Player Matchup

Ganesha
Ganesha
GaziHalcebeg
Ganesha
Level 17
God Stats
6W - 2L
1,777 SR
Queue Stats
63W - 59L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
Level 10
God Stats
25W - 14L
1,602 SR
Queue Stats
166W - 112L
1,543 Elo+
Solo
Achilles
Achilles
NatSoul49
Achilles
Level 29
God Stats
3W - 5L
1,368 SR
Queue Stats
50W - 45L
1,533 Elo+
Solo
Hades
Hades
PortugaRS
Hades
Level 25
God Stats
3W - 1L
1,803 SR
Queue Stats
50W - 53L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
YT_NarutoPt
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,568 Elo+
Party 1
Team Averages
Level 17
1,610 SR
1,523 Elo+

VS

Team Averages
Level 15
1,558 SR
1,531 Elo+
Arachne
Arachne
MardinliSekiro
Arachne
Level 23
God Stats
5W - 8L
1,383 SR
Queue Stats
45W - 40L
1,429 Elo+
Solo
Izanami
Izanami
Naxau
Izanami
Level 15
God Stats
37W - 22L
1,878 SR
Queue Stats
339W - 258L
1,706 Elo+
Solo
Amaterasu
Amaterasu
Oliwia8485
Amaterasu
Level 5
God Stats
1W - 1L
1,380 SR
Queue Stats
1W - 2L
1,600 Elo+
Solo
Neith
Neith
VolDemrT
Neith
Level 17
God Stats
30W - 30L
1,701 SR
Queue Stats
116W - 101L
1,482 Elo+
Solo
Olorun
Olorun
little_fox_moroz
Olorun
Level 17
God Stats
1W - 2L
1,449 SR
Queue Stats
24W - 30L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaziHalcebeg
Ganesha
17
0 / 3 / 26
12,758
510
9,355
24,310
33,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
HookahPunch
Ah Muzen Cab
20
18 / 4 / 3
16,111
644
38,416
27,321
13,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
NatSoul49
Achilles
19
6 / 2 / 4
12,596
504
10,933
22,921
30,887
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
PortugaRS
Hades
18
10 / 4 / 11
12,706
508
24,092
25,825
16,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
YT_NarutoPt
Hun Batz
20
13 / 7 / 6
13,997
560
23,086
23,966
11,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 4
11,680
467
15,579
33,450
15,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Naxau
Izanami
20
10 / 1 / 1
16,452
658
33,543
26,669
11,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Oliwia8485
Amaterasu
15
0 / 12 / 5
9,879
395
4,786
21,087
11,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
VolDemrT
Neith
20
4 / 7 / 3
13,968
559
17,835
28,041
11,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 18 / 8
11,051
442
10,871
23,965
7,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
47
Kills
19
20
Deaths
47
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GaziHalcebeg
Ganesha
0
3
26
4.33
W
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
18
4
3
4.88
L
4
9
4
0.67
W
Achilles
NatSoul49
Achilles
6
2
4
4
L
Izanami
Naxau
Izanami
10
1
1
10.5
L
Amaterasu
Oliwia8485
Amaterasu
0
12
5
0.21
W
Hades
PortugaRS
Hades
10
4
11
3.88
L
Neith
VolDemrT
Neith
4
7
3
0.79
W
Hun Batz
YT_NarutoPt
Hun Batz
13
7
6
2.29
L
1
18
8
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,882
Damage
82,614
124,343
Taken
133,212
106,267
Mitigated
57,614
38,910
Healing
35,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GaziHalcebeg
Ganesha
9,355
993
0
2,069
24,310
33,353
285
2,336
21,974
39,434
0
W
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
38,416
29,415
0
16,853
27,321
13,836
8,098
4,542
22,779
0
164,456
L
15,579
11,284
0
8,410
33,450
15,243
508
6,914
26,536
0
53,159
W
Achilles
NatSoul49
Achilles
10,933
1,992
0
5,809
22,921
30,887
801
2,768
20,153
0
71,063
L
Izanami
Naxau
Izanami
33,543
16,993
0
14,956
26,669
11,659
3,475
4,747
21,922
0
152,737
L
Amaterasu
Oliwia8485
Amaterasu
4,786
1,697
0
2,410
21,087
11,564
0
5,624
15,463
0
34,738
W
Hades
PortugaRS
Hades
24,092
2,965
1,090
8,833
25,825
16,854
1,382
3,108
22,717
71,466
0
L
Neith
VolDemrT
Neith
17,835
7,249
0
4,537
28,041
11,577
783
11,082
16,959
0
98,017
W
Hun Batz
YT_NarutoPt
Hun Batz
23,086
7,712
0
4,256
23,966
11,337
1,966
3,643
20,323
0
120,330
L
10,871
6,877
885
4,098
23,965
7,571
120
5,466
18,499
43,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
63,030
666
Minions Killed
564
0
Camps Cleared
0
2,319,696
Distance Traveled
2,032,084
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,758
510
13
1
0
503,663
11
W
Ah Muzen Cab
16,111
644
239
10
0
446,123
9
L
Arachne
11,680
467
71
3
0
441,804
1
W
Achilles
12,596
504
133
5
0
475,031
5
L
Izanami
16,452
658
219
9
0
438,668
2
L
Amaterasu
9,879
395
57
2
0
418,295
0
W
Hades
12,706
508
132
5
0
428,072
3
L
Neith
13,968
559
153
6
0
395,918
1
W
Hun Batz
13,997
560
149
6
0
466,807
2
L
Olorun
11,051
442
64
3
0
337,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role