Player Matchup

Heimdallr
Heimdallr
Farbror_Hanibal
Heimdallr
Level 28
God Stats
24W - 19L
1,694 SR
Queue Stats
192W - 217L
1,421 Elo+
Party 1
Tiamat
Tiamat
I AM A1PHAKING
Tiamat
Level 17
God Stats
15W - 17L
1,526 SR
Queue Stats
88W - 81L
1,492 Elo+
Solo
Thanatos
Thanatos
IffyStarfish713
Thanatos
Level 25
God Stats
16W - 6L
1,706 SR
Queue Stats
77W - 69L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Kawaii_potato69-
Nu Wa
Level 27
God Stats
16W - 13L
1,653 SR
Queue Stats
166W - 204L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
SypherJBL
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,401 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,438 Elo+

VS

Team Averages
Level 30
1,572 SR
1,447 Elo+
Sun Wukong
Sun Wukong
EcchItachi
Sun Wukong
Level 7
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 9L
1,457 Elo+
Party 2
Agni
Agni
Goth Aizawa
Agni
Level 66
God Stats
5W - 2L
1,685 SR
Queue Stats
31W - 32L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
ScreaminFreeman2
Danzaburou
Level 26
God Stats
223W - 217L
1,414 SR
Queue Stats
413W - 434L
1,391 Elo+
Solo
Yemoja
Yemoja
entropyXD
Yemoja
Level 24
God Stats
16W - 18L
1,550 SR
Queue Stats
113W - 127L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
tomathekid445
Tsukuyomi
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
95W - 80L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Farbror_Hanibal
Heimdallr
15
1 / 3 / 2
8,913
424
11,631
12,347
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
2 / 12 / 2
10,788
514
9,290
20,074
17,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
16
3 / 9 / 1
10,439
497
4,585
16,824
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 3
8,351
398
13,672
10,330
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
SypherJBL
Sun Wukong
16
3 / 6 / 0
10,084
480
11,666
20,035
16,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EcchItachi
Sun Wukong
19
8 / 2 / 7
12,101
576
13,906
19,938
17,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 1 / 8
13,865
660
23,454
10,444
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ScreaminFreeman2
Danzaburou
16
1 / 1 / 3
9,614
458
4,921
15,596
6,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
entropyXD
Yemoja
15
1 / 1 / 4
10,052
479
7,915
14,508
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
tomathekid445
Tsukuyomi
18
5 / 5 / 10
11,877
566
12,184
17,596
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
33
33
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EcchItachi
Sun Wukong
8
2
7
5.75
L
Heimdallr
Farbror_Hanibal
Heimdallr
1
3
2
0.67
W
18
1
8
22
L
2
12
2
0.25
L
Thanatos
3
9
1
0.39
L
1
3
3
0.83
W
Danzaburou
ScreaminFreeman2
Danzaburou
1
1
3
2.5
L
Sun Wukong
SypherJBL
Sun Wukong
3
6
0
0.5
W
Yemoja
entropyXD
Yemoja
1
1
4
3
W
Tsukuyomi
tomathekid445
Tsukuyomi
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,844
Damage
62,380
79,610
Taken
78,082
49,086
Mitigated
44,073
24,155
Healing
31,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EcchItachi
Sun Wukong
13,906
4,154
0
7,981
19,938
17,385
746
3,841
15,965
0
78,662
L
Heimdallr
Farbror_Hanibal
Heimdallr
11,631
1,913
0
2,520
12,347
5,121
278
7,407
4,940
0
63,473
W
23,454
1,650
0
3,010
10,444
4,666
659
3,369
6,939
99,434
0
L
9,290
2,608
0
4,237
20,074
17,386
354
8,114
11,960
62,435
0
L
Thanatos
4,585
835
0
10,868
16,824
6,691
0
6,468
10,356
0
61,350
L
13,672
4,122
249
2,073
10,330
3,574
217
6,006
4,324
40,991
0
W
Danzaburou
ScreaminFreeman2
Danzaburou
4,921
1,387
1,247
5,403
15,596
6,503
1,908
2,690
12,572
0
70,381
L
Sun Wukong
SypherJBL
Sun Wukong
11,666
3,635
0
4,208
20,035
16,314
578
3,374
16,661
0
55,955
W
Yemoja
entropyXD
Yemoja
7,915
1,189
3,555
4,636
14,508
7,761
917
6,873
7,125
34,425
0
W
Tsukuyomi
tomathekid445
Tsukuyomi
12,184
3,603
0
5,600
17,596
7,758
1,126
4,951
12,519
0
89,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
57,509
510
Minions Killed
677
0
Camps Cleared
0
1,844,630
Distance Traveled
2,052,440
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,101
576
162
8
0
401,110
0
L
Heimdallr
8,913
424
108
5
0
394,891
3
W
Agni
13,865
660
173
8
0
435,772
6
L
Tiamat
10,788
514
118
6
0
342,420
2
L
Thanatos
10,439
497
112
5
0
353,411
0
L
Nu Wa
8,351
398
56
3
0
349,408
7
W
Danzaburou
9,614
458
135
6
0
421,142
0
L
Sun Wukong
10,084
480
116
6
0
404,500
1
W
Yemoja
10,052
479
46
2
0
390,020
14
W
Tsukuyomi
11,877
566
161
8
0
404,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role