Player Matchup

Terra
Terra
Gold III
JustAbanan514
Terra
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,465 MMR
Party 2
Chiron
Chiron
Gold IV
KakashiHatake9
Chiron
Gold IV
Level 154
God Stats
1W - 3L
1,329 SR
Queue Stats
313W - 335L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Saudalli
Cu Chulainn
Gold III
Level 57
God Stats
2W - 4L
1,582 SR
Queue Stats
61W - 67L
1,464 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ShoxDrk
Erlang Shen
Gold V
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 110L
1,442 MMR
Solo
Vulcan
Vulcan
Gold IV
Winningtopas
Vulcan
Gold IV
Level 155
God Stats
12W - 9L
1,694 SR
Queue Stats
59W - 49L
1,465 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,521 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,597 SR
1,475 MMR
Cupid
Cupid
Gold III
Dubceack
Cupid
Gold III
Level 145
God Stats
22W - 10L
1,648 SR
Queue Stats
167W - 171L
1,470 MMR
Party 1
Zeus
Zeus
Gold IV
KockTheOx
Zeus
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,466 MMR
Solo
Ares
Ares
Silver I
PanSD
Ares
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
Srayne
Guan Yu
Silver IV
Level 129
God Stats
10W - 7L
1,567 SR
Queue Stats
257W - 240L
1,468 MMR
Solo
Tiamat
Tiamat
Gold III
mangogogo
Tiamat
Gold III
Level 160
God Stats
8W - 6L
1,769 SR
Queue Stats
869W - 871L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
10,726
413
10,614
23,871
27,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 5 / 4
11,962
460
17,403
20,481
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Saudalli
Cu Chulainn
18
0 / 6 / 3
11,301
435
10,779
25,790
21,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
ShoxDrk
Erlang Shen
19
7 / 7 / 6
12,262
472
15,343
24,732
15,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
18
3 / 2 / 7
12,114
466
30,859
16,095
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaSetDanzaburouTsukuyomiSobek

VS

Bans
ApolloIzanamiArachneAnhurRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dubceack
Cupid
20
4 / 1 / 10
15,462
595
22,351
25,346
14,691
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
9 / 6 / 5
14,539
559
20,838
21,985
10,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
PanSD
Ares
16
1 / 4 / 10
12,375
476
10,126
33,865
39,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Srayne
Guan Yu
20
9 / 1 / 5
15,009
577
19,863
24,472
39,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
mangogogo
Tiamat
20
1 / 4 / 7
13,947
536
16,859
13,530
10,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
16
Kills
24
24
Deaths
16
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dubceack
Cupid
4
1
10
9
L
2
4
9
1.63
L
4
5
4
1.2
W
Zeus
9
6
5
1.92
W
Ares
PanSD
Ares
1
4
10
1.5
L
Cu Chulainn
Saudalli
Cu Chulainn
0
6
3
0.25
L
Erlang Shen
ShoxDrk
Erlang Shen
7
7
6
1.43
W
Guan Yu
Srayne
Guan Yu
9
1
5
11.5
L
Vulcan
3
2
7
3.25
W
Tiamat
mangogogo
Tiamat
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,998
Damage
90,037
110,969
Taken
119,198
80,481
Mitigated
114,445
31,510
Healing
56,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dubceack
Cupid
22,351
16,270
1,312
17,008
25,346
14,691
13,548
7,234
17,884
0
153,262
L
10,614
859
2,717
4,574
23,871
27,988
0
13,797
10,074
34,151
0
L
17,403
5,419
1,036
9,487
20,481
8,590
0
6,208
14,221
0
103,355
W
Zeus
20,838
4,292
0
4,743
21,985
10,675
3,204
8,185
13,667
118,860
0
W
Ares
PanSD
Ares
10,126
333
0
6,599
33,865
39,682
356
14,584
18,694
24,295
0
L
Cu Chulainn
Saudalli
Cu Chulainn
10,779
896
0
7,390
25,790
21,596
0
8,782
17,008
11,294
75,743
L
Erlang Shen
ShoxDrk
Erlang Shen
15,343
8,459
0
5,089
24,732
15,463
0
10,480
14,252
0
91,686
W
Guan Yu
Srayne
Guan Yu
19,863
2,689
9,173
13,028
24,472
39,198
437
8,245
15,565
640
77,392
L
Vulcan
30,859
11,900
0
1,217
16,095
6,844
0
9,196
6,899
101,540
0
W
Tiamat
mangogogo
Tiamat
16,859
1,984
0
5,075
13,530
10,199
1,551
5,937
7,347
107,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
71,332
671
Minions Killed
708
0
Camps Cleared
0
2,501,583
Distance Traveled
2,530,211
43
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,462
595
214
8
0
486,145
7
L
Terra
10,726
413
48
2
0
493,856
6
L
Chiron
11,962
460
167
6
0
455,516
10
W
Zeus
14,539
559
144
6
0
480,873
10
W
Ares
12,375
476
21
1
0
528,009
2
L
Cu Chulainn
11,301
435
148
6
0
488,351
6
L
Erlang Shen
12,262
472
131
5
0
504,802
5
W
Guan Yu
15,009
577
135
5
0
551,538
10
L
Vulcan
12,114
466
177
7
0
559,058
16
W
Tiamat
13,947
536
194
7
0
483,646
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role