Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FALKEN-AUGE__
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 47L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
HauptmannBob
Jormungandr
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 86L
1,612 Elo+
Party 2
Khepri
Khepri
McLen777
Khepri
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 112L
1,531 Elo+
Party 3
Neith
Neith
КурюМak
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 129
1,500 SR
1,529 Elo+

VS

Team Averages
Level 92
1,605 SR
1,579 Elo+
Xbalanque
Xbalanque
Piesofthesky
Xbalanque
Level 122
God Stats
1W - 3L
1,578 SR
Queue Stats
26W - 21L
1,590 Elo+
Party 1
Yemoja
Yemoja
ProjectNerco
Yemoja
Level 66
God Stats
3W - 3L
1,729 SR
Queue Stats
69W - 51L
1,592 Elo+
Party 1
Scylla
Scylla
dasgodlike
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 66L
1,603 Elo+
Party 1
Tyr
Tyr
gxgamer12
Tyr
Level 68
God Stats
1W - 1L
1,790 SR
Queue Stats
26W - 17L
1,648 Elo+
Party 1
Anubis
Anubis
killerzone11
Anubis
Level 124
God Stats
1W - 3L
1,427 SR
Queue Stats
313W - 277L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 4 / 12
9,776
752
11,770
16,379
6,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 11
10,142
780
7,868
13,242
7,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
HauptmannBob
Jormungandr
16
4 / 2 / 13
10,302
792
15,438
22,075
27,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
McLen777
Khepri
15
0 / 2 / 16
10,150
781
7,017
19,406
12,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 11
10,531
810
20,015
14,994
7,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Piesofthesky
Xbalanque
16
1 / 2 / 6
8,499
654
17,318
10,429
4,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
13
1 / 4 / 5
8,343
642
9,497
14,200
13,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
dasgodlike
Scylla
16
2 / 4 / 8
9,403
723
11,639
10,454
4,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 4
8,184
630
5,949
14,916
11,756
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
17
5 / 6 / 5
10,073
775
14,865
15,798
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
21
Kills
11
11
Deaths
21
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
4
12
2.5
W
6
2
11
5.75
W
Jormungandr
HauptmannBob
Jormungandr
4
2
13
5.25
W
Khepri
McLen777
Khepri
0
2
16
4
L
Xbalanque
Piesofthesky
Xbalanque
1
2
6
2
L
Yemoja
1
4
5
0.88
L
Scylla
dasgodlike
Scylla
2
4
8
1.5
L
2
5
4
0.8
L
Anubis
5
6
5
1.25
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,108
Damage
59,268
86,096
Taken
65,797
61,554
Mitigated
41,992
51,833
Healing
26,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,770
2,264
1,568
3,366
16,379
6,824
2,131
5,770
10,499
0
24,321
W
7,868
594
23,529
9,044
13,242
7,139
858
6,654
6,588
15,098
0
W
Jormungandr
HauptmannBob
Jormungandr
15,438
2,280
2,165
2,006
22,075
27,506
669
7,272
14,803
31,128
0
W
Khepri
McLen777
Khepri
7,017
386
716
5,437
19,406
12,465
9
10,086
9,320
14,590
0
L
Xbalanque
Piesofthesky
Xbalanque
17,318
10,038
2,182
2,016
10,429
4,695
1,288
4,658
5,771
0
30,981
L
Yemoja
9,497
2,080
6,147
2,054
14,200
13,450
0
7,777
6,423
15,687
0
L
Scylla
dasgodlike
Scylla
11,639
540
2,633
2,010
10,454
4,097
495
4,309
6,145
26,313
0
L
5,949
702
506
1,575
14,916
11,756
30
6,954
7,962
0
7,333
L
Anubis
14,865
835
2,180
5,159
15,798
7,994
723
6,625
9,173
33,114
0
W
20,015
7,828
0
4,002
14,994
7,620
2,240
6,109
8,885
0
42,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
44,502
132
Minions Killed
124
0
Camps Cleared
0
1,184,789
Distance Traveled
1,042,855
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,776
752
21
2
0
238,386
1
W
Hel
10,142
780
14
1
0
253,327
0
W
Jormungandr
10,302
792
39
3
0
232,899
1
W
Khepri
10,150
781
16
1
0
241,227
5
L
Xbalanque
8,499
654
32
2
0
231,077
0
L
Yemoja
8,343
642
8
1
0
177,933
0
L
Scylla
9,403
723
37
3
0
239,781
0
L
Tyr
8,184
630
5
0
0
246,386
1
L
Anubis
10,073
775
42
3
0
147,678
5
W
Neith
10,531
810
42
3
0
218,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role