Player Matchup

Fenrir
Fenrir
Fullmetal24601
Fenrir
Level 55
God Stats
6W - 5L
1,969 SR
Queue Stats
369W - 307L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
IbRoKeMyLeG1507
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,660 Elo+
Solo
Amaterasu
Amaterasu
Pluology
Amaterasu
Level 15
God Stats
6W - 9L
1,473 SR
Queue Stats
21W - 23L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
ToasterMicrowav
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 21L
1,937 Elo+
Party 1
Hel
Hel
bloom0823
Hel
Level 29
God Stats
1W - 2L
1,686 SR
Queue Stats
130W - 109L
1,605 Elo+
Solo
Team Averages
Level 26
1,626 SR
1,673 Elo+

VS

Team Averages
Level 26
1,749 SR
1,590 Elo+
Tiamat
Tiamat
Akimbo Mac10
Tiamat
Level 28
God Stats
4W - 0L
1,879 SR
Queue Stats
148W - 130L
1,639 Elo+
Solo
Neith
Neith
Johncarwie3
Neith
Level 19
God Stats
2W - 0L
1,803 SR
Queue Stats
24W - 25L
1,543 Elo+
Party 2
Thanatos
Thanatos
PunyMinotaur521
Thanatos
Level 29
God Stats
22W - 10L
1,736 SR
Queue Stats
111W - 68L
1,693 Elo+
Solo
Apollo
Apollo
VeryySneaky
Apollo
Level 28
God Stats
4W - 0L
1,828 SR
Queue Stats
66W - 43L
1,584 Elo+
Solo
Cerberus
Cerberus
Wolverine865
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,584
470
5,036
13,321
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
12
4 / 4 / 1
7,311
522
7,324
10,135
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Pluology
Amaterasu
10
0 / 3 / 2
6,279
449
2,245
9,308
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 3
6,805
486
6,845
10,775
5,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 1
8,261
590
4,372
9,581
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 1 / 3
9,527
681
8,028
8,190
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 4
7,669
548
4,624
5,523
1,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
14
9 / 2 / 6
8,995
643
13,137
8,949
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
6 / 2 / 5
8,569
612
7,636
11,335
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Wolverine865
Cerberus
11
3 / 6 / 5
6,762
483
5,139
11,436
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
25
25
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
1
3
8.5
L
1
8
0
0.13
L
Jing Wei
4
4
1
1.13
W
0
1
4
2
L
Amaterasu
Pluology
Amaterasu
0
3
2
0.33
W
Thanatos
9
2
6
6
L
2
5
3
0.7
W
Apollo
6
2
5
4.25
W
Cerberus
Wolverine865
Cerberus
3
6
5
0.92
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
38,564
53,120
Taken
45,433
18,766
Mitigated
19,943
14,345
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,028
1,043
0
3,502
8,190
5,584
1,700
1,931
6,148
60,332
0
L
5,036
636
0
2,068
13,321
3,957
0
4,320
9,001
0
37,847
L
Jing Wei
7,324
5,206
0
4,197
10,135
2,611
0
1,353
8,782
0
39,963
W
4,624
1,497
0
883
5,523
1,710
2,108
1,567
3,898
0
32,926
L
Amaterasu
Pluology
Amaterasu
2,245
954
0
4,115
9,308
3,796
0
1,593
7,715
0
22,073
W
Thanatos
13,137
4,705
0
8,437
8,949
3,426
0
2,256
6,639
0
43,803
L
6,845
2,760
0
764
10,775
5,101
0
3,156
7,619
25,688
0
W
Apollo
7,636
6,043
0
5,085
11,335
3,475
1,871
2,081
9,254
0
52,001
W
Cerberus
Wolverine865
Cerberus
5,139
674
198
1,511
11,436
5,748
149
3,159
8,277
18,833
0
L
4,372
254
363
2,838
9,581
3,301
0
2,745
6,836
46,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
41,522
343
Minions Killed
374
0
Camps Cleared
0
1,238,020
Distance Traveled
1,347,574
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,527
681
110
8
0
267,951
6
L
Fenrir
6,584
470
64
5
0
295,962
4
L
Jing Wei
7,311
522
83
6
0
232,260
1
W
Neith
7,669
548
68
5
0
268,477
0
L
Amaterasu
6,279
449
48
3
0
197,439
2
W
Thanatos
8,995
643
65
5
0
286,330
1
L
Kuzenbo
6,805
486
34
2
0
265,489
1
W
Apollo
8,569
612
103
7
0
258,288
5
W
Cerberus
6,762
483
28
2
0
266,528
0
L
Hel
8,261
590
114
8
0
246,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role