Player Matchup

Ganesha
Ganesha
Dark_Celestials
Ganesha
Level 154
God Stats
2W - 4L
1,428 SR
Queue Stats
279W - 202L
1,673 Elo+
Party 1
Zeus
Zeus
IAmAbxolute
Zeus
Level 107
God Stats
58W - 31L
1,702 SR
Queue Stats
362W - 305L
1,663 Elo+
Party 1
Osiris
Osiris
Sexual_Thrills
Osiris
Level 29
God Stats
4W - 2L
1,843 SR
Queue Stats
202W - 92L
1,695 Elo+
Party 1
Team Averages
Level 97
1,658 SR
1,677 Elo+

VS

Team Averages
Level 69
1,612 SR
1,468 Elo+
Bellona
Bellona
Budgingturtle76
Bellona
Level 26
God Stats
1W - 1L
1,802 SR
Queue Stats
15W - 21L
1,391 Elo+
Solo
Tiamat
Tiamat
MoneyMitch4256
Tiamat
Level 62
God Stats
0W - 4L
1,534 SR
Queue Stats
201W - 230L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
PadroTheDolphin
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 216L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 19
11,934
746
4,391
12,346
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 11
11,464
717
11,848
4,445
1,755
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
15 / 1 / 3
12,489
781
13,785
14,018
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
9,369
586
3,982
10,280
8,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 0
8,704
544
6,777
11,565
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PadroTheDolphin
Danzaburou
11
0 / 10 / 1
8,766
548
6,004
14,471
5,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
20
Kills
1
1
Deaths
20
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
19
9.5
W
5
0
11
10.5
L
0
8
0
0
L
Danzaburou
PadroTheDolphin
Danzaburou
0
10
1
0.05
W
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
16,763
30,809
Taken
36,316
27,446
Mitigated
21,822
11,819
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,982
1,531
0
893
10,280
8,877
0
3,889
6,391
0
23,310
W
4,391
313
0
2,765
12,346
15,214
634
3,132
8,787
37,040
0
W
11,848
407
0
2,898
4,445
1,755
1,291
178
4,187
64,645
0
L
6,777
789
0
2,161
11,565
7,708
0
3,962
7,603
38,441
0
L
Danzaburou
PadroTheDolphin
Danzaburou
6,004
2,593
0
1,563
14,471
5,237
0
8,459
6,012
0
38,250
W
13,785
6,493
0
6,156
14,018
10,477
2,048
2,832
10,891
0
60,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
26,839
228
Minions Killed
159
0
Camps Cleared
0
921,760
Distance Traveled
728,878
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,369
586
45
3
0
234,145
0
W
Ganesha
11,934
746
7
0
0
296,825
3
W
Zeus
11,464
717
120
8
0
292,735
2
L
Tiamat
8,704
544
65
4
0
258,986
2
L
Danzaburou
8,766
548
49
3
0
235,747
4
W
Osiris
12,489
781
101
6
0
332,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role