Player Matchup

Khepri
Khepri
Digitaluhr
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 18L
1,668 Elo+
Party 2
Vamana
Vamana
Kargir
Vamana
Level 27
God Stats
2W - 0L
1,724 SR
Queue Stats
54W - 16L
1,764 Elo+
Party 2
Chang'e
Chang'e
Marau69
Chang'e
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 60L
1,323 Elo+
Party 3
Zeus
Zeus
Misdebah
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 76L
1,434 Elo+
Party 3
Chronos
Chronos
whitewhidows
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Team Averages
Level 51
1,545 SR
1,538 Elo+

VS

Team Averages
Level 126
1,563 SR
1,505 Elo+
Heimdallr
Heimdallr
JBDkuscio
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SonicSyndicate1
Baron Samedi
Level 157
God Stats
7W - 3L
1,577 SR
Queue Stats
271W - 262L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
arreches
Jing Wei
Level 128
God Stats
5W - 4L
1,541 SR
Queue Stats
289W - 326L
1,419 Elo+
Solo
Osiris
Osiris
gammi1999
Osiris
Level 160
God Stats
3W - 3L
1,632 SR
Queue Stats
249W - 239L
1,575 Elo+
Party 1
Odin
Odin
shiva1966
Odin
Level 157
God Stats
2W - 3L
1,566 SR
Queue Stats
447W - 468L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Digitaluhr
Khepri
16
2 / 3 / 23
10,931
729
13,930
25,008
32,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Kargir
Vamana
20
10 / 1 / 16
11,900
793
23,027
29,871
30,934
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Marau69
Chang'e
19
3 / 1 / 22
10,960
731
14,924
15,808
8,770
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
19
10 / 1 / 13
11,680
779
24,170
8,661
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
whitewhidows
Chronos
17
3 / 4 / 15
10,933
729
11,530
16,689
9,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JBDkuscio
Heimdallr
14
0 / 8 / 6
8,479
565
10,632
17,357
9,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SonicSyndicate1
Baron Samedi
19
4 / 5 / 4
10,453
697
26,627
18,335
11,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
arreches
Jing Wei
15
1 / 7 / 3
9,134
609
16,039
15,005
7,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
gammi1999
Osiris
16
2 / 5 / 6
9,390
626
13,496
22,922
28,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
16
3 / 3 / 6
9,273
618
8,230
21,804
26,515
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
28
Kills
10
10
Deaths
28
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
Digitaluhr
Khepri
2
3
23
4.5
L
Heimdallr
JBDkuscio
Heimdallr
0
8
6
0.38
W
Vamana
Kargir
Vamana
10
1
16
18
W
Chang'e
Marau69
Chang'e
3
1
22
14
W
Zeus
10
1
13
16.5
L
Baron Samedi
SonicSyndicate1
Baron Samedi
4
5
4
1.2
L
Jing Wei
arreches
Jing Wei
1
7
3
0.36
L
Osiris
gammi1999
Osiris
2
5
6
1
L
Odin
3
3
6
2
W
Chronos
whitewhidows
Chronos
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,581
Damage
75,024
96,037
Taken
95,423
85,879
Mitigated
82,453
54,951
Healing
41,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Digitaluhr
Khepri
13,930
852
4,891
4,447
25,008
32,182
185
8,725
16,027
23,961
0
L
Heimdallr
JBDkuscio
Heimdallr
10,632
3,226
570
3,108
17,357
9,089
0
13,788
3,450
0
24,203
W
Vamana
Kargir
Vamana
23,027
7,974
2,878
10,231
29,871
30,934
1,248
8,375
21,247
0
32,937
W
Chang'e
Marau69
Chang'e
14,924
3,082
15,787
6,672
15,808
8,770
1,290
4,656
11,052
30,603
0
W
Zeus
24,170
2,770
3,033
1,412
8,661
4,743
1,688
1,028
7,583
43,882
0
L
Baron Samedi
SonicSyndicate1
Baron Samedi
26,627
2,939
15,082
6,743
18,335
11,057
0
13,588
4,676
48,863
0
L
Jing Wei
arreches
Jing Wei
16,039
8,492
1,887
1,383
15,005
7,327
0
9,349
5,506
0
29,841
L
Osiris
gammi1999
Osiris
13,496
3,074
3,221
3,650
22,922
28,465
0
14,969
7,615
0
20,910
L
Odin
8,230
1,105
2,315
3,062
21,804
26,515
0
12,860
8,544
0
14,916
W
Chronos
whitewhidows
Chronos
11,530
3,442
2,342
3,258
16,689
9,250
1,295
3,843
12,771
28,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,404
Gold Earned
46,729
166
Minions Killed
140
0
Camps Cleared
0
1,425,662
Distance Traveled
1,223,443
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,931
729
12
1
0
293,168
4
L
Heimdallr
8,479
565
33
2
0
211,232
0
W
Vamana
11,900
793
21
1
0
307,634
0
W
Chang'e
10,960
731
31
2
0
302,521
3
W
Zeus
11,680
779
53
4
0
273,042
0
L
Baron Samedi
10,453
697
52
3
0
254,748
0
L
Jing Wei
9,134
609
24
2
0
211,175
0
L
Osiris
9,390
626
17
1
0
282,914
0
L
Odin
9,273
618
14
1
0
263,374
0
W
Chronos
10,933
729
49
3
0
249,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role