Player Matchup

Horus
Horus
EmkaeLove
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KobiBeef__
Medusa
Level 85
God Stats
3W - 7L
1,066 SR
Queue Stats
98W - 95L
1,512 Elo+
Party 1
Agni
Agni
NascarPanda
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,542 Elo+
Solo
Ymir
Ymir
SalazarManson
Ymir
Level 13
God Stats
16W - 6L
1,721 SR
Queue Stats
20W - 15L
1,640 Elo+
Party 1
Awilix
Awilix
pabcashue
Awilix
Level 18
God Stats
5W - 3L
1,642 SR
Queue Stats
43W - 40L
1,522 Elo+
Solo
Team Averages
Level 33
1,486 SR
1,543 Elo+

VS

Team Averages
Level 18
1,496 SR
1,551 Elo+
Anubis
Anubis
Cripton28
Anubis
Level 29
God Stats
14W - 9L
1,666 SR
Queue Stats
137W - 113L
1,658 Elo+
Solo
Fenrir
Fenrir
CryoPodBR
Fenrir
Level 21
God Stats
2W - 3L
1,296 SR
Queue Stats
38W - 43L
1,427 Elo+
Solo
Ares
Ares
Gunner212121
Ares
Level 8
God Stats
0W - 1L
1,462 SR
Queue Stats
3W - 3L
1,581 Elo+
Solo
Ra
Ra
MauiMatteo
Ra
Level 6
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 5L
1,556 Elo+
Solo
Cerberus
Cerberus
Wockheart
Cerberus
Level 26
God Stats
5W - 7L
1,774 SR
Queue Stats
153W - 155L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EmkaeLove
Horus
16
7 / 1 / 4
10,302
606
11,239
9,489
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
KobiBeef__
Medusa
15
3 / 1 / 5
9,483
558
7,320
9,191
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 0 / 1
12,459
733
10,781
8,755
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 5
7,780
458
1,847
8,434
5,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
pabcashue
Awilix
15
4 / 1 / 3
9,498
559
4,566
8,707
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cripton28
Anubis
10
0 / 1 / 1
6,605
389
2,725
4,272
2,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
CryoPodBR
Fenrir
5
0 / 4 / 1
5,510
324
1,640
7,964
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 0
7,142
420
1,228
12,938
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
1 / 7 / 1
5,558
327
395
4,745
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wockheart
Cerberus
10
1 / 6 / 1
6,706
394
5,990
18,924
6,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
25
Kills
3
4
Deaths
26
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cripton28
Anubis
0
1
1
0.5
L
Fenrir
CryoPodBR
Fenrir
0
4
1
0.13
W
Horus
EmkaeLove
Horus
7
1
4
9
L
1
8
0
0.13
W
Medusa
KobiBeef__
Medusa
3
1
5
5.5
L
1
7
1
0.21
W
10
0
1
10.5
W
1
1
5
3.5
L
Cerberus
Wockheart
Cerberus
1
6
1
0.25
W
Awilix
pabcashue
Awilix
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
11,978
44,576
Taken
48,843
22,129
Mitigated
20,656
13,415
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cripton28
Anubis
2,725
0
0
1,320
4,272
2,027
0
1,095
3,115
30,597
0
L
Fenrir
CryoPodBR
Fenrir
1,640
795
0
1,561
7,964
2,345
0
1,837
6,020
0
15,038
W
Horus
EmkaeLove
Horus
11,239
5,467
350
3,726
9,489
6,780
3,429
2,660
6,789
0
52,311
L
1,228
245
0
82
12,938
8,594
0
1,596
11,212
18,976
0
W
Medusa
KobiBeef__
Medusa
7,320
3,767
0
4,491
9,191
3,307
4,729
2,798
6,393
0
77,165
L
395
166
0
28
4,745
1,095
0
1,187
3,342
2,282
0
W
10,781
1,044
0
2,925
8,755
3,421
251
2,145
6,570
101,167
0
W
1,847
508
521
895
8,434
5,398
1,651
1,237
7,197
17,490
0
L
Cerberus
Wockheart
Cerberus
5,990
627
0
6,958
18,924
6,595
104
6,419
11,901
30,482
0
W
Awilix
pabcashue
Awilix
4,566
2,237
0
507
8,707
3,223
3,526
1,418
7,289
0
57,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
31,521
560
Minions Killed
216
0
Camps Cleared
0
1,538,308
Distance Traveled
1,069,637
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,605
389
77
5
0
176,050
6
L
Fenrir
5,510
324
32
2
0
236,423
5
W
Horus
10,302
606
98
6
0
289,972
2
L
Ares
7,142
420
23
1
0
266,183
0
W
Medusa
9,483
558
120
7
0
280,378
1
L
Ra
5,558
327
4
0
0
128,013
0
W
Agni
12,459
733
208
12
0
319,202
1
W
Ymir
7,780
458
25
1
0
312,221
8
L
Cerberus
6,706
394
80
5
0
262,968
1
W
Awilix
9,498
559
109
6
0
336,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role