Player Matchup

Janus
Janus
Dragonballofury
Janus
Level 117
God Stats
2W - 2L
1,317 SR
Queue Stats
281W - 257L
1,559 Elo+
Party 1
Anhur
Anhur
Moy2020
Anhur
Level 40
God Stats
5W - 6L
1,434 SR
Queue Stats
108W - 91L
1,612 Elo+
Solo
Ymir
Ymir
Shadowcombat
Ymir
Level 40
God Stats
1W - 0L
1,232 SR
Queue Stats
3W - 1L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
qquartzz
Sun Wukong
Level 144
God Stats
2W - 8L
1,285 SR
Queue Stats
280W - 243L
1,596 Elo+
Party 1
Susano
Susano
thepoobdealr
Susano
Level 19
God Stats
11W - 6L
1,549 SR
Queue Stats
87W - 62L
1,465 Elo+
Party 1
Team Averages
Level 72
1,363 SR
1,542 Elo+

VS

Team Averages
Level 73
1,533 SR
1,481 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Aquariuqs
Erlang Shen
Level 22
God Stats
20W - 18L
1,405 SR
Queue Stats
420W - 384L
1,424 Elo+
Party 3
Loki
Loki
Connendarf
Loki
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 2
Janus
Janus
DingleAllTheWay
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 139L
1,501 Elo+
Solo
Vamana
Vamana
broburrito
Vamana
Level 109
God Stats
39W - 21L
1,758 SR
Queue Stats
248W - 236L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 13
12,544
570
17,660
13,248
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Moy2020
Anhur
20
14 / 2 / 2
13,868
630
17,659
15,884
6,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 16
12,309
560
9,118
18,087
21,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
qquartzz
Sun Wukong
20
15 / 0 / 8
13,237
602
23,726
16,740
16,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
15
3 / 5 / 10
10,484
477
7,917
14,897
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 9 / 3
8,532
388
14,461
19,924
4,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Aquariuqs
Erlang Shen
12
1 / 12 / 3
7,839
356
7,300
22,557
13,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 9 / 4
9,873
449
8,089
18,958
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 2 / 0
6,194
282
874
2,715
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
broburrito
Vamana
16
6 / 9 / 2
10,310
469
15,873
26,546
22,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
41
Kills
11
12
Deaths
41
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
9
3
0.28
L
Erlang Shen
Aquariuqs
Erlang Shen
1
12
3
0.21
L
3
9
4
0.56
L
0
2
0
0
W
9
4
13
3.88
W
Anhur
Moy2020
Anhur
14
2
2
7.5
W
0
1
16
8
L
Vamana
broburrito
Vamana
6
9
2
0.78
W
Sun Wukong
qquartzz
Sun Wukong
15
0
8
19
W
Susano
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,080
Damage
46,597
78,856
Taken
90,700
56,577
Mitigated
47,657
16,496
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,461
6,797
0
4,831
19,924
4,890
100
4,634
15,256
0
52,371
L
Erlang Shen
Aquariuqs
Erlang Shen
7,300
2,955
0
3,316
22,557
13,295
0
5,905
16,526
298
26,231
L
8,089
800
0
3,612
18,958
6,091
0
3,929
14,795
0
44,778
L
874
37
0
750
2,715
608
78
1,513
1,012
6,936
0
W
17,660
1,375
0
1,050
13,248
5,364
2,467
1,121
12,027
79,302
0
W
Anhur
Moy2020
Anhur
17,659
10,559
0
5,501
15,884
6,711
6,354
438
15,446
0
119,736
W
9,118
1,677
0
3,186
18,087
21,774
1,626
1,155
16,932
42,584
0
L
Vamana
broburrito
Vamana
15,873
6,016
0
7,161
26,546
22,773
612
9,906
15,977
7,686
46,358
W
Sun Wukong
qquartzz
Sun Wukong
23,726
4,211
0
5,463
16,740
16,676
2,563
1,354
15,386
0
77,449
W
Susano
7,917
1,553
0
1,296
14,897
6,052
1,169
599
14,212
0
43,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,442
Gold Earned
42,748
563
Minions Killed
282
0
Camps Cleared
0
2,023,806
Distance Traveled
1,317,369
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,532
388
72
3
0
267,884
0
L
Erlang Shen
7,839
356
53
2
0
233,883
2
L
Loki
9,873
449
69
3
0
373,851
2
L
Janus
6,194
282
17
1
0
55,991
1
W
Janus
12,544
570
140
6
0
420,922
2
W
Anhur
13,868
630
193
9
0
368,759
5
W
Ymir
12,309
560
47
2
0
378,487
1
L
Vamana
10,310
469
71
3
0
385,760
1
W
Sun Wukong
13,237
602
108
5
0
423,582
1
W
Susano
10,484
477
75
3
0
432,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role