Player Matchup

Ra
Ra
AK got a Gun
Ra
Level 14
God Stats
22W - 38L
1,407 SR
Queue Stats
112W - 162L
1,429 Elo+
Party 2
Artemis
Artemis
KimTaehyung949
Artemis
Level 7
God Stats
4W - 13L
1,270 SR
Queue Stats
17W - 40L
1,231 Elo+
Party 2
Medusa
Medusa
NeXt x FafniiRr
Medusa
Level 127
God Stats
4W - 5L
1,408 SR
Queue Stats
241W - 347L
1,388 Elo+
Party 2
Tiamat
Tiamat
NeXt x Odiin
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 164L
1,298 Elo+
Party 2
Cerberus
Cerberus
SosaDeRosa12
Cerberus
Level 25
God Stats
1W - 1L
1,731 SR
Queue Stats
81W - 55L
1,530 Elo+
Solo
Team Averages
Level 48
1,463 SR
1,375 Elo+

VS

Team Averages
Level 19
1,670 SR
1,636 Elo+
Cthulhu
Cthulhu
Deurgesx
Cthulhu
Level 29
God Stats
196W - 177L
1,604 SR
Queue Stats
218W - 216L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
ProfessorUllr00
Zhong Kui
Level 11
God Stats
2W - 1L
1,235 SR
Queue Stats
14W - 2L
1,730 Elo+
Party 1
Hun Batz
Hun Batz
Tony_Let_Down
Hun Batz
Level 30
God Stats
3W - 0L
1,832 SR
Queue Stats
98W - 95L
1,490 Elo+
Solo
Tiamat
Tiamat
X_0-SPARTAN-0_X
Tiamat
Level 8
God Stats
3W - 0L
1,986 SR
Queue Stats
8W - 1L
1,850 Elo+
Party 1
Bacchus
Bacchus
venus_amused021
Bacchus
Level 16
God Stats
18W - 9L
1,694 SR
Queue Stats
111W - 60L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,548
955
6,744
13,138
5,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 3
8,463
846
4,026
8,710
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 3
9,395
940
9,826
10,135
3,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
5 / 5 / 3
10,189
1,019
8,594
12,170
7,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SosaDeRosa12
Cerberus
13
0 / 3 / 3
8,201
820
3,488
6,207
2,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deurgesx
Cthulhu
16
1 / 1 / 13
9,403
940
8,834
8,382
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ProfessorUllr00
Zhong Kui
16
7 / 2 / 9
10,763
1,076
10,291
9,980
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Tony_Let_Down
Hun Batz
16
4 / 4 / 10
10,269
1,027
7,735
8,435
3,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 15
10,803
1,080
13,828
5,515
6,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 16
9,961
996
7,663
5,738
5,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
9
Kills
21
21
Deaths
9
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Cthulhu
Deurgesx
Cthulhu
1
1
13
7.5
L
0
5
3
0.3
L
2
2
3
1.75
L
Tiamat
5
5
3
1.3
W
Zhong Kui
ProfessorUllr00
Zhong Kui
7
2
9
5.75
L
Cerberus
SosaDeRosa12
Cerberus
0
3
3
0.5
W
Hun Batz
Tony_Let_Down
Hun Batz
4
4
10
2.25
W
5
1
15
12.5
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
48,351
50,360
Taken
38,050
22,842
Mitigated
29,830
4,578
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,744
391
618
1,130
13,138
5,344
0
11,672
1,287
8,955
0
W
Cthulhu
Deurgesx
Cthulhu
8,834
54
0
0
8,382
6,487
0
3,311
5,071
27,850
0
L
4,026
1,026
0
0
8,710
3,347
0
6,370
2,214
0
15,029
L
9,826
4,254
0
0
10,135
3,738
0
8,237
1,702
0
34,027
L
Tiamat
8,594
609
82
1,911
12,170
7,674
0
8,685
3,291
17,896
0
W
Zhong Kui
ProfessorUllr00
Zhong Kui
10,291
1,636
0
4,628
9,980
6,882
0
7,544
2,436
30,446
0
L
Cerberus
SosaDeRosa12
Cerberus
3,488
195
0
837
6,207
2,739
0
4,899
1,250
11,813
0
W
Hun Batz
Tony_Let_Down
Hun Batz
7,735
3,582
0
0
8,435
3,581
0
3,495
4,940
0
27,090
W
13,828
1,355
200
2,223
5,515
6,969
0
2,096
3,419
32,313
0
W
7,663
1,028
0
0
5,738
5,911
0
2,380
3,358
10,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
51,199
160
Minions Killed
211
5
Camps Cleared
9
764,776
Distance Traveled
953,899
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,548
955
10
1
2
177,524
0
W
Cthulhu
9,403
940
42
4
2
214,372
2
L
Artemis
8,463
846
32
3
2
148,696
0
L
Medusa
9,395
940
60
6
1
184,682
0
L
Tiamat
10,189
1,019
26
3
0
179,295
1
W
Zhong Kui
10,763
1,076
56
6
0
163,828
0
L
Cerberus
8,201
820
32
3
0
74,579
1
W
Hun Batz
10,269
1,027
43
4
4
172,143
0
W
Tiamat
10,803
1,080
62
6
3
200,261
1
W
Bacchus
9,961
996
8
1
0
203,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role