Player Matchup

Kuzenbo
Kuzenbo
Jakoryy
Kuzenbo
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 143L
1,415 Elo+
Party 1
Hera
Hera
KN EDTOokami
Hera
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 365L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
tye_th3original
Heimdallr
Level 29
God Stats
7W - 6L
1,724 SR
Queue Stats
166W - 187L
1,446 Elo+
Party 1
Team Averages
Level 66
1,575 SR
1,434 Elo+

VS

Team Averages
Level 37
1,543 SR
1,444 Elo+
Kali
Kali
Montez219
Kali
Level 90
God Stats
1W - 1L
1,630 SR
Queue Stats
4W - 9L
1,413 Elo+
Party 2
King Arthur
King Arthur
v--Kodak
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
yung_mula45207
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jakoryy
Kuzenbo
16
9 / 3 / 6
13,044
767
12,751
16,646
18,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 8
11,184
658
10,536
8,158
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
tye_th3original
Heimdallr
15
5 / 5 / 9
12,107
712
16,408
11,446
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
7 / 4 / 2
12,006
706
11,323
18,355
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
v--Kodak
King Arthur
14
0 / 2 / 9
10,423
613
5,069
19,437
14,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
yung_mula45207
Zhong Kui
13
2 / 11 / 2
10,019
589
8,095
15,831
9,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
9
10
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Jakoryy
Kuzenbo
9
3
6
4
W
3
2
8
3.5
L
Kali
7
4
2
2
W
Heimdallr
tye_th3original
Heimdallr
5
5
9
1.9
L
King Arthur
v--Kodak
King Arthur
0
2
9
2.25
L
Zhong Kui
yung_mula45207
Zhong Kui
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
24,487
36,250
Taken
53,623
24,450
Mitigated
31,440
7,772
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Jakoryy
Kuzenbo
12,751
3,946
905
2,430
16,646
18,165
81
5,020
11,626
44,081
0
W
10,536
2,860
1,077
1,050
8,158
2,104
763
1,087
7,071
52,643
0
L
Kali
11,323
5,205
222
8,913
18,355
7,615
243
5,718
12,637
0
51,870
W
Heimdallr
tye_th3original
Heimdallr
16,408
8,092
1,014
1,296
11,446
4,181
3,169
2,068
9,378
0
57,761
L
King Arthur
v--Kodak
King Arthur
5,069
428
520
5,861
19,437
14,138
111
8,877
10,560
0
26,639
L
Zhong Kui
yung_mula45207
Zhong Kui
8,095
2,290
0
2,052
15,831
9,687
0
8,704
7,127
38,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
32,448
194
Minions Killed
159
0
Camps Cleared
0
910,044
Distance Traveled
967,381
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,044
767
47
3
0
325,429
0
W
Hera
11,184
658
75
4
0
293,771
2
L
Kali
12,006
706
75
4
0
406,879
1
W
Heimdallr
12,107
712
72
4
0
290,844
1
L
King Arthur
10,423
613
28
2
0
322,439
1
L
Zhong Kui
10,019
589
56
3
0
238,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role