Player Matchup

Cerberus
Cerberus
Jonathan_soto34
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,400 Elo+
Solo
Amaterasu
Amaterasu
Nyu_Nya-
Amaterasu
Level 27
God Stats
12W - 15L
1,403 SR
Queue Stats
15W - 17L
1,312 Elo+
Solo
Horus
Horus
Pali_dox
Horus
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 191L
1,371 Elo+
Party 2
Hercules
Hercules
Spoonbae
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 180L
1,373 Elo+
Party 2
Artio
Artio
dracarys_val
Artio
Level 22
God Stats
8W - 6L
1,435 SR
Queue Stats
200W - 222L
1,354 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,362 Elo+

VS

Team Averages
Level 13
1,443 SR
1,265 Elo+
Vulcan
Vulcan
AMR GARZA
Vulcan
Level 7
God Stats
5W - 10L
1,570 SR
Queue Stats
15W - 28L
1,472 Elo+
Solo
Tiamat
Tiamat
CommanderWes75
Tiamat
Level 8
God Stats
2W - 2L
1,478 SR
Queue Stats
14W - 27L
1,227 Elo+
Party 1
Ra
Ra
DwyerIrishman
Ra
Level 22
God Stats
2W - 3L
1,312 SR
Queue Stats
37W - 40L
1,284 Elo+
Solo
Fenrir
Fenrir
IvoryRoseGold
Fenrir
Level 23
God Stats
4W - 4L
1,556 SR
Queue Stats
121W - 139L
1,302 Elo+
Solo
Cerberus
Cerberus
Mack n cheez21
Cerberus
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 28L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
1 / 1 / 19
12,974
865
10,778
12,891
12,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Nyu_Nya-
Amaterasu
20
16 / 3 / 11
16,284
1,086
28,005
25,308
11,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
Pali_dox
Horus
20
8 / 3 / 15
13,937
929
15,915
24,715
22,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Spoonbae
Hercules
20
11 / 3 / 20
16,019
1,068
30,082
28,029
27,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 17
13,790
919
5,790
14,479
16,007
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AMR GARZA
Vulcan
18
1 / 5 / 4
12,483
832
16,318
12,908
5,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
0 / 10 / 4
12,285
819
17,408
20,658
12,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 2 / 4
13,151
877
19,197
10,356
5,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 9 / 3
15,077
1,005
24,061
21,506
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
20
1 / 14 / 8
13,637
909
15,923
38,672
25,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
40
Kills
12
12
Deaths
40
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AMR GARZA
Vulcan
1
5
4
0.6
L
0
10
4
0.2
L
2
2
4
2
L
8
9
3
1.06
W
Cerberus
1
1
19
10.5
L
Cerberus
1
14
8
0.36
W
Amaterasu
Nyu_Nya-
Amaterasu
16
3
11
7.17
W
Horus
Pali_dox
Horus
8
3
15
5.17
W
Hercules
Spoonbae
Hercules
11
3
20
7
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,570
Damage
92,907
105,422
Taken
104,100
90,326
Mitigated
58,338
29,795
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AMR GARZA
Vulcan
16,318
6,716
894
1,103
12,908
5,106
0
2,934
9,974
35,699
0
L
17,408
5,878
0
3,650
20,658
12,238
0
5,419
15,239
36,627
0
L
19,197
4,158
1,955
3,445
10,356
5,069
0
906
9,450
52,479
0
L
24,061
7,586
0
1,274
21,506
10,741
0
3,427
18,079
0
38,985
W
Cerberus
10,778
1,378
0
2,689
12,891
12,307
0
6,652
6,239
27,908
0
L
Cerberus
15,923
3,850
0
8,115
38,672
25,184
0
3,882
34,790
52,584
0
W
Amaterasu
Nyu_Nya-
Amaterasu
28,005
14,622
1,987
4,776
25,308
11,998
0
16,016
9,292
0
63,231
W
Horus
Pali_dox
Horus
15,915
7,679
6,120
6,430
24,715
22,479
0
18,457
6,258
0
40,389
W
Hercules
Spoonbae
Hercules
30,082
12,418
0
6,839
28,029
27,535
0
16,867
11,162
0
58,900
W
5,790
965
492
462
14,479
16,007
0
10,854
3,625
23,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,004
Gold Earned
66,633
283
Minions Killed
281
3
Camps Cleared
4
1,343,813
Distance Traveled
1,286,966
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,483
832
41
3
2
269,233
3
L
Tiamat
12,285
819
41
3
1
243,647
0
L
Ra
13,151
877
79
5
0
268,456
0
L
Fenrir
15,077
1,005
19
1
1
272,341
0
W
Cerberus
12,974
865
43
3
0
169,415
0
L
Cerberus
13,637
909
101
7
0
233,289
0
W
Amaterasu
16,284
1,086
83
6
2
306,017
0
W
Horus
13,937
929
47
3
0
294,621
0
W
Hercules
16,019
1,068
72
5
1
299,617
0
W
Artio
13,790
919
38
3
0
274,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role