Player Matchup

Vulcan
Vulcan
Buffony
Vulcan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ForeverHS
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Myselfy
Athena
Level 108
God Stats
4W - 5L
1,567 SR
Queue Stats
134W - 139L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SnowdenHS
Tsukuyomi
Level 108
God Stats
1W - 4L
1,729 SR
Queue Stats
58W - 56L
1,551 Elo+
Party 2
Janus
Janus
lJacxzl
Janus
Level 117
God Stats
1W - 3L
1,398 SR
Queue Stats
41W - 47L
1,618 Elo+
Party 2
Team Averages
Level 106
1,539 SR
1,550 Elo+

VS

Team Averages
Level 114
1,667 SR
1,570 Elo+
He Bo
He Bo
KatieKatz
He Bo
Level 160
God Stats
10W - 4L
1,880 SR
Queue Stats
194W - 191L
1,545 Elo+
Party 1
Ravana
Ravana
MegaDinoSir
Ravana
Level 106
God Stats
1W - 1L
1,319 SR
Queue Stats
72W - 75L
1,501 Elo+
Party 1
Medusa
Medusa
PinkMaiden
Medusa
Level 62
God Stats
11W - 9L
1,691 SR
Queue Stats
117W - 101L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
RulerOfMen
Ne Zha
Level 127
God Stats
52W - 35L
1,720 SR
Queue Stats
241W - 215L
1,602 Elo+
Party 1
Ah Puch
Ah Puch
thebladeknight
Ah Puch
Level 117
God Stats
6W - 3L
1,724 SR
Queue Stats
166W - 135L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Buffony
Vulcan
16
2 / 2 / 3
9,585
479
3,994
8,564
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ForeverHS
Neith
17
3 / 5 / 2
10,120
506
9,089
13,854
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Myselfy
Athena
11
1 / 4 / 5
7,949
397
6,147
21,973
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
SnowdenHS
Tsukuyomi
16
3 / 6 / 5
9,580
479
7,528
17,782
12,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
lJacxzl
Janus
14
1 / 7 / 3
8,912
446
7,505
12,176
7,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KatieKatz
He Bo
19
5 / 2 / 3
11,468
573
8,228
9,132
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
17
6 / 1 / 5
10,948
547
8,739
10,201
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
PinkMaiden
Medusa
18
6 / 2 / 7
11,561
578
16,679
14,661
6,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
RulerOfMen
Ne Zha
17
3 / 5 / 7
10,424
521
17,045
19,851
15,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 0 / 6
11,951
598
11,115
6,229
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
10
Kills
24
24
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Buffony
Vulcan
2
2
3
1.75
L
Neith
ForeverHS
Neith
3
5
2
0.8
W
He Bo
KatieKatz
He Bo
5
2
3
3.25
W
Ravana
6
1
5
8.5
L
Athena
Myselfy
Athena
1
4
5
0.88
W
Medusa
PinkMaiden
Medusa
6
2
7
4.75
W
Ne Zha
RulerOfMen
Ne Zha
3
5
7
1.3
L
Tsukuyomi
SnowdenHS
Tsukuyomi
3
6
5
0.92
L
Janus
lJacxzl
Janus
1
7
3
0.36
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
61,806
74,349
Taken
60,074
42,376
Mitigated
35,677
11,491
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Buffony
Vulcan
3,994
847
236
1,081
8,564
3,142
330
3,605
4,959
51,890
0
L
Neith
ForeverHS
Neith
9,089
4,158
0
3,868
13,854
4,926
0
2,698
11,156
0
71,675
W
He Bo
KatieKatz
He Bo
8,228
91
0
2,656
9,132
4,406
600
2,498
6,634
74,661
0
W
Ravana
8,739
2,494
0
3,220
10,201
6,880
0
3,332
6,869
0
61,451
L
Athena
Myselfy
Athena
6,147
1,700
0
1,667
21,973
13,981
0
6,719
15,254
20,473
0
W
Medusa
PinkMaiden
Medusa
16,679
6,975
0
5,393
14,661
6,639
2,226
3,457
11,204
0
96,737
W
Ne Zha
RulerOfMen
Ne Zha
17,045
3,997
0
2,645
19,851
15,139
616
6,452
13,399
0
82,726
L
Tsukuyomi
SnowdenHS
Tsukuyomi
7,528
2,053
0
4,413
17,782
12,679
0
3,287
14,495
0
59,518
L
Janus
lJacxzl
Janus
7,505
194
0
226
12,176
7,648
0
3,034
9,142
56,486
0
W
11,115
483
0
3,833
6,229
2,613
2,069
1,907
4,322
94,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
56,352
521
Minions Killed
699
0
Camps Cleared
0
1,954,665
Distance Traveled
1,977,951
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,585
479
109
5
0
431,376
5
L
Neith
10,120
506
146
7
0
330,840
4
W
He Bo
11,468
573
131
7
0
363,379
5
W
Ravana
10,948
547
119
6
0
465,923
3
L
Athena
7,949
397
40
2
0
420,034
6
W
Medusa
11,561
578
154
8
0
357,598
1
W
Ne Zha
10,424
521
102
5
0
386,225
2
L
Tsukuyomi
9,580
479
112
6
0
418,731
6
L
Janus
8,912
446
114
6
0
353,684
4
W
Ah Puch
11,951
598
193
10
0
404,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role