Player Matchup

Vamana
Vamana
AllfatherOG
Vamana
Level 65
God Stats
1W - 2L
1,318 SR
Queue Stats
84W - 89L
1,513 Elo+
Party 2
Ganesha
Ganesha
Pandaman59
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 174L
1,521 Elo+
Party 2
Hades
Hades
WestBoi2000
Hades
Level 29
God Stats
17W - 11L
1,638 SR
Queue Stats
111W - 104L
1,484 Elo+
Party 2
Fenrir
Fenrir
WhyBronzi
Fenrir
Level 37
God Stats
10W - 7L
2,031 SR
Queue Stats
201W - 192L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
tckiller4
Danzaburou
Level 81
God Stats
6W - 2L
1,735 SR
Queue Stats
136W - 123L
1,549 Elo+
Party 2
Team Averages
Level 60
1,644 SR
1,511 Elo+

VS

Team Averages
Level 49
1,610 SR
1,504 Elo+
Ravana
Ravana
InfernosisTTV
Ravana
Level 110
God Stats
2W - 3L
1,811 SR
Queue Stats
58W - 58L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
Plattz
Aphrodite
Level 28
God Stats
4W - 1L
1,756 SR
Queue Stats
21W - 21L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCheddarMonk
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,482 SR
Queue Stats
20W - 15L
1,345 Elo+
Party 1
Jormungandr
Jormungandr
VildarHateBlood
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
rexbatt
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 3 / 5
9,792
544
8,926
15,839
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Pandaman59
Ganesha
14
0 / 4 / 20
9,587
533
5,945
13,761
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 7
10,568
587
12,046
11,679
5,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
WhyBronzi
Fenrir
15
5 / 2 / 12
10,267
570
6,028
11,024
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
tckiller4
Danzaburou
17
13 / 2 / 5
12,114
673
16,071
15,384
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 0
9,380
521
8,372
11,021
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Plattz
Aphrodite
12
0 / 7 / 7
8,106
450
6,082
12,810
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
TheCheddarMonk
Ah Muzen Cab
12
0 / 6 / 1
7,681
427
6,154
9,786
3,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
VildarHateBlood
Jormungandr
15
3 / 3 / 1
9,635
535
13,777
15,952
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
rexbatt
Cernunnos
13
2 / 8 / 2
8,130
452
6,119
12,172
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
29
Kills
11
12
Deaths
29
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
3
5
2.17
L
6
5
0
1.2
W
Ganesha
Pandaman59
Ganesha
0
4
20
2.5
L
Aphrodite
Plattz
Aphrodite
0
7
7
0.5
L
Ah Muzen Cab
TheCheddarMonk
Ah Muzen Cab
0
6
1
0.08
L
Jormungandr
VildarHateBlood
Jormungandr
3
3
1
1.17
W
7
1
7
10.5
W
Fenrir
WhyBronzi
Fenrir
5
2
12
5.5
L
Cernunnos
rexbatt
Cernunnos
2
8
2
0.38
W
Danzaburou
tckiller4
Danzaburou
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,016
Damage
40,504
67,687
Taken
61,741
35,774
Mitigated
32,526
28,626
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,926
3,639
0
6,109
15,839
9,942
1,599
7,876
7,488
0
52,078
L
8,372
1,986
0
2,726
11,021
4,200
0
3,641
7,380
0
68,760
W
Ganesha
Pandaman59
Ganesha
5,945
596
0
3,251
13,761
9,046
204
3,311
10,425
36,011
0
L
Aphrodite
Plattz
Aphrodite
6,082
945
2,330
4,350
12,810
6,409
0
4,173
8,637
24,271
0
L
Ah Muzen Cab
TheCheddarMonk
Ah Muzen Cab
6,154
2,805
0
2,091
9,786
3,467
681
4,890
4,896
0
36,930
L
Jormungandr
VildarHateBlood
Jormungandr
13,777
3,226
0
3,893
15,952
13,945
0
2,998
12,954
63,505
0
W
12,046
931
984
7,671
11,679
5,940
1,691
2,914
8,717
63,038
0
W
Fenrir
WhyBronzi
Fenrir
6,028
1,142
0
3,054
11,024
4,856
749
2,734
8,215
0
48,301
L
Cernunnos
rexbatt
Cernunnos
6,119
3,088
0
781
12,172
4,505
770
2,289
9,883
0
43,941
W
Danzaburou
tckiller4
Danzaburou
16,071
8,691
0
7,557
15,384
5,990
5,401
2,376
12,983
0
82,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
42,932
491
Minions Killed
440
0
Camps Cleared
0
1,704,909
Distance Traveled
1,618,074
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,792
544
104
6
0
328,045
0
L
Ravana
9,380
521
120
7
0
378,386
3
W
Ganesha
9,587
533
20
1
0
344,255
8
L
Aphrodite
8,106
450
45
3
0
350,148
13
L
Ah Muzen Cab
7,681
427
71
4
0
298,758
0
L
Jormungandr
9,635
535
118
7
0
283,310
0
W
Hades
10,568
587
156
9
0
342,960
0
W
Fenrir
10,267
570
81
5
0
376,627
3
L
Cernunnos
8,130
452
86
5
0
307,472
0
W
Danzaburou
12,114
673
130
7
0
313,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role