Player Matchup

Ao Kuang
Ao Kuang
Grennbell
Ao Kuang
Level 116
God Stats
14W - 20L
1,546 SR
Queue Stats
374W - 319L
1,667 Elo+
Party 3
Heimdallr
Heimdallr
ManlyManOne
Heimdallr
Level 16
God Stats
4W - 2L
1,526 SR
Queue Stats
17W - 11L
1,650 Elo+
Party 3
Anhur
Anhur
Miishilo
Anhur
Level 80
God Stats
6W - 8L
1,460 SR
Queue Stats
332W - 321L
1,513 Elo+
Party 4
Geb
Geb
MotiionSiikness
Geb
Level 105
God Stats
22W - 34L
1,451 SR
Queue Stats
488W - 468L
1,461 Elo+
Party 4
Mulan
Mulan
XilehDrol
Mulan
Level 160
God Stats
19W - 19L
1,540 SR
Queue Stats
567W - 532L
1,675 Elo+
Party 3
Team Averages
Level 95
1,505 SR
1,593 Elo+

VS

Team Averages
Level 74
1,639 SR
1,530 Elo+
Anhur
Anhur
AvaIanche
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AwesomeDK1
Tiamat
Level 48
God Stats
11W - 16L
1,294 SR
Queue Stats
224W - 190L
1,474 Elo+
Party 1
Bellona
Bellona
BigORonnie
Bellona
Level 126
God Stats
8W - 6L
1,736 SR
Queue Stats
191W - 170L
1,583 Elo+
Party 2
Ymir
Ymir
LordOGorilla
Ymir
Level 16
God Stats
2W - 1L
1,893 SR
Queue Stats
25W - 18L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
aultindo
Erlang Shen
Level 59
God Stats
13W - 14L
1,770 SR
Queue Stats
616W - 546L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Grennbell
Ao Kuang
14
5 / 0 / 6
8,448
650
7,355
8,494
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ManlyManOne
Heimdallr
15
10 / 0 / 6
9,338
718
14,695
6,635
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Miishilo
Anhur
13
4 / 1 / 0
7,775
598
3,863
6,735
1,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 11
7,337
564
2,607
11,302
7,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
XilehDrol
Mulan
14
4 / 0 / 3
8,450
650
8,022
7,485
6,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AvaIanche
Anhur
12
2 / 4 / 1
7,294
561
5,607
9,029
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
AwesomeDK1
Tiamat
9
0 / 7 / 1
5,323
409
2,937
7,999
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
BigORonnie
Bellona
12
0 / 3 / 0
7,042
542
4,922
10,201
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 6 / 2
5,731
441
5,023
12,878
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
aultindo
Erlang Shen
10
1 / 4 / 0
6,029
464
1,396
8,396
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
24
Kills
4
5
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
AvaIanche
Anhur
2
4
1
0.63
L
Tiamat
AwesomeDK1
Tiamat
0
7
1
0.07
L
Bellona
BigORonnie
Bellona
0
3
0
0
W
Ao Kuang
Grennbell
Ao Kuang
5
0
6
8
L
1
6
2
0.33
W
Heimdallr
ManlyManOne
Heimdallr
10
0
6
13
W
Anhur
Miishilo
Anhur
4
1
0
4
W
1
4
11
1.63
W
Mulan
XilehDrol
Mulan
4
0
3
5.5
L
Erlang Shen
aultindo
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
19,885
40,651
Taken
48,503
22,134
Mitigated
24,690
12,749
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AvaIanche
Anhur
5,607
3,100
0
2,230
9,029
2,259
220
1,717
7,312
0
41,876
L
Tiamat
AwesomeDK1
Tiamat
2,937
197
0
1,031
7,999
5,833
0
1,488
6,509
23,804
0
L
Bellona
BigORonnie
Bellona
4,922
1,996
0
3,718
10,201
7,105
0
367
9,834
0
42,750
W
Ao Kuang
Grennbell
Ao Kuang
7,355
1,771
0
2,592
8,494
3,071
0
2,124
6,336
55,134
0
L
5,023
1,112
0
3,113
12,878
6,014
0
5,161
7,717
18,308
0
W
Heimdallr
ManlyManOne
Heimdallr
14,695
9,394
0
813
6,635
4,288
2,292
2,080
4,427
0
69,549
W
Anhur
Miishilo
Anhur
3,863
2,846
0
3,797
6,735
1,581
730
284
6,451
0
47,846
W
2,607
733
0
2,702
11,302
7,062
24
2,823
8,303
12,672
0
W
Mulan
XilehDrol
Mulan
8,022
1,723
0
2,845
7,485
6,132
0
259
7,174
0
55,649
L
Erlang Shen
aultindo
Erlang Shen
1,396
532
0
325
8,396
3,479
0
1,229
7,167
0
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
31,419
434
Minions Killed
345
0
Camps Cleared
0
1,335,175
Distance Traveled
1,300,467
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,294
561
89
7
0
227,104
2
L
Tiamat
5,323
409
51
4
0
286,712
5
L
Bellona
7,042
542
113
9
0
242,022
0
W
Ao Kuang
8,448
650
92
7
0
287,733
2
L
Ymir
5,731
441
30
2
0
234,450
3
W
Heimdallr
9,338
718
136
10
0
260,969
1
W
Anhur
7,775
598
83
6
0
228,736
2
W
Geb
7,337
564
14
1
0
284,796
4
W
Mulan
8,450
650
109
8
0
272,941
0
L
Erlang Shen
6,029
464
62
5
0
310,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role