Player Matchup

Osiris
Osiris
LordScum69
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,405 Elo+
Party 2
Neith
Neith
Manngina
Neith
Level 48
God Stats
9W - 22L
1,242 SR
Queue Stats
321W - 363L
1,417 Elo+
Party 2
Serqet
Serqet
iAxtrix
Serqet
Level 117
God Stats
10W - 6L
1,663 SR
Queue Stats
31W - 28L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsecal
Tsukuyomi
Level 109
God Stats
19W - 30L
1,415 SR
Queue Stats
374W - 426L
1,400 Elo+
Party 2
Hades
Hades
xM4ST3Rxx
Hades
Level 26
God Stats
14W - 6L
1,933 SR
Queue Stats
65W - 51L
1,662 Elo+
Party 1
Team Averages
Level 63
1,551 SR
1,487 Elo+

VS

Team Averages
Level 74
1,558 SR
1,530 Elo+
Khepri
Khepri
Kalawits
Khepri
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Kyng_IX
Anhur
Level 87
God Stats
2W - 1L
1,581 SR
Queue Stats
95W - 70L
1,577 Elo+
Party 3
Awilix
Awilix
Lovely_Amaterasu
Awilix
Level 148
God Stats
9W - 4L
1,594 SR
Queue Stats
699W - 568L
1,563 Elo+
Party 3
Janus
Janus
MaxInTheLibrary
Janus
Level 67
God Stats
31W - 14L
1,728 SR
Queue Stats
182W - 101L
1,621 Elo+
Party 3
King Arthur
King Arthur
Relix80
King Arthur
Level 43
God Stats
16W - 31L
1,385 SR
Queue Stats
488W - 536L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LordScum69
Osiris
11
1 / 4 / 0
6,109
436
951
6,666
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Manngina
Neith
9
0 / 5 / 0
5,632
402
2,128
7,371
1,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
iAxtrix
Serqet
10
0 / 2 / 2
6,051
432
1,342
8,061
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
itsecal
Tsukuyomi
12
4 / 5 / 1
7,353
525
5,615
8,651
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
xM4ST3Rxx
Hades
10
1 / 7 / 1
6,080
434
3,087
10,415
4,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kalawits
Khepri
11
1 / 1 / 9
7,206
515
3,061
6,665
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Kyng_IX
Anhur
12
2 / 0 / 5
7,121
509
3,252
4,787
1,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
12 / 2 / 3
8,753
625
11,063
10,039
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 6
8,471
605
7,325
6,118
2,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Relix80
King Arthur
16
4 / 1 / 2
8,897
636
4,585
6,481
4,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
23
23
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
Kalawits
Khepri
1
1
9
5.5
W
Anhur
Kyng_IX
Anhur
2
0
5
4.5
L
Osiris
LordScum69
Osiris
1
4
0
0.25
W
12
2
3
6.75
L
Neith
Manngina
Neith
0
5
0
0
W
4
3
6
2.33
W
King Arthur
Relix80
King Arthur
4
1
2
5
L
Serqet
iAxtrix
Serqet
0
2
2
0.5
L
Tsukuyomi
itsecal
Tsukuyomi
4
5
1
0.9
L
Hades
xM4ST3Rxx
Hades
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
29,286
41,164
Taken
34,090
17,504
Mitigated
16,813
7,008
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Kalawits
Khepri
3,061
313
0
1,179
6,665
4,634
223
564
6,101
13,499
0
W
Anhur
Kyng_IX
Anhur
3,252
1,492
0
1,643
4,787
1,525
420
0
4,787
0
44,970
L
Osiris
LordScum69
Osiris
951
470
0
195
6,666
4,672
0
0
6,492
0
24,555
W
11,063
5,030
0
200
10,039
4,201
199
1,016
8,902
0
51,070
L
Neith
Manngina
Neith
2,128
783
0
1,366
7,371
1,789
0
1,739
5,632
0
29,887
W
7,325
866
0
1,309
6,118
2,190
564
877
5,241
66,908
0
W
King Arthur
Relix80
King Arthur
4,585
319
0
717
6,481
4,263
491
630
5,851
0
52,059
L
Serqet
iAxtrix
Serqet
1,342
131
135
1,116
8,061
4,262
0
2,263
5,798
0
10,075
L
Tsukuyomi
itsecal
Tsukuyomi
5,615
1,455
0
2,328
8,651
2,666
0
2,559
6,092
0
25,871
L
Hades
xM4ST3Rxx
Hades
3,087
442
81
1,787
10,415
4,115
0
3,825
6,590
26,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
40,448
245
Minions Killed
428
0
Camps Cleared
0
1,237,489
Distance Traveled
1,324,095
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,206
515
23
2
0
289,032
0
W
Anhur
7,121
509
79
6
0
253,311
5
L
Osiris
6,109
436
42
3
0
234,507
0
W
Awilix
8,753
625
82
6
0
297,592
3
L
Neith
5,632
402
65
5
0
234,626
2
W
Janus
8,471
605
122
9
0
248,756
3
W
King Arthur
8,897
636
122
9
0
235,404
3
L
Serqet
6,051
432
19
1
0
291,791
1
L
Tsukuyomi
7,353
525
60
4
0
236,676
0
L
Hades
6,080
434
59
4
0
239,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role