Player Matchup

Bellona
Bellona
Chinox IsM
Bellona
Level 15
God Stats
9W - 10L
1,500 SR
Queue Stats
57W - 66L
1,293 Elo+
Party 2
Nemesis
Nemesis
Rhesos39
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,232 Elo+
Solo
Yemoja
Yemoja
SLS cris288
Yemoja
Level 5
God Stats
1W - 1L
1,297 SR
Queue Stats
8W - 12L
1,079 Elo+
Party 2
Ares
Ares
mike140708
Ares
Level 14
God Stats
8W - 7L
1,326 SR
Queue Stats
41W - 39L
1,280 Elo+
Solo
Tiamat
Tiamat
yong mob 698225
Tiamat
Level 26
God Stats
6W - 5L
1,470 SR
Queue Stats
15W - 18L
1,376 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,252 Elo+

VS

Team Averages
Level 14
1,481 SR
1,400 Elo+
Hercules
Hercules
EmiTam
Hercules
Level 26
God Stats
0W - 2L
1,407 SR
Queue Stats
3W - 8L
1,337 Elo+
Solo
Cerberus
Cerberus
GT goated1584
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
JaidenX27
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,568 Elo+
Party 1
Yemoja
Yemoja
JustcallmeRnp
Yemoja
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 39L
1,500 Elo+
Solo
Hel
Hel
Torray2010
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chinox IsM
Bellona
20
16 / 1 / 11
14,508
1,209
29,361
15,851
16,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Rhesos39
Nemesis
19
8 / 0 / 12
13,105
1,092
18,583
8,814
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
18
1 / 2 / 15
11,952
996
7,790
10,094
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 11
10,908
909
5,634
5,909
3,582
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 13
11,700
975
19,134
6,087
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmiTam
Hercules
16
3 / 5 / 3
11,561
963
8,406
20,217
19,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
GT goated1584
Cerberus
16
0 / 10 / 4
9,978
832
2,121
25,090
9,877
Janus
JaidenX27
Janus
16
1 / 4 / 5
10,504
875
13,800
13,204
4,405
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 10 / 4
10,828
902
3,969
20,000
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 2
10,301
858
5,455
8,009
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
31
Kills
6
6
Deaths
31
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chinox IsM
Bellona
16
1
11
21.5
L
Hercules
EmiTam
Hercules
3
5
3
0.9
L
Cerberus
GT goated1584
Cerberus
0
10
4
0.2
L
Janus
JaidenX27
Janus
1
4
5
0.88
L
0
10
4
0.2
W
Nemesis
Rhesos39
Nemesis
8
0
12
14
W
Yemoja
1
2
15
4.25
L
2
2
2
1.5
W
4
1
11
9.5
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,502
Damage
33,751
46,755
Taken
86,520
40,093
Mitigated
59,131
11,854
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chinox IsM
Bellona
29,361
12,930
0
3,594
15,851
16,489
0
7,354
8,497
0
54,956
L
Hercules
EmiTam
Hercules
8,406
1,525
0
4,202
20,217
19,452
0
6,604
12,949
0
27,427
L
Cerberus
GT goated1584
Cerberus
2,121
158
0
2,055
25,090
9,877
0
9,712
14,982
6,935
0
L
Janus
JaidenX27
Janus
13,800
3,243
0
1,283
13,204
4,405
0
4,823
8,321
27,549
0
L
3,969
1,587
1,801
803
20,000
22,866
0
6,612
13,090
16,367
0
W
Nemesis
Rhesos39
Nemesis
18,583
10,564
0
1,132
8,814
4,666
0
4,655
4,159
0
37,532
W
Yemoja
7,790
2,379
4,267
1,622
10,094
9,319
0
6,786
3,308
22,057
0
L
5,455
1,575
761
973
8,009
2,531
0
3,119
4,620
10,461
0
W
5,634
217
0
47
5,909
3,582
0
3,065
2,844
7,107
0
W
19,134
3,145
0
1,192
6,087
6,037
0
3,485
2,602
34,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,173
Gold Earned
53,172
200
Minions Killed
129
6
Camps Cleared
1
1,086,132
Distance Traveled
963,617
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,508
1,209
70
6
2
242,352
0
L
Hercules
11,561
963
42
4
1
239,728
0
L
Cerberus
9,978
832
14
1
0
194,521
2
L
Janus
10,504
875
26
2
0
197,965
0
L
Yemoja
10,828
902
36
3
0
181,972
0
W
Nemesis
13,105
1,092
40
3
3
287,803
2
W
Yemoja
11,952
996
33
3
0
215,365
0
L
Hel
10,301
858
11
1
0
149,431
0
W
Ares
10,908
909
5
0
1
116,653
2
W
Tiamat
11,700
975
52
4
0
223,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role