Player Matchup

Hera
Hera
Aarkein
Hera
Level 15
God Stats
6W - 9L
1,374 SR
Queue Stats
62W - 53L
1,303 Elo+
Party 1
Bacchus
Bacchus
Antimonium51
Bacchus
Level 8
God Stats
5W - 5L
1,318 SR
Queue Stats
26W - 28L
1,283 Elo+
Party 1
Hades
Hades
fracchia23x
Hades
Level 9
God Stats
31W - 27L
1,404 SR
Queue Stats
36W - 32L
1,329 Elo+
Party 1
Anhur
Anhur
palmisani
Anhur
Level 16
God Stats
16W - 20L
1,350 SR
Queue Stats
88W - 84L
1,248 Elo+
Party 1
Sol
Sol
scamca
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,032 Elo+
Solo
Team Averages
Level 11
1,389 SR
1,239 Elo+

VS

Team Averages
Level 17
1,500 SR
1,224 Elo+
Hades
Hades
Dalvenor
Hades
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 51L
1,418 Elo+
Solo
Neith
Neith
Demtobes
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,175 Elo+
Party 2
Kukulkan
Kukulkan
Isfuglen123
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,175 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kiddoooooo
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,175 Elo+
Party 2
Odin
Odin
acgd1
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aarkein
Hera
17
8 / 8 / 6
12,666
1,056
20,566
20,241
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Antimonium51
Bacchus
18
0 / 10 / 10
11,700
975
6,697
23,562
39,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 12 / 8
11,940
995
12,861
24,635
13,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
palmisani
Anhur
18
4 / 10 / 9
12,003
1,000
10,257
21,909
8,227
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
scamca
Sol
17
2 / 6 / 8
11,208
934
6,914
17,966
5,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dalvenor
Hades
18
7 / 8 / 22
12,245
1,020
17,598
15,840
10,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Demtobes
Neith
19
5 / 5 / 26
12,524
1,044
16,503
12,799
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Isfuglen123
Kukulkan
20
8 / 2 / 29
13,822
1,152
23,818
9,419
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Kiddoooooo
Ah Muzen Cab
20
14 / 2 / 21
14,189
1,182
29,675
14,019
4,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
acgd1
Odin
20
12 / 0 / 23
13,829
1,152
13,991
12,261
12,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
167
17
Kills
46
46
Deaths
17
41
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Hera
Aarkein
Hera
8
8
6
1.38
L
Bacchus
Antimonium51
Bacchus
0
10
10
0.5
W
Hades
Dalvenor
Hades
7
8
22
2.25
W
Neith
Demtobes
Neith
5
5
26
3.6
W
Kukulkan
Isfuglen123
Kukulkan
8
2
29
11.25
W
Ah Muzen Cab
Kiddoooooo
Ah Muzen Cab
14
2
21
12.25
W
Odin
acgd1
Odin
12
0
23
23.5
L
3
12
8
0.58
L
Anhur
palmisani
Anhur
4
10
9
0.85
L
Sol
scamca
Sol
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,295
Damage
101,585
108,313
Taken
64,338
73,985
Mitigated
36,511
6,859
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aarkein
Hera
20,566
3,356
252
1,275
20,241
6,823
0
8,008
12,233
37,499
0
L
Bacchus
Antimonium51
Bacchus
6,697
767
0
827
23,562
39,328
0
9,082
14,409
11,641
0
W
Hades
Dalvenor
Hades
17,598
3,416
280
2,541
15,840
10,258
0
11,107
4,733
29,482
0
W
Neith
Demtobes
Neith
16,503
9,054
0
1,354
12,799
5,060
0
9,610
3,189
0
26,979
W
Kukulkan
Isfuglen123
Kukulkan
23,818
3,206
0
0
9,419
3,425
0
7,649
1,770
53,501
0
W
Ah Muzen Cab
Kiddoooooo
Ah Muzen Cab
29,675
16,243
0
4,114
14,019
4,795
0
10,619
3,400
0
53,748
W
Odin
acgd1
Odin
13,991
6,578
0
0
12,261
12,973
0
8,053
4,208
0
24,275
L
12,861
526
38
2,151
24,635
13,924
0
6,479
18,156
45,087
0
L
Anhur
palmisani
Anhur
10,257
5,685
0
0
21,909
8,227
0
10,095
11,814
0
25,200
L
Sol
scamca
Sol
6,914
2,264
0
2,316
17,966
5,683
0
7,752
10,214
27,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,517
Gold Earned
66,609
195
Minions Killed
195
6
Camps Cleared
6
965,054
Distance Traveled
1,019,023
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,666
1,056
42
4
1
205,910
0
L
Bacchus
11,700
975
8
1
1
180,586
0
W
Hades
12,245
1,020
29
2
1
157,907
0
W
Neith
12,524
1,044
19
2
2
178,059
0
W
Kukulkan
13,822
1,152
82
7
0
218,474
1
W
Ah Muzen Cab
14,189
1,182
47
4
3
215,426
2
W
Odin
13,829
1,152
18
2
0
249,157
1
L
Hades
11,940
995
75
6
0
195,200
0
L
Anhur
12,003
1,000
28
2
0
183,742
0
L
Sol
11,208
934
42
4
4
199,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role