Player Matchup

The Morrigan
The Morrigan
FuryKutter
The Morrigan
Level 5
God Stats
1W - 3L
1,256 SR
Queue Stats
4W - 4L
1,313 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarkHr01
Cu Chulainn
Level 27
God Stats
14W - 11L
1,468 SR
Queue Stats
53W - 65L
1,476 Elo+
Solo
Fenrir
Fenrir
Oinker12
Fenrir
Level 24
God Stats
6W - 2L
1,483 SR
Queue Stats
92W - 93L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
Pac1fistMemer
Ratatoskr
Level 13
God Stats
3W - 9L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Rixatron
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Team Averages
Level 14
1,441 SR
1,427 Elo+

VS

Team Averages
Level 13
1,386 SR
1,358 Elo+
Da Ji
Da Ji
BabyC0nsumer
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
EstaVaPalKhan
Hun Batz
Level 25
God Stats
18W - 15L
1,494 SR
Queue Stats
77W - 86L
1,362 Elo+
Solo
Artemis
Artemis
FluffyGnomez
Artemis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Apollo
Apollo
VanceAlot1
Apollo
Level 12
God Stats
1W - 5L
1,176 SR
Queue Stats
2W - 5L
1,101 Elo+
Party 1
Jormungandr
Jormungandr
agoodname7777
Jormungandr
Level 22
God Stats
1W - 5L
1,260 SR
Queue Stats
6W - 16L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FuryKutter
The Morrigan
18
18 / 5 / 12
12,936
539
23,256
13,386
5,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MarkHr01
Cu Chulainn
20
16 / 2 / 16
13,673
570
22,083
20,484
21,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Oinker12
Fenrir
20
19 / 4 / 13
14,396
600
18,007
18,271
9,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
Pac1fistMemer
Ratatoskr
15
4 / 10 / 22
10,986
458
7,685
27,380
9,695
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Rixatron
Heimdallr
14
4 / 14 / 21
11,034
460
13,970
20,855
11,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 22 / 11
10,182
424
13,111
26,895
10,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
EstaVaPalKhan
Hun Batz
18
15 / 4 / 11
13,559
565
15,947
20,546
9,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
FluffyGnomez
Artemis
16
8 / 15 / 13
12,628
526
19,651
19,160
9,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
VanceAlot1
Apollo
16
1 / 15 / 10
10,359
432
6,350
20,692
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
agoodname7777
Jormungandr
15
4 / 8 / 11
10,569
440
10,755
23,961
24,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
90
61
Kills
34
35
Deaths
64
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
22
11
0.52
L
Hun Batz
EstaVaPalKhan
Hun Batz
15
4
11
5.13
L
Artemis
FluffyGnomez
Artemis
8
15
13
0.97
W
The Morrigan
FuryKutter
The Morrigan
18
5
12
4.8
W
Cu Chulainn
MarkHr01
Cu Chulainn
16
2
16
12
W
Fenrir
Oinker12
Fenrir
19
4
13
6.38
W
Ratatoskr
Pac1fistMemer
Ratatoskr
4
10
22
1.5
W
Heimdallr
Rixatron
Heimdallr
4
14
21
1.04
L
Apollo
VanceAlot1
Apollo
1
15
10
0.4
L
Jormungandr
agoodname7777
Jormungandr
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,001
Damage
65,814
100,376
Taken
111,254
57,607
Mitigated
60,487
26,090
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,111
4,579
0
280
26,895
10,416
10
4,425
22,258
0
31,390
L
Hun Batz
EstaVaPalKhan
Hun Batz
15,947
4,702
149
5,028
20,546
9,234
153
3,578
16,783
0
77,479
L
Artemis
FluffyGnomez
Artemis
19,651
11,773
0
64
19,160
9,372
74
4,161
14,719
0
54,289
W
The Morrigan
FuryKutter
The Morrigan
23,256
4,096
0
2,296
13,386
5,234
2,260
1,770
11,498
62,799
2,349
W
Cu Chulainn
MarkHr01
Cu Chulainn
22,083
4,077
0
3,018
20,484
21,917
1,883
2,646
17,838
4,219
70,360
W
Fenrir
Oinker12
Fenrir
18,007
7,278
1,030
6,672
18,271
9,641
4,898
990
17,281
0
85,480
W
Ratatoskr
Pac1fistMemer
Ratatoskr
7,685
1,638
1,102
9,546
27,380
9,695
854
2,924
24,456
0
26,758
W
Heimdallr
Rixatron
Heimdallr
13,970
11,287
0
2,426
20,855
11,120
924
2,422
18,433
0
48,125
L
Apollo
VanceAlot1
Apollo
6,350
3,240
0
2,799
20,692
7,372
1,649
3,388
17,098
0
55,454
L
Jormungandr
agoodname7777
Jormungandr
10,755
2,915
927
4,423
23,961
24,093
340
5,891
17,700
61,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,025
Gold Earned
57,297
408
Minions Killed
376
0
Camps Cleared
0
2,185,479
Distance Traveled
1,965,108
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,182
424
28
1
0
397,820
6
L
Hun Batz
13,559
565
100
4
0
497,783
2
L
Artemis
12,628
526
57
2
0
327,477
4
W
The Morrigan
12,936
539
89
4
0
401,688
0
W
Cu Chulainn
13,673
570
113
5
0
499,518
2
W
Fenrir
14,396
600
119
5
0
449,671
3
W
Ratatoskr
10,986
458
23
1
0
446,577
0
W
Heimdallr
11,034
460
64
3
0
388,025
2
L
Apollo
10,359
432
105
4
0
332,159
2
L
Jormungandr
10,569
440
86
4
0
409,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role