Player Matchup

Chaac
Chaac
DeerayYD
Chaac
Level 25
God Stats
3W - 0L
1,675 SR
Queue Stats
84W - 68L
1,564 Elo+
Solo
Geb
Geb
Egghead8152
Geb
Level 28
God Stats
44W - 33L
1,661 SR
Queue Stats
151W - 139L
1,616 Elo+
Solo
Sol
Sol
NoLoveZen
Sol
Level 19
God Stats
27W - 19L
1,620 SR
Queue Stats
38W - 48L
1,532 Elo+
Solo
Neith
Neith
OG TWINPOWER
Neith
Level 29
God Stats
11W - 4L
1,766 SR
Queue Stats
40W - 29L
1,453 Elo+
Solo
Guan Yu
Guan Yu
XPechanX
Guan Yu
Level 13
God Stats
26W - 13L
1,141 SR
Queue Stats
182W - 190L
1,612 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,555 Elo+

VS

Team Averages
Level 14
1,552 SR
1,591 Elo+
Cu Chulainn
Cu Chulainn
Almighty_Cchin
Cu Chulainn
Level 17
God Stats
17W - 20L
1,599 SR
Queue Stats
63W - 58L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Cdoc13
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 173L
1,764 Elo+
Solo
Yemoja
Yemoja
ThatSEnoughMeaT
Yemoja
Level 11
God Stats
1W - 4L
1,723 SR
Queue Stats
110W - 113L
1,582 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 28
God Stats
47W - 49L
1,608 SR
Queue Stats
57W - 60L
1,609 Elo+
Solo
Fenrir
Fenrir
suubz3r0 BR
Fenrir
Level 8
God Stats
0W - 2L
1,327 SR
Queue Stats
11W - 12L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeerayYD
Chaac
20
5 / 1 / 3
11,971
520
14,862
17,826
15,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 1 / 6
10,704
465
5,497
18,666
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 1 / 0
6,819
296
944
2,463
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 2
9,409
409
5,955
9,245
3,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Guan Yu
XPechanX
Guan Yu
19
0 / 3 / 1
10,893
474
6,184
16,116
19,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Almighty_Cchin
Cu Chulainn
19
4 / 0 / 0
11,921
518
16,542
12,357
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Cdoc13
Kukulkan
20
2 / 1 / 1
13,670
594
8,756
8,225
4,110
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 4 / 0
9,974
434
8,067
15,651
11,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
5
0 / 1 / 0
6,751
294
463
1,781
360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
1 / 2 / 2
11,351
494
4,476
15,626
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
7
7
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Almighty_Cchin
Cu Chulainn
4
0
0
4
L
Kukulkan
Cdoc13
Kukulkan
2
1
1
2.5
W
Chaac
DeerayYD
Chaac
5
1
3
6.5
W
2
1
6
5
W
0
1
0
0
W
1
1
2
2
L
0
4
0
0
W
Guan Yu
XPechanX
Guan Yu
0
3
1
0.17
L
Skadi
0
1
0
0
L
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
38,304
64,316
Taken
53,640
54,688
Mitigated
36,935
25,778
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Almighty_Cchin
Cu Chulainn
16,542
5,799
0
2,823
12,357
12,825
146
223
12,134
0
81,695
L
Kukulkan
Cdoc13
Kukulkan
8,756
798
0
1,200
8,225
4,110
2,172
2,155
6,070
107,088
0
W
Chaac
DeerayYD
Chaac
14,862
3,317
0
11,186
17,826
15,095
745
1,074
16,585
0
99,132
W
5,497
744
0
4,306
18,666
16,413
294
7,427
10,563
38,237
0
W
944
186
0
1,188
2,463
814
0
541
1,782
13,286
1,241
W
5,955
2,108
0
1,142
9,245
3,056
1,493
5,881
2,650
0
53,160
L
8,067
1,083
1,055
1,543
15,651
11,994
525
2,534
13,117
55,493
0
W
Guan Yu
XPechanX
Guan Yu
6,184
1,248
1,130
6,826
16,116
19,310
0
319
14,988
0
80,955
L
Skadi
463
223
0
0
1,781
360
0
285
1,496
0
9,169
L
Fenrir
4,476
713
0
6,938
15,626
7,646
0
1,210
14,416
0
92,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,796
Gold Earned
53,667
509
Minions Killed
652
0
Camps Cleared
0
1,939,040
Distance Traveled
1,764,743
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,921
518
140
6
0
426,848
3
L
Kukulkan
13,670
594
241
10
0
419,049
0
W
Chaac
11,971
520
159
7
0
497,455
6
W
Geb
10,704
465
56
2
0
493,050
7
W
Sol
6,819
296
39
2
0
97,717
1
W
Neith
9,409
409
106
5
0
399,664
4
L
Yemoja
9,974
434
97
4
0
373,173
2
W
Guan Yu
10,893
474
149
6
0
451,154
3
L
Skadi
6,751
294
19
1
0
77,090
1
L
Fenrir
11,351
494
155
7
0
468,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role