Player Matchup

Ares
Ares
Demichron
Ares
Level 4
God Stats
28W - 15L
1,500 SR
Queue Stats
34W - 24L
1,497 Elo+
Party 1
Mercury
Mercury
KaramazovBrother
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Reaper5252
Scylla
Level 17
God Stats
8W - 6L
1,651 SR
Queue Stats
228W - 180L
1,576 Elo+
Solo
Medusa
Medusa
Walle555556
Medusa
Level 83
God Stats
9W - 8L
1,686 SR
Queue Stats
260W - 247L
1,560 Elo+
Party 1
Fafnir
Fafnir
Whitelesage
Fafnir
Level 28
God Stats
1W - 1L
1,350 SR
Queue Stats
29W - 21L
1,604 Elo+
Solo
Team Averages
Level 31
1,537 SR
1,547 Elo+

VS

Team Averages
Level 21
1,610 SR
1,560 Elo+
Hun Batz
Hun Batz
BinyDaCranberry
Hun Batz
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 47L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
Houssame
Nu Wa
Level 8
God Stats
6W - 5L
1,801 SR
Queue Stats
20W - 27L
1,566 Elo+
Solo
Bellona
Bellona
Pandanemiya
Bellona
Level 29
God Stats
5W - 3L
1,640 SR
Queue Stats
119W - 71L
1,696 Elo+
Solo
Apollo
Apollo
Pisoglentiss
Apollo
Level 29
God Stats
8W - 7L
1,607 SR
Queue Stats
140W - 121L
1,565 Elo+
Solo
Artio
Artio
Varatha
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 3 / 6
9,339
519
2,213
6,657
3,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 1 / 4
11,767
654
9,701
13,569
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Reaper5252
Scylla
17
7 / 1 / 6
10,636
591
10,483
8,755
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
11 / 2 / 4
10,882
605
13,718
13,770
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
16
2 / 0 / 7
10,678
593
9,869
12,976
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 5 / 0
8,198
455
5,508
16,106
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Houssame
Nu Wa
15
0 / 4 / 2
9,184
510
7,052
6,494
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pandanemiya
Bellona
15
0 / 4 / 0
8,662
481
6,624
14,086
10,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
12
1 / 10 / 4
8,253
459
6,606
14,848
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Varatha
Artio
11
4 / 8 / 1
7,979
443
5,500
13,398
9,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
31
Kills
7
7
Deaths
31
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
5
0
0.4
W
Ares
3
3
6
2
L
Nu Wa
Houssame
Nu Wa
0
4
2
0.25
W
8
1
4
10
L
Bellona
Pandanemiya
Bellona
0
4
0
0
L
Apollo
1
10
4
0.3
W
Scylla
Reaper5252
Scylla
7
1
6
10
L
Artio
Varatha
Artio
4
8
1
0.56
W
Medusa
11
2
4
6.5
W
Fafnir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,984
Damage
31,290
55,727
Taken
64,932
31,027
Mitigated
32,546
17,524
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,508
1,735
0
5,384
16,106
5,893
0
5,247
10,617
0
50,438
W
Ares
2,213
132
0
1,256
6,657
3,013
424
2,362
4,295
14,456
0
L
Nu Wa
Houssame
Nu Wa
7,052
1,097
0
0
6,494
2,149
777
2,769
3,537
64,066
0
W
9,701
3,370
0
120
13,569
6,063
0
2,718
10,851
0
109,681
L
Bellona
Pandanemiya
Bellona
6,624
1,856
0
3,329
14,086
10,190
0
6,640
6,828
0
49,956
L
Apollo
6,606
3,106
0
1,866
14,848
4,628
0
3,118
11,670
0
44,679
W
Scylla
Reaper5252
Scylla
10,483
1,825
0
2,980
8,755
2,871
682
1,978
6,777
71,373
0
L
Artio
Varatha
Artio
5,500
1,494
404
1,824
13,398
9,686
0
3,633
9,715
14,906
0
W
Medusa
13,718
6,443
0
8,431
13,770
6,280
1,188
4,155
9,615
0
91,710
W
Fafnir
9,869
2,351
0
4,737
12,976
12,800
440
1,339
11,637
49,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,302
Gold Earned
42,276
528
Minions Killed
427
0
Camps Cleared
0
1,789,729
Distance Traveled
1,710,142
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,198
455
90
5
0
383,429
3
W
Ares
9,339
519
30
2
0
349,573
0
L
Nu Wa
9,184
510
133
7
0
288,497
4
W
Mercury
11,767
654
159
9
0
457,179
1
L
Bellona
8,662
481
104
6
0
364,189
5
L
Apollo
8,253
459
79
4
0
337,878
3
W
Scylla
10,636
591
119
7
0
339,051
3
L
Artio
7,979
443
21
1
0
336,149
4
W
Medusa
10,882
605
110
6
0
332,917
1
W
Fafnir
10,678
593
110
6
0
311,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role