Player Matchup

Merlin
Merlin
Andresal1104
Merlin
Level 28
God Stats
7W - 9L
1,305 SR
Queue Stats
7W - 9L
1,260 Elo+
Solo
Set
Set
Cheddar4321
Set
Level 17
God Stats
6W - 6L
1,473 SR
Queue Stats
22W - 30L
1,330 Elo+
Party 1
Hachiman
Hachiman
Inferion6677
Hachiman
Level 29
God Stats
13W - 14L
1,361 SR
Queue Stats
521W - 554L
1,460 Elo+
Party 1
Anubis
Anubis
MonKeeeeee
Anubis
Level 29
God Stats
3W - 3L
1,310 SR
Queue Stats
81W - 96L
1,392 Elo+
Party 1
Horus
Horus
Nebula43
Horus
Level 27
God Stats
1W - 3L
1,213 SR
Queue Stats
53W - 53L
1,436 Elo+
Party 1
Team Averages
Level 26
1,333 SR
1,375 Elo+

VS

Team Averages
Level 22
1,522 SR
1,376 Elo+
Artio
Artio
Bahaa9752
Artio
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 36L
1,334 Elo+
Party 3
Awilix
Awilix
DownwardNote198
Awilix
Level 29
God Stats
21W - 22L
1,462 SR
Queue Stats
309W - 295L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
SuperTomato38
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 261L
1,471 Elo+
Party 3
Cerberus
Cerberus
badsystem505
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,125 Elo+
Solo
Jormungandr
Jormungandr
rustibagel
Jormungandr
Level 22
God Stats
8W - 4L
1,648 SR
Queue Stats
242W - 243L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 4 / 6
7,060
415
8,663
7,322
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 6 / 6
8,558
503
11,999
12,226
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Inferion6677
Hachiman
13
5 / 0 / 7
7,934
467
9,142
5,917
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
MonKeeeeee
Anubis
16
15 / 1 / 3
10,532
620
18,599
9,579
5,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Nebula43
Horus
13
1 / 4 / 3
7,843
461
2,677
12,404
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bahaa9752
Artio
11
0 / 5 / 2
6,799
400
1,518
11,704
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 2 / 1
8,830
519
6,003
10,383
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SuperTomato38
Sun Wukong
11
3 / 6 / 0
7,165
421
7,215
12,974
8,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
badsystem505
Cerberus
12
2 / 13 / 4
7,561
445
7,070
23,384
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
rustibagel
Jormungandr
14
3 / 3 / 4
9,038
532
9,542
9,708
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
15
15
Deaths
29
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
4
6
1.25
L
Artio
Bahaa9752
Artio
0
5
2
0.2
W
5
6
6
1.33
L
7
2
1
3.75
W
Hachiman
Inferion6677
Hachiman
5
0
7
8.5
W
Anubis
MonKeeeeee
Anubis
15
1
3
16.5
W
Horus
Nebula43
Horus
1
4
3
0.63
L
Sun Wukong
SuperTomato38
Sun Wukong
3
6
0
0.5
L
Cerberus
badsystem505
Cerberus
2
13
4
0.31
L
Jormungandr
rustibagel
Jormungandr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,080
Damage
31,348
47,448
Taken
68,153
22,775
Mitigated
38,990
18,831
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,663
487
640
960
7,322
2,141
320
1,621
5,701
29,486
0
L
Artio
Bahaa9752
Artio
1,518
175
381
1,876
11,704
8,334
0
5,292
6,412
11,192
0
W
11,999
6,881
0
3,088
12,226
4,499
0
4,914
7,187
0
49,181
L
6,003
2,180
0
3,136
10,383
3,418
289
2,144
8,214
0
47,653
W
Hachiman
Inferion6677
Hachiman
9,142
5,436
0
2,379
5,917
1,869
0
530
5,387
0
42,991
W
Anubis
MonKeeeeee
Anubis
18,599
2,249
0
6,747
9,579
5,375
504
3,910
5,594
67,220
0
W
Horus
Nebula43
Horus
2,677
1,500
35
4,982
12,404
8,891
960
6,505
5,449
0
24,269
L
Sun Wukong
SuperTomato38
Sun Wukong
7,215
1,433
465
1,170
12,974
8,378
0
4,394
8,580
0
42,619
L
Cerberus
badsystem505
Cerberus
7,070
1,371
0
5,045
23,384
12,050
20
12,184
11,100
25,585
0
L
Jormungandr
rustibagel
Jormungandr
9,542
1,995
0
2,524
9,708
6,810
196
3,248
6,260
39,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
39,393
379
Minions Killed
293
0
Camps Cleared
0
1,474,035
Distance Traveled
1,541,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,060
415
43
3
0
308,972
3
L
Artio
6,799
400
22
1
0
292,442
1
W
Set
8,558
503
80
5
0
318,754
0
L
Awilix
8,830
519
86
5
0
352,423
0
W
Hachiman
7,934
467
80
5
0
296,589
0
W
Anubis
10,532
620
125
7
0
272,677
1
W
Horus
7,843
461
51
3
0
277,043
0
L
Sun Wukong
7,165
421
63
4
0
327,246
1
L
Cerberus
7,561
445
48
3
0
303,443
1
L
Jormungandr
9,038
532
74
4
0
265,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role