Player Matchup

Cthulhu
Cthulhu
MaAeInHeAven
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MrChopped
Ah Puch
Level 26
God Stats
0W - 5L
1,205 SR
Queue Stats
107W - 90L
1,596 Elo+
Solo
Artemis
Artemis
TheEagle71H
Artemis
Level 28
God Stats
35W - 30L
1,535 SR
Queue Stats
69W - 58L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Trigger994
Aphrodite
Level 20
God Stats
2W - 3L
1,681 SR
Queue Stats
361W - 341L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tarmiricmi93
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
164W - 118L
1,594 Elo+
Party 1
Team Averages
Level 21
1,444 SR
1,568 Elo+

VS

Team Averages
Level 25
1,673 SR
1,544 Elo+
Ymir
Ymir
NubPityka
Ymir
Level 27
God Stats
14W - 8L
1,665 SR
Queue Stats
46W - 34L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
Pttnm
Heimdallr
Level 12
God Stats
5W - 6L
1,998 SR
Queue Stats
75W - 75L
1,543 Elo+
Solo
Nox
Nox
Sucramsls
Nox
Level 29
God Stats
30W - 13L
1,699 SR
Queue Stats
127W - 64L
1,632 Elo+
Solo
Nemesis
Nemesis
klashhh
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,421 Elo+
Solo
Sol
Sol
the4devil
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaAeInHeAven
Cthulhu
15
2 / 7 / 5
9,825
983
10,508
19,592
22,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
MrChopped
Ah Puch
16
4 / 3 / 3
10,648
1,065
21,409
9,050
2,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
TheEagle71H
Artemis
16
1 / 8 / 4
9,641
964
9,211
12,639
4,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Trigger994
Aphrodite
16
0 / 4 / 8
10,570
1,057
5,435
12,124
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
tarmiricmi93
Ah Muzen Cab
15
2 / 8 / 3
9,595
960
8,418
15,806
5,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

106

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 3 / 24
10,548
1,055
9,430
16,142
17,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Pttnm
Heimdallr
18
4 / 2 / 19
10,677
1,068
10,687
10,231
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 1 / 17
11,967
1,197
19,931
10,068
4,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
klashhh
Nemesis
18
9 / 0 / 14
11,670
1,167
14,122
8,756
4,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 16
11,262
1,126
12,301
12,401
5,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
9
Kills
30
30
Deaths
9
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MaAeInHeAven
Cthulhu
2
7
5
0.64
L
Ah Puch
MrChopped
Ah Puch
4
3
3
1.83
W
Ymir
2
3
24
4.67
W
Heimdallr
Pttnm
Heimdallr
4
2
19
6.75
W
9
1
17
17.5
L
Artemis
TheEagle71H
Artemis
1
8
4
0.38
L
Aphrodite
Trigger994
Aphrodite
0
4
8
1
W
Nemesis
klashhh
Nemesis
9
0
14
16
L
Ah Muzen Cab
tarmiricmi93
Ah Muzen Cab
2
8
3
0.44
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,981
Damage
66,471
69,211
Taken
57,598
42,579
Mitigated
36,648
11,413
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MaAeInHeAven
Cthulhu
10,508
584
287
400
19,592
22,519
0
10,842
8,750
22,413
0
L
Ah Puch
MrChopped
Ah Puch
21,409
457
0
1,484
9,050
2,764
0
3,862
5,188
47,211
0
W
Ymir
9,430
918
0
0
16,142
17,434
0
9,973
6,169
14,152
0
W
Heimdallr
Pttnm
Heimdallr
10,687
6,256
498
1,299
10,231
4,912
0
7,525
2,706
0
27,875
W
19,931
1,730
0
0
10,068
4,568
0
6,851
3,217
43,883
0
L
Artemis
TheEagle71H
Artemis
9,211
5,176
0
700
12,639
4,408
0
5,908
6,731
0
39,588
L
Aphrodite
Trigger994
Aphrodite
5,435
830
3,454
4,118
12,124
6,932
0
9,155
2,969
10,266
0
W
Nemesis
klashhh
Nemesis
14,122
6,333
0
1,000
8,756
4,184
0
4,585
4,171
0
25,294
L
Ah Muzen Cab
tarmiricmi93
Ah Muzen Cab
8,418
1,974
0
970
15,806
5,956
0
11,895
3,911
0
22,057
W
12,301
4,694
0
2,809
12,401
5,550
0
8,418
3,983
37,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
56,124
192
Minions Killed
244
8
Camps Cleared
7
1,011,513
Distance Traveled
1,005,525
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,825
983
36
4
1
208,876
0
L
Ah Puch
10,648
1,065
54
5
7
219,926
3
W
Ymir
10,548
1,055
20
2
1
193,474
0
W
Heimdallr
10,677
1,068
53
5
1
198,835
0
W
Nox
11,967
1,197
63
6
2
217,643
1
L
Artemis
9,641
964
58
6
0
165,614
1
L
Aphrodite
10,570
1,057
17
2
0
213,892
0
W
Nemesis
11,670
1,167
32
3
2
236,078
0
L
Ah Muzen Cab
9,595
960
27
3
0
203,205
0
W
Sol
11,262
1,126
76
8
1
159,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role