Player Matchup

Merlin
Merlin
TheLuckyDemon
Merlin
Level 111
God Stats
8W - 7L
1,455 SR
Queue Stats
172W - 132L
1,629 Elo+
Party 1
Osiris
Osiris
ThePinguinGamer
Osiris
Level 87
God Stats
4W - 2L
1,594 SR
Queue Stats
62W - 30L
1,672 Elo+
Party 1
Fenrir
Fenrir
Thodebo
Fenrir
Level 127
God Stats
5W - 2L
1,586 SR
Queue Stats
134W - 98L
1,650 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,650 Elo+

VS

Team Averages
Level 88
1,385 SR
1,444 Elo+
Anubis
Anubis
TheSingingNature
Anubis
Level 107
God Stats
14W - 15L
1,344 SR
Queue Stats
380W - 299L
1,552 Elo+
Party 2
King Arthur
King Arthur
Toigan
King Arthur
Level 143
God Stats
5W - 7L
1,399 SR
Queue Stats
280W - 261L
1,467 Elo+
Party 2
Neith
Neith
snideren2
Neith
Level 15
God Stats
8W - 14L
1,411 SR
Queue Stats
8W - 17L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 8
16,206
737
22,981
16,183
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
9 / 5 / 6
15,075
685
15,723
20,531
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Thodebo
Fenrir
17
5 / 11 / 11
14,879
676
12,787
21,216
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
14,811
673
19,945
16,717
8,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Toigan
King Arthur
17
7 / 12 / 12
14,581
663
15,416
28,009
22,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
snideren2
Neith
17
8 / 6 / 12
15,106
687
11,904
17,142
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
22
Kills
23
23
Deaths
22
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
W
9
5
6
2.4
L
8
4
9
3.13
W
Fenrir
Thodebo
Fenrir
5
11
11
0.95
L
King Arthur
Toigan
King Arthur
7
12
12
1.08
L
Neith
snideren2
Neith
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
47,265
57,930
Taken
61,868
32,930
Mitigated
35,873
8,009
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,981
2,044
0
1,690
16,183
5,652
2,474
4,945
11,238
118,325
0
W
15,723
7,420
0
3,445
20,531
17,453
427
6,590
13,941
0
54,826
L
19,945
871
0
7,819
16,717
8,259
200
5,889
10,628
100,990
0
W
Fenrir
Thodebo
Fenrir
12,787
3,090
0
2,874
21,216
9,825
144
8,512
12,704
0
49,314
L
King Arthur
Toigan
King Arthur
15,416
1,772
228
1,826
28,009
22,424
58
10,837
16,707
0
47,585
L
Neith
snideren2
Neith
11,904
5,216
0
4,156
17,142
5,190
1,468
6,293
10,774
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
44,498
265
Minions Killed
243
0
Camps Cleared
0
1,155,537
Distance Traveled
989,329
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,206
737
156
7
0
359,887
2
W
Osiris
15,075
685
63
3
0
403,061
0
L
Anubis
14,811
673
135
6
0
353,294
9
W
Fenrir
14,879
676
46
2
0
392,589
0
L
King Arthur
14,581
663
46
2
0
336,219
0
L
Neith
15,106
687
62
3
0
299,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role