Player Matchup

Cernunnos
Cernunnos
Byjorne
Cernunnos
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
219W - 266L
1,404 Elo+
Party 1
Zeus
Zeus
Chungling
Zeus
Level 142
God Stats
2W - 1L
1,743 SR
Queue Stats
160W - 148L
1,671 Elo+
Party 4
Tiamat
Tiamat
DarkVacuity
Tiamat
Level 24
God Stats
6W - 12L
1,474 SR
Queue Stats
114W - 131L
1,475 Elo+
Party 1
Horus
Horus
pddk
Horus
Level 114
God Stats
54W - 35L
1,713 SR
Queue Stats
191W - 205L
1,476 Elo+
Party 1
Anubis
Anubis
pickafreakinname
Anubis
Level 15
God Stats
6W - 1L
1,719 SR
Queue Stats
49W - 20L
1,762 Elo+
Party 4
Team Averages
Level 73
1,630 SR
1,558 Elo+

VS

Team Averages
Level 75
1,706 SR
1,582 Elo+
Cupid
Cupid
DkBoat25
Cupid
Level 41
God Stats
7W - 5L
1,795 SR
Queue Stats
16W - 11L
1,635 Elo+
Party 2
Chaac
Chaac
Fouchat312
Chaac
Level 129
God Stats
1W - 2L
1,687 SR
Queue Stats
250W - 234L
1,637 Elo+
Party 2
Ra
Ra
GaddockTeeg12
Ra
Level 25
God Stats
3W - 5L
1,561 SR
Queue Stats
91W - 91L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
ImpactCDO
Sylvanus
Level 141
God Stats
6W - 4L
1,919 SR
Queue Stats
221W - 218L
1,627 Elo+
Party 2
Bellona
Bellona
R3dL0tus
Bellona
Level 41
God Stats
2W - 7L
1,569 SR
Queue Stats
148W - 170L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Byjorne
Cernunnos
16
1 / 2 / 2
9,263
515
5,479
9,833
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
6 / 3 / 3
9,901
550
13,836
7,685
3,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
15
1 / 2 / 3
8,676
482
9,282
10,325
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
pddk
Horus
15
3 / 0 / 8
9,047
503
9,494
11,196
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 5
10,049
558
12,753
13,365
7,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DkBoat25
Cupid
14
1 / 3 / 1
8,235
458
5,050
9,792
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
3 / 3 / 1
9,226
513
7,710
17,119
8,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 0
7,696
428
1,342
10,823
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ImpactCDO
Sylvanus
13
1 / 4 / 2
7,566
420
8,679
13,196
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
R3dL0tus
Bellona
17
3 / 2 / 0
9,864
548
10,253
17,483
15,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
9
9
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Byjorne
Cernunnos
1
2
2
1
W
Zeus
6
3
3
2.5
W
Tiamat
1
2
3
1.25
L
Cupid
DkBoat25
Cupid
1
3
1
0.5
L
Chaac
3
3
1
1.17
L
1
5
0
0.2
L
Sylvanus
ImpactCDO
Sylvanus
1
4
2
0.5
L
Bellona
R3dL0tus
Bellona
3
2
0
1.5
W
Horus
pddk
Horus
3
0
8
7
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,844
Damage
33,034
52,404
Taken
68,413
37,356
Mitigated
37,342
25,138
Healing
24,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Byjorne
Cernunnos
5,479
1,951
0
5,505
9,833
3,598
2,733
998
8,835
0
68,332
W
Zeus
13,836
2,444
0
2,501
7,685
3,079
596
2,784
4,839
70,093
0
W
Tiamat
9,282
1,150
243
3,564
10,325
15,879
424
0
10,325
54,846
0
L
Cupid
DkBoat25
Cupid
5,050
2,328
36
3,043
9,792
3,082
0
1,966
7,826
0
42,412
L
Chaac
7,710
1,599
0
7,976
17,119
8,790
0
10,073
6,996
0
68,182
L
1,342
122
0
1,540
10,823
2,953
0
5,746
5,077
34,722
0
L
Sylvanus
ImpactCDO
Sylvanus
8,679
3,150
1,303
3,577
13,196
7,187
0
7,517
5,679
37,666
8,180
L
Bellona
R3dL0tus
Bellona
10,253
5,479
0
6,846
17,483
15,330
85
9,819
6,964
0
68,918
W
Horus
pddk
Horus
9,494
3,961
360
5,052
11,196
7,789
571
2,723
8,451
0
23,089
W
12,753
610
0
7,913
13,365
7,011
0
2,650
10,687
75,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
42,587
526
Minions Killed
524
0
Camps Cleared
0
1,506,726
Distance Traveled
1,565,669
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,263
515
132
7
0
266,810
2
W
Zeus
9,901
550
125
7
0
274,255
2
W
Tiamat
8,676
482
110
6
0
300,053
4
L
Cupid
8,235
458
91
5
0
299,376
0
L
Chaac
9,226
513
130
7
0
381,042
2
L
Ra
7,696
428
80
4
0
268,990
1
L
Sylvanus
7,566
420
66
4
0
301,925
8
L
Bellona
9,864
548
157
9
0
314,336
3
W
Horus
9,047
503
29
2
0
365,835
7
W
Anubis
10,049
558
130
7
0
299,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role