Player Matchup

Bastet
Bastet
BlackAngelsSN
Bastet
Level 29
God Stats
2W - 1L
1,951 SR
Queue Stats
19W - 16L
1,556 Elo+
Party 2
Chang'e
Chang'e
Dakar9297
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 38L
1,659 Elo+
Party 2
Hercules
Hercules
OoRAMAoO
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Sofi222
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
shingurux
Hachiman
Level 125
God Stats
1W - 1L
1,659 SR
Queue Stats
193W - 125L
1,622 Elo+
Party 2
Team Averages
Level 86
1,622 SR
1,567 Elo+

VS

Team Averages
Level 63
1,501 SR
1,434 Elo+
Artio
Artio
CarritoOrTroll
Artio
Level 52
God Stats
1W - 1L
1,253 SR
Queue Stats
20W - 24L
1,443 Elo+
Party 3
Anubis
Anubis
FomeCuliao
Anubis
Level 58
God Stats
3W - 0L
1,546 SR
Queue Stats
222W - 251L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
Goldico
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 226L
1,409 Elo+
Party 1
Nemesis
Nemesis
LSabre
Nemesis
Level 127
God Stats
6W - 1L
1,707 SR
Queue Stats
101W - 102L
1,442 Elo+
Party 3
Chiron
Chiron
Ulkitas
Chiron
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
9,782
652
8,499
13,505
3,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Dakar9297
Chang'e
18
2 / 6 / 13
10,682
712
6,872
13,972
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
OoRAMAoO
Hercules
17
5 / 8 / 9
10,936
729
10,116
30,927
25,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Sofi222
Eset
19
5 / 5 / 7
11,854
790
12,749
12,016
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
shingurux
Hachiman
19
3 / 2 / 13
10,691
713
24,825
15,558
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
12,593
840
15,491
23,678
33,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
FomeCuliao
Anubis
18
12 / 5 / 7
11,711
781
19,961
11,242
5,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Goldico
Aphrodite
18
0 / 4 / 23
10,682
712
13,604
15,333
9,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LSabre
Nemesis
16
2 / 5 / 14
10,063
671
5,632
15,519
7,137
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Ulkitas
Chiron
19
3 / 3 / 21
11,643
776
20,815
13,446
5,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
18
Kills
27
27
Deaths
19
50
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
10
2
16
9
L
Chang'e
Dakar9297
Chang'e
2
6
13
1.42
W
Anubis
FomeCuliao
Anubis
12
5
7
3.1
W
Aphrodite
Goldico
Aphrodite
0
4
23
2.88
W
Nemesis
LSabre
Nemesis
2
5
14
1.8
L
Hercules
OoRAMAoO
Hercules
5
8
9
1.19
L
Eset
Sofi222
Eset
5
5
7
1.7
W
Chiron
Ulkitas
Chiron
3
3
21
4.5
L
Hachiman
shingurux
Hachiman
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,061
Damage
75,503
85,978
Taken
79,218
43,858
Mitigated
61,425
28,833
Healing
39,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,499
2,329
15
243
13,505
3,845
262
8,577
4,928
0
13,634
W
15,491
1,468
5,514
8,628
23,678
33,536
343
7,016
16,662
24,230
0
L
Chang'e
Dakar9297
Chang'e
6,872
457
8,188
3,319
13,972
4,929
994
7,722
6,250
15,855
0
W
Anubis
FomeCuliao
Anubis
19,961
427
2,684
1,445
11,242
5,794
1,001
2,941
8,301
44,636
0
W
Aphrodite
Goldico
Aphrodite
13,604
2,273
6,418
6,510
15,333
9,007
941
3,734
11,599
30,480
0
W
Nemesis
LSabre
Nemesis
5,632
931
1,631
2,672
15,519
7,137
680
3,128
12,391
0
9,119
L
Hercules
OoRAMAoO
Hercules
10,116
2,482
2,556
7,071
30,927
25,659
329
19,398
11,529
0
14,749
L
Eset
Sofi222
Eset
12,749
600
2,544
1,067
12,016
3,931
1,264
6,366
5,650
30,725
0
W
Chiron
Ulkitas
Chiron
20,815
6,671
1,578
2,242
13,446
5,951
2,515
2,802
10,644
0
48,617
L
Hachiman
shingurux
Hachiman
24,825
12,435
928
2,902
15,558
5,494
2,229
6,993
8,565
0
55,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,945
Gold Earned
56,692
145
Minions Killed
179
0
Camps Cleared
0
1,210,323
Distance Traveled
1,319,342
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,782
652
7
0
0
216,402
0
W
Artio
12,593
840
21
1
0
292,437
0
L
Chang'e
10,682
712
23
2
0
261,698
0
W
Anubis
11,711
781
55
4
0
238,871
0
W
Aphrodite
10,682
712
58
4
0
255,261
2
W
Nemesis
10,063
671
4
0
0
301,871
2
L
Hercules
10,936
729
12
1
0
262,398
1
L
Eset
11,854
790
53
4
0
239,686
0
W
Chiron
11,643
776
41
3
0
230,902
2
L
Hachiman
10,691
713
50
3
0
230,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role