Player Matchup

Persephone
Persephone
Ehvaa
Persephone
Level 64
God Stats
16W - 12L
1,608 SR
Queue Stats
424W - 444L
1,469 Elo+
Solo
Fenrir
Fenrir
Samurai_Heart17
Fenrir
Level 76
God Stats
45W - 54L
1,511 SR
Queue Stats
156W - 191L
1,396 Elo+
Solo
Mulan
Mulan
Trickister_
Mulan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 177L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
TriedStarling36
Ah Puch
Level 63
God Stats
1W - 4L
1,458 SR
Queue Stats
48W - 47L
1,376 Elo+
Solo
Neith
Neith
heavydirtymah
Neith
Level 14
God Stats
9W - 7L
1,510 SR
Queue Stats
18W - 18L
1,402 Elo+
Party 1
Team Averages
Level 68
1,517 SR
1,428 Elo+

VS

Team Averages
Level 44
1,469 SR
1,385 Elo+
Merlin
Merlin
CaptainKitKats
Merlin
Level 69
God Stats
5W - 12L
1,456 SR
Queue Stats
128W - 137L
1,471 Elo+
Solo
Hou Yi
Hou Yi
Keramos
Hou Yi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,294 Elo+
Solo
Mercury
Mercury
TooHigh4This420
Mercury
Level 32
God Stats
22W - 27L
1,454 SR
Queue Stats
90W - 93L
1,480 Elo+
Solo
Danzaburou
Danzaburou
blazed-windu
Danzaburou
Level 47
God Stats
30W - 37L
1,436 SR
Queue Stats
378W - 476L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
the hellbring
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 449L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ehvaa
Persephone
20
6 / 3 / 19
15,128
1,081
23,607
20,673
8,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 10 / 15
16,686
1,192
22,958
21,812
10,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 7 / 20
15,985
1,142
32,120
26,701
44,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 16
14,697
1,050
17,678
14,809
6,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 15
13,456
961
8,705
7,974
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
14,350
1,025
19,716
14,385
4,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Keramos
Hou Yi
20
6 / 10 / 18
16,130
1,152
23,103
25,913
10,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 13 / 14
14,728
1,052
15,230
24,882
9,181
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
blazed-windu
Danzaburou
20
9 / 3 / 13
16,267
1,162
17,035
20,183
8,165
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
the hellbring
Sun Wukong
19
2 / 7 / 11
13,091
935
9,553
27,275
17,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
93
39
Kills
26
26
Deaths
39
85
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
W
Persephone
Ehvaa
Persephone
6
3
19
5.17
L
Hou Yi
Keramos
Hou Yi
6
10
18
1.5
W
15
10
15
2.25
L
5
13
14
0.92
W
9
7
20
2.71
W
6
5
16
2.8
L
Danzaburou
blazed-windu
Danzaburou
9
3
13
5.17
W
3
1
15
10.5
L
Sun Wukong
the hellbring
Sun Wukong
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,068
Damage
84,637
91,969
Taken
112,638
72,908
Mitigated
50,385
12,864
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,716
1,806
413
835
14,385
4,910
0
3,806
10,579
62,755
0
W
Persephone
Ehvaa
Persephone
23,607
1,827
1,497
5,238
20,673
8,010
0
5,371
15,299
39,055
0
L
Hou Yi
Keramos
Hou Yi
23,103
10,405
0
2,115
25,913
10,998
0
8,839
16,844
0
38,665
W
22,958
3,894
0
726
21,812
10,606
0
4,432
17,380
0
37,584
L
15,230
9,275
72
1,863
24,882
9,181
0
9,267
15,615
0
32,285
W
32,120
5,980
306
2,152
26,701
44,980
0
3,708
22,993
0
53,860
W
17,678
886
1,064
1,424
14,809
6,158
0
3,378
11,431
70,217
0
L
Danzaburou
blazed-windu
Danzaburou
17,035
7,177
449
1,515
20,183
8,165
0
7,321
12,862
0
50,995
W
8,705
1,995
0
457
7,974
3,154
0
3,175
4,799
0
30,781
L
Sun Wukong
the hellbring
Sun Wukong
9,553
1,537
0
1,453
27,275
17,131
0
12,052
15,223
349
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,952
Gold Earned
74,566
290
Minions Killed
296
8
Camps Cleared
8
1,295,370
Distance Traveled
1,271,259
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,350
1,025
93
7
0
262,019
0
W
Persephone
15,128
1,081
37
3
2
245,811
1
L
Hou Yi
16,130
1,152
42
3
1
215,069
2
W
Fenrir
16,686
1,192
20
1
2
282,478
0
L
Mercury
14,728
1,052
37
3
1
286,731
0
W
Mulan
15,985
1,142
51
4
2
263,281
0
W
Ah Puch
14,697
1,050
145
10
1
233,166
0
L
Danzaburou
16,267
1,162
73
5
5
242,065
0
W
Neith
13,456
961
37
3
1
270,634
0
L
Sun Wukong
13,091
935
51
4
1
265,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role