Player Matchup

Medusa
Medusa
FrozyndaGr8
Medusa
Level 28
God Stats
3W - 3L
1,361 SR
Queue Stats
38W - 52L
1,518 Elo+
Solo
Nemesis
Nemesis
Og_big_belly
Nemesis
Level 62
God Stats
1W - 0L
1,647 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Ares
Ares
Skeleton King54
Ares
Level 28
God Stats
1W - 0L
1,059 SR
Queue Stats
61W - 52L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
ThornyTaint
Ao Kuang
Level 19
God Stats
4W - 2L
1,638 SR
Queue Stats
41W - 36L
1,556 Elo+
Party 1
Ymir
Ymir
mega_ninja_400
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 28
1,441 SR
1,502 Elo+

VS

Team Averages
Level 12
1,599 SR
1,505 Elo+
Medusa
Medusa
AdobadaBurrito
Medusa
Level 7
God Stats
27W - 37L
1,728 SR
Queue Stats
98W - 94L
1,575 Elo+
Party 3
Bacchus
Bacchus
CrazyDog16
Bacchus
Level 16
God Stats
7W - 8L
1,467 SR
Queue Stats
21W - 27L
1,468 Elo+
Party 4
Ra
Ra
MachacaTorta
Ra
Level 6
God Stats
1W - 1L
1,828 SR
Queue Stats
21W - 13L
1,567 Elo+
Party 3
Neith
Neith
ManuelG1107
Neith
Level 25
God Stats
9W - 7L
1,472 SR
Queue Stats
82W - 103L
1,450 Elo+
Party 4
Thor
Thor
Vantrooperz
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 54L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 2 / 17
11,246
1,022
15,878
11,943
7,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Og_big_belly
Nemesis
18
10 / 6 / 12
12,657
1,151
14,709
15,085
8,510
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 21
12,664
1,151
9,801
11,280
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
ThornyTaint
Ao Kuang
17
11 / 1 / 10
12,436
1,131
17,423
12,075
5,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 14
9,727
884
5,451
15,492
14,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

200

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
10,897
991
16,921
12,238
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
CrazyDog16
Bacchus
16
1 / 4 / 13
10,875
989
5,865
17,028
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 5 / 10
10,705
973
12,234
12,080
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 13
10,500
955
13,404
11,306
4,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 11 / 6
10,944
995
12,568
15,790
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
68
29
Kills
16
16
Deaths
29
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
L
Bacchus
CrazyDog16
Bacchus
1
4
13
1.88
W
Medusa
3
2
17
5.75
L
4
5
10
1.8
L
2
4
13
2.13
W
Nemesis
Og_big_belly
Nemesis
10
6
12
2.67
W
5
1
21
15.5
W
Ao Kuang
ThornyTaint
Ao Kuang
11
1
10
16
L
6
11
6
0.82
W
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,262
Damage
60,992
65,875
Taken
68,442
48,786
Mitigated
39,611
8,615
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,921
11,217
571
294
12,238
5,164
0
7,202
5,036
0
36,385
L
Bacchus
CrazyDog16
Bacchus
5,865
763
0
1,117
17,028
17,617
0
8,346
8,682
13,227
0
W
Medusa
15,878
5,689
815
1,503
11,943
7,394
0
2,661
9,282
0
36,430
L
12,234
2,315
2,168
1,625
12,080
5,265
0
4,897
7,183
26,603
0
L
13,404
8,184
0
719
11,306
4,851
0
5,639
5,667
0
43,630
W
Nemesis
Og_big_belly
Nemesis
14,709
6,408
0
2,372
15,085
8,510
0
3,934
11,151
0
40,679
W
9,801
598
255
1,620
11,280
12,375
0
4,031
7,249
16,540
0
W
Ao Kuang
ThornyTaint
Ao Kuang
17,423
4,409
0
2,050
12,075
5,935
0
2,942
9,133
33,617
0
L
12,568
3,571
0
0
15,790
6,714
0
6,591
9,199
0
25,909
W
5,451
496
0
0
15,492
14,572
0
4,531
10,961
19,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
53,921
188
Minions Killed
204
8
Camps Cleared
3
961,479
Distance Traveled
926,109
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,897
991
47
4
2
178,596
1
L
Bacchus
10,875
989
15
1
0
200,541
0
W
Medusa
11,246
1,022
54
5
0
206,642
0
L
Ra
10,705
973
37
3
0
203,036
1
L
Neith
10,500
955
70
6
0
188,786
0
W
Nemesis
12,657
1,151
50
5
3
201,195
1
W
Ares
12,664
1,151
10
1
1
190,607
2
W
Ao Kuang
12,436
1,131
33
3
2
192,201
1
L
Thor
10,944
995
35
3
1
155,150
2
W
Ymir
9,727
884
41
4
2
170,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role