Player Matchup

He Bo
He Bo
Pain01TV
He Bo
Level 6
God Stats
2W - 1L
1,475 SR
Queue Stats
4W - 3L
1,454 Elo+
Party 2
Izanami
Izanami
SinisterSimic
Izanami
Level 28
God Stats
104W - 63L
1,658 SR
Queue Stats
233W - 208L
1,585 Elo+
Solo
Hercules
Hercules
Wrath-Aspect
Hercules
Level 107
God Stats
5W - 6L
1,413 SR
Queue Stats
142W - 149L
1,457 Elo+
Party 2
Bastet
Bastet
Zyriesdunth
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 202L
1,422 Elo+
Solo
Zeus
Zeus
ayushbaba
Zeus
Level 26
God Stats
34W - 34L
1,344 SR
Queue Stats
152W - 184L
1,438 Elo+
Solo
Team Averages
Level 39
1,478 SR
1,471 Elo+

VS

Team Averages
Level 22
1,454 SR
1,464 Elo+
Chiron
Chiron
Cklepto
Chiron
Level 27
God Stats
51W - 43L
1,559 SR
Queue Stats
119W - 109L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Duaey
Danzaburou
Level 6
God Stats
3W - 6L
1,399 SR
Queue Stats
4W - 7L
1,393 Elo+
Solo
Bakasura
Bakasura
HodgepodgeThom
Bakasura
Level 24
God Stats
64W - 52L
1,670 SR
Queue Stats
226W - 213L
1,519 Elo+
Solo
Scylla
Scylla
Hyopeh
Scylla
Level 25
God Stats
15W - 18L
1,415 SR
Queue Stats
46W - 46L
1,479 Elo+
Party 1
Discordia
Discordia
NynViles
Discordia
Level 26
God Stats
0W - 6L
1,227 SR
Queue Stats
23W - 30L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Pain01TV
He Bo
20
8 / 5 / 8
15,143
946
13,440
15,244
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
18 / 6 / 9
18,999
1,187
47,265
23,971
11,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Wrath-Aspect
Hercules
20
2 / 0 / 18
15,413
963
10,408
24,654
24,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
20
5 / 3 / 10
14,828
927
17,550
19,536
13,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
18
2 / 7 / 7
12,939
809
7,116
9,394
2,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cklepto
Chiron
20
1 / 7 / 9
14,271
892
14,715
18,306
8,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Duaey
Danzaburou
16
0 / 3 / 2
11,610
726
1,032
2,374
690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
20
13 / 9 / 5
17,098
1,069
36,395
36,660
17,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Hyopeh
Scylla
20
4 / 7 / 9
15,137
946
18,940
24,933
10,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
NynViles
Discordia
20
3 / 9 / 7
14,979
936
13,909
17,506
7,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
35
Kills
21
21
Deaths
35
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cklepto
Chiron
1
7
9
0.79
L
Danzaburou
Duaey
Danzaburou
0
3
2
0.33
L
Bakasura
13
9
5
1.72
L
Scylla
Hyopeh
Scylla
4
7
9
1.21
L
Discordia
NynViles
Discordia
3
9
7
0.72
W
He Bo
Pain01TV
He Bo
8
5
8
2.4
W
Izanami
18
6
9
3.75
W
Hercules
Wrath-Aspect
Hercules
2
0
18
11
W
Bastet
5
3
10
3.33
W
Zeus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,779
Damage
84,991
92,799
Taken
99,779
58,699
Mitigated
45,147
13,414
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cklepto
Chiron
14,715
5,633
1,843
2,035
18,306
8,649
0
2,720
15,425
0
53,702
L
Danzaburou
Duaey
Danzaburou
1,032
562
0
32
2,374
690
0
1,676
654
0
1,157
L
Bakasura
36,395
25,872
0
3,456
36,660
17,600
0
8,208
27,869
0
49,108
L
Scylla
Hyopeh
Scylla
18,940
1,375
572
2,347
24,933
10,796
0
5,532
19,059
48,062
0
L
Discordia
NynViles
Discordia
13,909
706
171
414
17,506
7,412
0
1,784
15,539
50,581
0
W
He Bo
Pain01TV
He Bo
13,440
115
0
0
15,244
6,343
0
6,662
7,672
27,832
0
W
Izanami
47,265
40,715
0
3,117
23,971
11,168
0
11,492
11,852
0
130,311
W
Hercules
Wrath-Aspect
Hercules
10,408
3,269
0
9,902
24,654
24,698
0
7,880
14,604
0
27,600
W
Bastet
17,550
4,005
0
395
19,536
13,721
0
5,992
12,424
0
29,537
W
Zeus
7,116
962
0
0
9,394
2,769
0
823
6,977
17,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,322
Gold Earned
73,095
317
Minions Killed
310
12
Camps Cleared
8
1,386,072
Distance Traveled
1,242,853
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,271
892
86
5
0
283,109
0
L
Danzaburou
11,610
726
1
0
0
27,569
0
L
Bakasura
17,098
1,069
55
3
7
389,111
1
L
Scylla
15,137
946
83
5
1
270,226
0
L
Discordia
14,979
936
85
5
0
272,838
0
W
He Bo
15,143
946
54
3
2
284,150
0
W
Izanami
18,999
1,187
186
12
9
273,213
0
W
Hercules
15,413
963
28
2
0
346,613
0
W
Bastet
14,828
927
27
2
0
330,093
0
W
Zeus
12,939
809
22
1
1
152,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role