Player Matchup

Sol
Sol
BlushingSun
Sol
Level 5
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 5L
1,191 Elo+
Party 1
Ymir
Ymir
Megaurpo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,191 Elo+
Party 1
Neith
Neith
Mippie
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,191 Elo+
Party 1
Team Averages
Level 10
1,436 SR
1,191 Elo+

VS

Team Averages
Level 18
1,552 SR
1,389 Elo+
Fenrir
Fenrir
Golaithen
Fenrir
Level 12
God Stats
5W - 2L
1,762 SR
Queue Stats
11W - 12L
1,338 Elo+
Party 2
Ares
Ares
SycoFourCookies
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
bitrixdo
Scylla
Level 20
God Stats
173W - 267L
1,393 SR
Queue Stats
180W - 272L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
13,342
702
15,292
9,339
2,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
2 / 7 / 6
11,384
599
4,339
15,305
16,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Mippie
Neith
16
3 / 5 / 11
12,720
669
15,006
14,492
5,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Golaithen
Fenrir
14
2 / 6 / 3
11,013
580
9,860
13,341
6,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 4 / 5
12,766
672
8,295
16,400
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
bitrixdo
Scylla
17
5 / 5 / 4
12,477
657
10,709
12,095
5,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
12
13
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
Fenrir
Golaithen
Fenrir
2
6
3
0.58
W
Ymir
2
7
6
0.71
W
Neith
Mippie
Neith
3
5
11
1.7
L
5
4
5
1.88
L
Scylla
bitrixdo
Scylla
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,637
Damage
28,864
39,136
Taken
41,836
24,101
Mitigated
28,705
8,869
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,292
2,545
0
5,541
9,339
2,986
1,285
3,744
5,595
67,827
0
L
Fenrir
Golaithen
Fenrir
9,860
3,402
0
475
13,341
6,652
700
7,535
5,806
0
29,562
W
Ymir
4,339
1,165
0
120
15,305
16,046
0
9,453
5,852
25,840
0
W
Neith
Mippie
Neith
15,006
7,088
0
3,208
14,492
5,069
232
5,933
8,559
0
58,233
L
8,295
262
0
1,820
16,400
16,892
0
6,456
9,944
17,096
0
L
Scylla
bitrixdo
Scylla
10,709
1,212
0
1,583
12,095
5,161
1,475
5,668
6,427
75,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
36,256
177
Minions Killed
165
0
Camps Cleared
0
869,389
Distance Traveled
908,448
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,342
702
82
4
0
285,712
0
L
Fenrir
11,013
580
43
2
0
370,533
4
W
Ymir
11,384
599
33
2
0
265,442
1
W
Neith
12,720
669
62
3
0
318,235
0
L
Ares
12,766
672
16
1
0
234,281
2
L
Scylla
12,477
657
106
6
0
303,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role