Player Matchup

Sobek
Sobek
Cerberes
Sobek
Level 41
God Stats
2W - 1L
1,475 SR
Queue Stats
49W - 44L
1,533 Elo+
Solo
Odin
Odin
GladiatorTomo
Odin
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 77L
1,491 Elo+
Party 1
Merlin
Merlin
Kositar
Merlin
Level 57
God Stats
9W - 4L
1,537 SR
Queue Stats
138W - 123L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
e0xaxtazy
Cernunnos
Level 88
God Stats
9W - 6L
1,455 SR
Queue Stats
82W - 73L
1,475 Elo+
Party 4
Bakasura
Bakasura
reacter
Bakasura
Level 87
God Stats
5W - 11L
1,220 SR
Queue Stats
80W - 73L
1,475 Elo+
Party 4
Team Averages
Level 61
1,438 SR
1,487 Elo+

VS

Team Averages
Level 41
1,413 SR
1,532 Elo+
Aphrodite
Aphrodite
Looovelllyy
Aphrodite
Level 39
God Stats
21W - 28L
1,200 SR
Queue Stats
95W - 120L
1,490 Elo+
Party 2
Chang'e
Chang'e
MrMelonade
Chang'e
Level 34
God Stats
4W - 5L
1,364 SR
Queue Stats
45W - 59L
1,365 Elo+
Solo
King Arthur
King Arthur
Plugg
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,632 Elo+
Party 3
Thanatos
Thanatos
WiseKitty
Thanatos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
arrogarr
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cerberes
Sobek
15
2 / 2 / 3
10,256
466
4,859
16,641
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 1 / 5
11,752
534
8,457
10,297
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Kositar
Merlin
18
8 / 3 / 7
11,814
537
21,359
9,557
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
e0xaxtazy
Cernunnos
15
2 / 1 / 7
9,775
444
10,696
11,059
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
reacter
Bakasura
20
6 / 1 / 5
12,508
569
12,829
18,181
10,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Looovelllyy
Aphrodite
14
1 / 4 / 1
9,126
415
4,216
13,261
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
MrMelonade
Chang'e
15
2 / 5 / 2
9,649
439
8,007
14,053
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Plugg
King Arthur
15
1 / 4 / 0
9,823
447
8,968
22,971
16,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WiseKitty
Thanatos
15
2 / 3 / 1
9,675
440
6,900
16,163
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
arrogarr
Neith
15
2 / 4 / 2
9,635
438
6,952
14,263
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
8
8
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cerberes
Sobek
2
2
3
1.75
W
2
1
5
4.5
W
Merlin
Kositar
Merlin
8
3
7
3.83
L
Aphrodite
Looovelllyy
Aphrodite
1
4
1
0.38
L
Chang'e
MrMelonade
Chang'e
2
5
2
0.6
L
King Arthur
Plugg
King Arthur
1
4
0
0.25
L
Thanatos
WiseKitty
Thanatos
2
3
1
0.83
L
Neith
arrogarr
Neith
2
4
2
0.75
W
Cernunnos
e0xaxtazy
Cernunnos
2
1
7
5.5
W
Bakasura
reacter
Bakasura
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
35,043
65,735
Taken
80,711
44,248
Mitigated
38,881
27,752
Healing
39,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cerberes
Sobek
4,859
768
0
5,765
16,641
16,462
724
3,250
13,282
23,541
0
W
8,457
3,304
0
1,389
10,297
7,893
304
643
9,304
0
60,346
W
Merlin
Kositar
Merlin
21,359
586
0
1,702
9,557
3,980
1,303
1,627
7,674
72,129
0
L
Aphrodite
Looovelllyy
Aphrodite
4,216
777
5,378
5,985
13,261
5,917
1,110
4,224
8,536
42,388
0
L
Chang'e
MrMelonade
Chang'e
8,007
252
548
3,772
14,053
3,892
0
6,917
6,263
40,720
0
L
King Arthur
Plugg
King Arthur
8,968
823
0
7,063
22,971
16,819
304
3,212
19,286
0
51,380
L
Thanatos
WiseKitty
Thanatos
6,900
1,388
0
12,403
16,163
8,504
0
5,821
9,926
0
69,159
L
Neith
arrogarr
Neith
6,952
4,403
0
4,069
14,263
3,749
1,951
4,953
8,885
0
51,608
W
Cernunnos
e0xaxtazy
Cernunnos
10,696
3,981
772
6,288
11,059
5,172
3,836
2,213
8,770
0
65,763
W
Bakasura
reacter
Bakasura
12,829
7,452
0
11,836
18,181
10,741
27
3,930
14,007
0
113,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
47,908
561
Minions Killed
461
0
Camps Cleared
0
2,096,549
Distance Traveled
1,949,099
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,256
466
34
2
0
434,395
3
W
Odin
11,752
534
132
6
0
339,261
0
W
Merlin
11,814
537
106
5
0
415,777
4
L
Aphrodite
9,126
415
77
4
0
380,057
1
L
Chang'e
9,649
439
86
4
0
428,898
2
L
King Arthur
9,823
447
96
4
0
327,701
3
L
Thanatos
9,675
440
111
5
0
406,489
0
L
Neith
9,635
438
91
4
0
405,954
0
W
Cernunnos
9,775
444
99
5
0
375,069
7
W
Bakasura
12,508
569
190
9
0
532,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role