Player Matchup

Fenrir
Fenrir
ExeMika_
Fenrir
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 72L
1,345 Elo+
Party 3
Ullr
Ullr
HeyBishette
Ullr
Level 12
God Stats
32W - 13L
1,677 SR
Queue Stats
154W - 77L
1,639 Elo+
Solo
Cthulhu
Cthulhu
SKYLARBEL01
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,272 Elo+
Party 3
Amaterasu
Amaterasu
gruffi__
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,322 Elo+
Party 1
Merlin
Merlin
jorge101103
Merlin
Level 30
God Stats
6W - 4L
1,531 SR
Queue Stats
75W - 91L
1,304 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,376 Elo+

VS

Team Averages
Level 29
1,462 SR
1,355 Elo+
Sol
Sol
AtomicZombiez13
Sol
Level 28
God Stats
24W - 41L
1,370 SR
Queue Stats
93W - 147L
1,370 Elo+
Party 2
Vamana
Vamana
Nyan Jerdz
Vamana
Level 29
God Stats
46W - 44L
1,543 SR
Queue Stats
91W - 132L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
ShroomsterOg
Heimdallr
Level 28
God Stats
5W - 9L
1,396 SR
Queue Stats
165W - 227L
1,312 Elo+
Solo
Da Ji
Da Ji
ZaWarudo2084
Da Ji
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 219L
1,409 Elo+
Party 2
Cerberus
Cerberus
yoshimp17
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 226L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ExeMika_
Fenrir
20
4 / 15 / 4
13,872
447
16,121
33,711
15,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 4 / 3
20,582
664
42,980
30,832
12,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SKYLARBEL01
Cthulhu
19
3 / 10 / 15
13,530
436
17,645
40,913
34,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
gruffi__
Amaterasu
20
2 / 9 / 5
14,015
452
10,786
28,412
21,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
0 / 5 / 3
13,345
430
19,377
13,492
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
15,167
489
26,136
29,878
10,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Nyan Jerdz
Vamana
20
13 / 5 / 6
17,121
552
24,774
39,097
48,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
ShroomsterOg
Heimdallr
19
4 / 15 / 10
13,663
441
17,388
30,256
12,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
18 / 6 / 5
16,789
542
28,169
27,076
21,305
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
yoshimp17
Cerberus
20
4 / 6 / 13
15,578
503
14,459
31,901
34,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
87
32
Kills
42
43
Deaths
35
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Fenrir
ExeMika_
Fenrir
4
15
4
0.4
L
23
4
3
6.13
W
Vamana
Nyan Jerdz
Vamana
13
5
6
3.2
L
Cthulhu
SKYLARBEL01
Cthulhu
3
10
15
1.05
W
Heimdallr
ShroomsterOg
Heimdallr
4
15
10
0.6
W
18
6
5
3.42
L
Amaterasu
gruffi__
Amaterasu
2
9
5
0.5
L
Merlin
0
5
3
0.3
W
Cerberus
yoshimp17
Cerberus
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,909
Damage
110,926
147,360
Taken
158,208
90,466
Mitigated
127,108
36,855
Healing
51,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,136
9,592
0
16,346
29,878
10,238
6,183
10,891
18,060
97,598
0
L
Fenrir
ExeMika_
Fenrir
16,121
5,541
878
9,248
33,711
15,709
0
7,836
25,784
0
86,972
L
42,980
21,007
0
7,883
30,832
12,990
7,434
10,570
20,262
0
173,211
W
Vamana
Nyan Jerdz
Vamana
24,774
11,885
0
13,854
39,097
48,579
2,170
8,300
30,366
0
101,169
L
Cthulhu
SKYLARBEL01
Cthulhu
17,645
1,338
671
10,407
40,913
34,508
260
14,627
26,224
53,445
0
W
Heimdallr
ShroomsterOg
Heimdallr
17,388
6,978
0
4,735
30,256
12,200
1,720
4,830
25,073
0
78,608
W
28,169
8,601
0
5,073
27,076
21,305
702
4,502
22,187
0
112,979
L
Amaterasu
gruffi__
Amaterasu
10,786
5,651
0
6,090
28,412
21,481
0
2,880
25,452
13
85,028
L
Merlin
19,377
319
0
1,678
13,492
5,778
0
4,682
8,650
85,399
0
W
Cerberus
yoshimp17
Cerberus
14,459
714
837
10,327
31,901
34,786
1,170
5,866
25,487
80,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,344
Gold Earned
78,318
704
Minions Killed
699
0
Camps Cleared
0
2,709,600
Distance Traveled
2,735,397
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,167
489
141
5
0
544,137
0
L
Fenrir
13,872
447
141
5
0
510,559
4
L
Ullr
20,582
664
245
8
0
542,299
8
W
Vamana
17,121
552
162
5
0
532,947
0
L
Cthulhu
13,530
436
48
2
0
540,107
1
W
Heimdallr
13,663
441
95
3
0
447,674
0
W
Da Ji
16,789
542
149
5
0
624,316
0
L
Amaterasu
14,015
452
118
4
0
590,812
0
L
Merlin
13,345
430
152
5
0
525,823
2
W
Cerberus
15,578
503
152
5
0
586,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role