Player Matchup

Chronos
Chronos
Armï
Chronos
Level 142
God Stats
2W - 4L
1,472 SR
Queue Stats
156W - 158L
1,395 Elo+
Solo
Neith
Neith
Brntfrijoles
Neith
Level 69
God Stats
0W - 3L
1,332 SR
Queue Stats
67W - 88L
1,362 Elo+
Solo
Cthulhu
Cthulhu
LordScum69
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
Manngina
Bacchus
Level 48
God Stats
0W - 2L
1,345 SR
Queue Stats
7W - 20L
1,286 Elo+
Party 2
Izanami
Izanami
itsecal
Izanami
Level 109
God Stats
11W - 2L
1,316 SR
Queue Stats
50W - 71L
1,274 Elo+
Party 2
Team Averages
Level 77
1,393 SR
1,363 Elo+

VS

Team Averages
Level 80
1,584 SR
1,469 Elo+
Yemoja
Yemoja
CreamCh33se
Yemoja
Level 85
God Stats
1W - 0L
1,605 SR
Queue Stats
55W - 47L
1,500 Elo+
Party 1
Bakasura
Bakasura
GotSkilla
Bakasura
Level 137
God Stats
1W - 0L
1,375 SR
Queue Stats
36W - 25L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Jaksh345
Danzaburou
Level 31
God Stats
5W - 0L
2,001 SR
Queue Stats
32W - 13L
1,531 Elo+
Party 1
Tiamat
Tiamat
WillumpIRL
Tiamat
Level 17
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
kimwinn
Zeus
Level 129
God Stats
2W - 3L
1,307 SR
Queue Stats
102W - 111L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Armï
Chronos
15
1 / 5 / 7
8,937
638
7,244
12,079
4,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 1
9,634
688
7,768
9,927
4,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LordScum69
Cthulhu
15
0 / 3 / 6
8,696
621
5,955
20,421
15,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Manngina
Bacchus
14
1 / 6 / 6
9,329
666
7,653
19,012
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
itsecal
Izanami
17
6 / 6 / 4
10,982
784
17,186
15,283
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 1 / 13
11,710
836
11,730
15,759
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
GotSkilla
Bakasura
19
6 / 3 / 8
12,053
861
12,798
16,499
8,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Jaksh345
Danzaburou
19
11 / 0 / 11
13,558
968
26,037
9,804
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
WillumpIRL
Tiamat
15
2 / 3 / 10
10,372
741
9,707
7,116
4,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
kimwinn
Zeus
16
1 / 5 / 6
9,750
696
6,577
8,496
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
12
Kills
25
25
Deaths
12
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chronos
Armï
Chronos
1
5
7
0.9
L
4
5
1
0.9
W
Yemoja
5
1
13
11.5
W
Bakasura
GotSkilla
Bakasura
6
3
8
3.33
W
Danzaburou
Jaksh345
Danzaburou
11
0
11
16.5
L
Cthulhu
LordScum69
Cthulhu
0
3
6
1
L
Bacchus
Manngina
Bacchus
1
6
6
0.67
W
Tiamat
WillumpIRL
Tiamat
2
3
10
2.33
L
Izanami
itsecal
Izanami
6
6
4
1.33
W
Zeus
kimwinn
Zeus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,806
Damage
66,849
76,722
Taken
57,674
53,352
Mitigated
36,233
9,929
Healing
22,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Armï
Chronos
7,244
2,046
0
2,443
12,079
4,593
344
5,780
6,189
28,747
0
L
7,768
2,548
0
1,709
9,927
4,457
416
2,555
7,302
0
33,752
W
Yemoja
11,730
1,724
2,823
4,364
15,759
14,310
621
4,077
11,682
29,680
0
W
Bakasura
GotSkilla
Bakasura
12,798
8,995
0
5,767
16,499
8,539
1,645
5,726
10,773
0
41,100
W
Danzaburou
Jaksh345
Danzaburou
26,037
16,786
0
3,683
9,804
5,412
2,298
4,330
5,474
0
58,696
L
Cthulhu
LordScum69
Cthulhu
5,955
454
0
0
20,421
15,573
0
8,076
11,453
24,292
0
L
Bacchus
Manngina
Bacchus
7,653
385
0
3,731
19,012
22,438
0
5,920
12,625
15,408
0
W
Tiamat
WillumpIRL
Tiamat
9,707
680
795
2,194
7,116
4,933
616
3,233
3,883
23,462
0
L
Izanami
itsecal
Izanami
17,186
11,915
0
2,046
15,283
6,291
1,237
5,895
8,911
0
49,007
W
Zeus
kimwinn
Zeus
6,577
1,050
304
2,386
8,496
3,039
123
4,020
4,476
34,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
57,443
291
Minions Killed
310
7
Camps Cleared
9
1,148,734
Distance Traveled
1,243,449
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,937
638
72
5
3
221,800
2
L
Neith
9,634
688
66
5
1
236,131
1
W
Yemoja
11,710
836
41
3
1
251,371
0
W
Bakasura
12,053
861
101
7
3
290,822
1
W
Danzaburou
13,558
968
67
5
1
255,902
6
L
Cthulhu
8,696
621
40
3
0
251,759
1
L
Bacchus
9,329
666
12
1
1
231,386
0
W
Tiamat
10,372
741
33
2
1
223,896
0
L
Izanami
10,982
784
101
7
2
207,658
0
W
Zeus
9,750
696
68
5
3
221,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role