Player Matchup

Neith
Neith
JustLucifer12
Neith
Level 5
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 0L
1,707 Elo+
Party 2
Pele
Pele
KauanSantoss159
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 75L
1,416 Elo+
Party 2
Poseidon
Poseidon
Throyga
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
guiguizeraa
Ra
Level 147
God Stats
6W - 6L
1,722 SR
Queue Stats
84W - 65L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
zєηρнys
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 93
1,588 SR
1,535 Elo+

VS

Team Averages
Level 54
1,399 SR
1,324 Elo+
Tsukuyomi
Tsukuyomi
Léo2
Tsukuyomi
Level 28
God Stats
28W - 45L
1,330 SR
Queue Stats
112W - 167L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
Marcosfederic036
Hou Yi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 326L
1,427 Elo+
Party 3
Ares
Ares
Mr-chino1403
Ares
Level 102
God Stats
1W - 2L
1,349 SR
Queue Stats
236W - 340L
1,393 Elo+
Party 3
Chaac
Chaac
RHFLARJ
Chaac
Level 46
God Stats
33W - 58L
1,317 SR
Queue Stats
183W - 279L
1,206 Elo+
Party 1
Hades
Hades
RICO2000br
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 218L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,770
521
3,728
6,109
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 1
8,272
636
6,007
7,718
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Throyga
Poseidon
12
4 / 0 / 2
7,932
610
2,998
3,125
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 1 / 1
8,931
687
9,240
8,332
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
zєηρнys
Cthulhu
12
1 / 1 / 8
7,089
545
7,094
9,923
4,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Léo2
Tsukuyomi
11
2 / 4 / 1
6,691
515
3,167
7,628
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
3 / 3 / 1
5,320
409
3,741
6,552
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 4
5,360
412
2,578
9,253
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
RHFLARJ
Chaac
12
2 / 5 / 0
6,825
525
4,298
9,969
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
8
0 / 5 / 0
5,027
387
1,759
6,185
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
7
7
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
6
1
1
6.5
L
Tsukuyomi
Léo2
Tsukuyomi
2
4
1
0.63
L
3
3
1
1.17
L
0
4
4
0.5
L
Chaac
RHFLARJ
Chaac
2
5
0
0.4
L
Hades
0
5
0
0
W
Poseidon
Throyga
Poseidon
4
0
2
5
W
9
1
1
9.5
W
Cthulhu
zєηρнys
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
15,543
35,207
Taken
39,587
14,243
Mitigated
17,789
12,573
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,728
2,168
0
494
6,109
2,048
2,412
1,189
4,920
0
27,009
W
6,007
1,577
0
4,013
7,718
2,687
1,371
384
7,334
0
57,583
L
Tsukuyomi
Léo2
Tsukuyomi
3,167
921
0
1,683
7,628
3,224
0
3,121
4,427
0
26,550
L
3,741
1,580
0
1,242
6,552
1,779
0
2,925
3,627
0
16,156
L
2,578
154
0
846
9,253
4,616
0
3,328
5,925
8,943
0
L
Chaac
RHFLARJ
Chaac
4,298
715
0
1,831
9,969
5,585
0
5,661
4,102
0
33,105
L
Hades
1,759
172
0
792
6,185
2,585
0
3,910
2,174
12,184
0
W
Poseidon
Throyga
Poseidon
2,998
159
0
610
3,125
896
677
447
2,678
38,704
0
W
9,240
1,940
21
5,455
8,332
4,007
2,009
1,114
7,218
54,256
0
W
Cthulhu
zєηρнys
Cthulhu
7,094
484
305
1,675
9,923
4,605
258
1,203
8,720
25,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
29,223
380
Minions Killed
170
0
Camps Cleared
0
1,244,775
Distance Traveled
1,004,102
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,770
521
44
3
0
185,481
0
W
Pele
8,272
636
92
7
0
246,025
0
L
Tsukuyomi
6,691
515
60
5
0
232,678
1
L
Hou Yi
5,320
409
28
2
0
177,907
4
L
Ares
5,360
412
8
1
0
190,964
1
L
Chaac
6,825
525
55
4
0
226,354
0
L
Hades
5,027
387
19
1
0
176,199
0
W
Poseidon
7,932
610
76
6
0
276,684
8
W
Ra
8,931
687
105
8
0
248,446
0
W
Cthulhu
7,089
545
63
5
0
288,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role