Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
ElOctagon
Tsukuyomi
Silver I
Level 147
God Stats
9W - 6L
1,540 SR
Queue Stats
337W - 336L
1,051 MMR
Solo
Tyr
Tyr
Silver III
Guarda2311
Tyr
Silver III
Level 102
God Stats
10W - 9L
1,682 SR
Queue Stats
148W - 166L
907 MMR
Solo
Cupid
Cupid
Silver II
chewy02y
Cupid
Silver II
Level 146
God Stats
30W - 20L
1,516 SR
Queue Stats
163W - 166L
992 MMR
Solo
Sobek
Sobek
Silver III
demiosi
Sobek
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
nBytoto
Discordia
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,548 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,516 SR
955 MMR
Cthulhu
Cthulhu
Silver II
Diazjuheard
Cthulhu
Silver II
Level 125
God Stats
0W - 3L
1,139 SR
Queue Stats
288W - 290L
960 MMR
Solo
Arachne
Arachne
Silver II
DrZoidberg12
Arachne
Silver II
Level 44
God Stats
6W - 5L
1,594 SR
Queue Stats
81W - 97L
1,097 MMR
Party 1
Janus
Janus
Silver II
Jaygamer
Janus
Silver II
Level 104
God Stats
1W - 1L
1,781 SR
Queue Stats
28W - 38L
1,058 MMR
Solo
Guan Yu
Guan Yu
Silver V
djhouse
Guan Yu
Silver V
Level 63
God Stats
6W - 10L
1,483 SR
Queue Stats
165W - 174L
674 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
musxel
Cernunnos
Bronze I
Level 59
God Stats
2W - 4L
1,585 SR
Queue Stats
110W - 111L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElOctagon
Tsukuyomi
16
7 / 2 / 2
9,524
560
12,085
12,789
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 0 / 3
8,308
489
4,812
11,185
7,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
chewy02y
Cupid
15
3 / 2 / 4
8,885
523
8,807
11,822
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
demiosi
Sobek
12
4 / 2 / 6
8,427
496
6,103
13,624
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
nBytoto
Discordia
15
4 / 2 / 5
9,120
536
9,058
6,644
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaDanzaburouScyllaSetApollo

VS

Bans
TiamatNu WaChernobogAmaterasuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diazjuheard
Cthulhu
11
1 / 3 / 2
7,084
417
5,500
13,811
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
DrZoidberg12
Arachne
15
6 / 3 / 0
9,337
549
5,860
16,484
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Jaygamer
Janus
13
0 / 3 / 1
7,535
443
5,020
6,673
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
djhouse
Guan Yu
14
0 / 2 / 0
7,745
456
7,002
11,539
11,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
musxel
Cernunnos
12
1 / 7 / 2
7,796
459
9,884
12,231
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
8
8
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Diazjuheard
Cthulhu
1
3
2
0.67
L
Arachne
DrZoidberg12
Arachne
6
3
0
2
W
Tsukuyomi
ElOctagon
Tsukuyomi
7
2
2
4
W
0
0
3
1.5
L
Janus
Jaygamer
Janus
0
3
1
0.17
W
Cupid
chewy02y
Cupid
3
2
4
2.5
W
Sobek
demiosi
Sobek
4
2
6
3.5
L
Guan Yu
djhouse
Guan Yu
0
2
0
0
L
Cernunnos
musxel
Cernunnos
1
7
2
0.29
W
Discordia
nBytoto
Discordia
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
33,266
56,064
Taken
60,738
32,826
Mitigated
36,454
19,664
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Diazjuheard
Cthulhu
5,500
341
117
1,741
13,811
10,256
58
4,430
9,241
30,735
0
L
Arachne
DrZoidberg12
Arachne
5,860
4,094
0
3,480
16,484
7,870
60
4,530
11,746
0
62,315
W
Tsukuyomi
ElOctagon
Tsukuyomi
12,085
2,396
0
4,383
12,789
8,271
0
2,915
9,809
0
78,391
W
4,812
844
0
3,736
11,185
7,518
119
430
10,727
0
46,960
L
Janus
Jaygamer
Janus
5,020
511
0
1,065
6,673
2,402
630
2,100
4,309
45,419
0
W
Cupid
chewy02y
Cupid
8,807
5,709
122
6,801
11,822
3,788
1,358
1,993
9,815
0
52,265
W
Sobek
demiosi
Sobek
6,103
844
0
4,342
13,624
11,390
0
3,626
9,862
20,577
0
L
Guan Yu
djhouse
Guan Yu
7,002
633
191
5,081
11,539
11,235
0
1,801
9,640
0
46,760
L
Cernunnos
musxel
Cernunnos
9,884
5,532
0
2,462
12,231
4,691
377
1,550
10,641
0
49,037
W
Discordia
nBytoto
Discordia
9,058
477
0
280
6,644
1,859
244
1,241
5,331
54,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
39,497
457
Minions Killed
432
0
Camps Cleared
0
1,697,138
Distance Traveled
1,614,708
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,084
417
47
3
0
362,900
6
L
Arachne
9,337
549
107
6
0
374,274
2
W
Tsukuyomi
9,524
560
116
7
0
354,691
4
W
Tyr
8,308
489
86
5
0
361,559
4
L
Janus
7,535
443
86
5
0
302,211
1
W
Cupid
8,885
523
113
7
0
294,871
5
W
Sobek
8,427
496
22
1
0
348,317
11
L
Guan Yu
7,745
456
107
6
0
314,138
2
L
Cernunnos
7,796
459
85
5
0
261,185
5
W
Discordia
9,120
536
120
7
0
337,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role