Player Matchup

Ares
Ares
CarrotKnight73
Ares
Level 141
God Stats
2W - 1L
1,582 SR
Queue Stats
158W - 109L
1,698 Elo+
Party 1
Xing Tian
Xing Tian
Peteto
Xing Tian
Level 129
God Stats
2W - 0L
1,746 SR
Queue Stats
78W - 75L
1,577 Elo+
Party 2
Zeus
Zeus
Rawayana
Zeus
Level 145
God Stats
2W - 2L
1,424 SR
Queue Stats
82W - 79L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Roar2
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
WildfireSr
Rama
Level 117
God Stats
9W - 0L
1,500 SR
Queue Stats
195W - 122L
1,722 Elo+
Party 1
Team Averages
Level 138
1,550 SR
1,615 Elo+

VS

Team Averages
Level 150
1,555 SR
1,595 Elo+
Geb
Geb
ACCRB
Geb
Level 156
God Stats
0W - 1L
1,759 SR
Queue Stats
138W - 129L
1,620 Elo+
Solo
Agni
Agni
Euphe
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Re6er
Da Ji
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 63L
1,728 Elo+
Solo
Olorun
Olorun
Sergiio88
Olorun
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 245L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kjgod
Ah Muzen Cab
Level 126
God Stats
4W - 7L
1,517 SR
Queue Stats
315W - 298L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 18
10,159
677
7,836
18,766
23,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
Peteto
Xing Tian
17
5 / 3 / 15
11,094
740
9,605
14,229
17,096
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
18
3 / 3 / 14
11,020
735
15,356
9,060
4,691
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Roar2
Cthulhu
18
2 / 2 / 19
10,983
732
12,975
15,018
16,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 2 / 9
12,522
835
14,161
13,342
8,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ACCRB
Geb
18
1 / 4 / 8
11,339
756
4,806
15,495
16,324
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Euphe
Agni
17
2 / 5 / 7
9,943
663
12,635
11,236
5,426
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Re6er
Da Ji
17
5 / 5 / 5
10,553
704
11,902
14,472
7,377
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Sergiio88
Olorun
14
1 / 5 / 4
9,426
628
7,186
10,897
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
kjgod
Ah Muzen Cab
19
4 / 5 / 8
10,883
726
15,539
14,551
7,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
23
Kills
13
13
Deaths
24
75
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
ACCRB
Geb
1
4
8
1.25
W
1
3
18
3.33
L
Agni
Euphe
Agni
2
5
7
1.1
W
Xing Tian
Peteto
Xing Tian
5
3
15
4.17
W
Zeus
3
3
14
3.33
L
Da Ji
Re6er
Da Ji
5
5
5
1.5
W
Cthulhu
Roar2
Cthulhu
2
2
19
5.75
L
Olorun
Sergiio88
Olorun
1
5
4
0.6
W
12
2
9
8.25
L
Ah Muzen Cab
kjgod
Ah Muzen Cab
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,933
Damage
52,068
70,415
Taken
66,651
69,547
Mitigated
43,989
27,818
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
ACCRB
Geb
4,806
384
1,589
1,444
15,495
16,324
201
8,517
6,978
17,387
0
W
7,836
626
3,105
1,616
18,766
23,210
668
7,069
11,697
11,562
0
L
Agni
Euphe
Agni
12,635
1,073
2,304
2,434
11,236
5,426
420
7,615
3,621
28,871
0
W
Xing Tian
Peteto
Xing Tian
9,605
251
2,335
1,719
14,229
17,096
350
5,225
9,004
12,330
0
W
Zeus
15,356
430
993
626
9,060
4,691
1,416
3,265
5,795
33,063
0
L
Da Ji
Re6er
Da Ji
11,902
1,641
0
1,004
14,472
7,377
140
9,190
5,282
0
16,056
W
Cthulhu
Roar2
Cthulhu
12,975
256
7,090
2,786
15,018
16,315
792
3,991
11,027
34,209
0
L
Olorun
Sergiio88
Olorun
7,186
2,381
2,270
3,244
10,897
7,102
0
9,251
1,646
20,609
0
W
14,161
10,989
2,760
4,788
13,342
8,235
4,200
5,077
8,265
0
55,667
L
Ah Muzen Cab
kjgod
Ah Muzen Cab
15,539
4,101
255
4,893
14,551
7,760
2,386
11,199
3,352
0
37,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
52,144
194
Minions Killed
129
0
Camps Cleared
0
1,400,996
Distance Traveled
1,256,204
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,339
756
16
1
0
284,551
1
W
Ares
10,159
677
17
1
0
281,078
1
L
Agni
9,943
663
39
3
0
245,364
0
W
Xing Tian
11,094
740
7
0
0
299,768
0
W
Zeus
11,020
735
29
2
0
272,263
2
L
Da Ji
10,553
704
9
1
0
234,492
0
W
Cthulhu
10,983
732
43
3
0
274,760
0
L
Olorun
9,426
628
31
2
0
214,896
4
W
Rama
12,522
835
98
7
0
273,127
1
L
Ah Muzen Cab
10,883
726
34
2
0
276,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role