Player Matchup

Zeus
Zeus
Sir_Weeb_Alot
Zeus
Level 28
God Stats
56W - 43L
1,668 SR
Queue Stats
173W - 155L
1,476 Elo+
Party 2
Thor
Thor
temp-984907
Thor
Level 7
God Stats
0W - 3L
1,428 SR
Queue Stats
6W - 11L
1,039 Elo+
Party 2
Ymir
Ymir
trevor0215
Ymir
Level 62
God Stats
23W - 20L
1,769 SR
Queue Stats
249W - 236L
1,500 Elo+
Party 2
Team Averages
Level 32
1,622 SR
1,338 Elo+

VS

Team Averages
Level 62
1,548 SR
1,374 Elo+
Raijin
Raijin
ItzCondor
Raijin
Level 88
God Stats
2W - 0L
1,726 SR
Queue Stats
59W - 54L
1,381 Elo+
Party 1
King Arthur
King Arthur
Rayman_beast
King Arthur
Level 29
God Stats
4W - 4L
1,462 SR
Queue Stats
187W - 183L
1,384 Elo+
Solo
Skadi
Skadi
Rouge Akuma
Skadi
Level 70
God Stats
13W - 17L
1,457 SR
Queue Stats
63W - 73L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 3
8,358
760
12,168
8,305
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 7
7,796
709
3,350
10,493
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 7 / 5
8,713
792
5,602
16,255
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItzCondor
Raijin
13
7 / 3 / 10
9,474
861
11,883
6,844
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Rayman_beast
King Arthur
13
8 / 4 / 10
9,583
871
7,020
14,278
8,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 13
9,163
833
11,080
8,161
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
20
20
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
ItzCondor
Raijin
7
3
10
4
W
King Arthur
Rayman_beast
King Arthur
8
4
10
3.25
W
5
2
13
5.75
L
4
6
3
0.92
L
1
7
7
0.64
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
29,983
35,053
Taken
29,283
24,298
Mitigated
13,304
3,439
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ItzCondor
Raijin
11,883
1,139
0
2,510
6,844
2,398
477
3,923
2,679
44,628
0
W
King Arthur
Rayman_beast
King Arthur
7,020
508
0
2,060
14,278
8,058
361
7,040
6,886
217
27,567
W
11,080
7,044
0
1,892
8,161
2,848
982
5,969
1,880
0
24,411
L
12,168
1,173
441
1,039
8,305
2,734
0
2,448
5,857
28,961
0
L
3,350
664
0
0
10,493
3,533
0
4,488
6,005
0
10,678
L
5,602
1,078
624
1,335
16,255
18,031
0
5,188
11,067
15,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
28,220
84
Minions Killed
130
0
Camps Cleared
0
474,880
Distance Traveled
561,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,474
861
61
6
0
159,216
0
W
King Arthur
9,583
871
47
4
0
213,093
1
W
Skadi
9,163
833
22
2
0
189,097
3
L
Zeus
8,358
760
52
5
0
151,264
2
L
Thor
7,796
709
13
1
0
177,770
0
L
Ymir
8,713
792
19
2
0
145,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role