Player Matchup

Sol
Sol
GrandmasPoutine
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Noctisius
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,545 Elo+
Party 2
Loki
Loki
SkrubOPGG
Loki
Level 6
God Stats
14W - 14L
1,529 SR
Queue Stats
27W - 26L
1,489 Elo+
Solo
Rama
Rama
Wonderfresh
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2
Geb
Geb
iMaximusPrime
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,481 Elo+
Party 2
Team Averages
Level 7
1,506 SR
1,485 Elo+

VS

Team Averages
Level 27
1,557 SR
1,616 Elo+
Hun Batz
Hun Batz
Deeze18
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,595 Elo+
Party 1
Merlin
Merlin
Orezy
Merlin
Level 29
God Stats
2W - 1L
1,415 SR
Queue Stats
19W - 13L
1,601 Elo+
Party 1
Chiron
Chiron
Verskiii
Chiron
Level 59
God Stats
2W - 1L
1,761 SR
Queue Stats
31W - 21L
1,664 Elo+
Party 1
Ares
Ares
browncow5
Ares
Level 26
God Stats
2W - 0L
1,855 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1
Fenrir
Fenrir
reguero-beige
Fenrir
Level 4
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 10
15,245
1,089
36,196
23,169
8,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Noctisius
Tsukuyomi
20
7 / 16 / 11
15,098
1,078
24,064
28,782
12,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
15
0 / 0 / 0
10,160
726
0
0
0
20
7 / 9 / 8
14,460
1,033
15,914
23,215
8,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 9 / 14
15,061
1,076
16,248
25,153
32,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deeze18
Hun Batz
20
8 / 9 / 20
14,860
1,061
19,348
27,055
11,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Orezy
Merlin
20
14 / 6 / 15
16,371
1,169
29,852
15,396
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Verskiii
Chiron
20
17 / 3 / 17
17,309
1,236
29,967
19,823
8,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
1 / 4 / 38
14,705
1,050
14,344
24,810
31,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 5 / 6
11,254
804
265
11,013
4,532

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
136
27
Kills
40
40
Deaths
27
43
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Deeze18
Hun Batz
8
9
20
2
L
9
6
10
2.33
L
Tsukuyomi
Noctisius
Tsukuyomi
7
16
11
0.78
W
Merlin
Orezy
Merlin
14
6
15
3.58
L
Loki
0
0
0
0
W
Chiron
Verskiii
Chiron
17
3
17
8.5
L
7
9
8
1.22
W
Ares
1
4
38
5
L
4
9
14
1.22
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,422
Damage
93,776
100,319
Taken
98,097
61,475
Mitigated
62,780
12,133
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Deeze18
Hun Batz
19,348
5,730
0
1,811
27,055
11,119
0
16,474
10,581
0
35,837
L
36,196
12,391
0
8,647
23,169
8,224
0
9,902
13,267
69,284
0
L
Tsukuyomi
Noctisius
Tsukuyomi
24,064
6,478
0
93
28,782
12,131
0
7,801
20,981
0
52,860
W
Merlin
Orezy
Merlin
29,852
1,406
0
30
15,396
6,916
0
7,641
7,755
85,387
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Verskiii
Chiron
29,967
14,635
2,526
3,716
19,823
8,761
0
10,222
9,601
0
56,851
L
15,914
11,039
0
2,087
23,215
8,841
0
13,154
10,061
0
41,946
W
Ares
14,344
253
0
0
24,810
31,452
0
11,582
13,228
23,240
0
L
16,248
1,846
349
957
25,153
32,279
0
13,339
11,814
38,579
0
W
265
265
0
0
11,013
4,532
0
6,525
4,488
0
3,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,024
Gold Earned
74,499
237
Minions Killed
249
4
Camps Cleared
8
1,014,572
Distance Traveled
1,180,584
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,860
1,061
35
3
2
224,236
0
L
Sol
15,245
1,089
67
5
1
224,412
1
L
Tsukuyomi
15,098
1,078
49
4
1
269,780
0
W
Merlin
16,371
1,169
123
9
2
215,270
0
L
Loki
10,160
726
0
0
0
2,016
0
W
Chiron
17,309
1,236
66
5
2
263,677
1
L
Rama
14,460
1,033
77
6
2
237,931
0
W
Ares
14,705
1,050
17
1
0
278,270
1
L
Geb
15,061
1,076
44
3
0
280,433
0
W
Fenrir
11,254
804
8
1
2
199,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role