Player Matchup

Yemoja
Yemoja
Endakith
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 146L
1,327 Elo+
Solo
Merlin
Merlin
LordDissolution
Merlin
Level 13
God Stats
4W - 12L
1,338 SR
Queue Stats
8W - 17L
1,357 Elo+
Solo
Thor
Thor
SotovN
Thor
Level 13
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 4L
1,387 Elo+
Party 2
Rama
Rama
Ze1ik74
Rama
Level 10
God Stats
3W - 2L
1,509 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 2
Chernobog
Chernobog
lask0vyy
Chernobog
Level 16
God Stats
5W - 2L
1,488 SR
Queue Stats
9W - 5L
1,593 Elo+
Party 2
Team Averages
Level 12
1,514 SR
1,410 Elo+

VS

Team Averages
Level 23
1,270 SR
1,514 Elo+
Loki
Loki
AnomalixPaul
Loki
Level 16
God Stats
0W - 3L
1,308 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 3
Yemoja
Yemoja
BogiManijak
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HideInCloud
Neith
Level 32
God Stats
0W - 1L
1,125 SR
Queue Stats
1W - 1L
1,781 Elo+
Party 3
Anubis
Anubis
Tiptiris
Anubis
Level 6
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
veljko203
Achilles
Level 35
God Stats
0W - 3L
1,290 SR
Queue Stats
20W - 15L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Endakith
Yemoja
20
2 / 6 / 29
13,653
1,050
17,937
21,332
24,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 5 / 26
13,861
1,066
19,742
12,185
12,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
SotovN
Thor
20
8 / 10 / 20
13,473
1,036
17,125
19,862
8,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
Ze1ik74
Rama
20
10 / 7 / 14
13,574
1,044
20,496
17,537
7,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
lask0vyy
Chernobog
20
22 / 3 / 13
16,908
1,301
41,960
22,571
9,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 18
14,002
1,077
17,913
26,680
12,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
20
2 / 3 / 20
14,055
1,081
6,782
23,173
30,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 16 / 12
12,062
928
12,461
23,960
11,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Tiptiris
Anubis
19
2 / 13 / 17
12,644
973
15,246
25,923
14,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
veljko203
Achilles
20
20 / 3 / 8
17,553
1,350
32,367
26,311
37,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
106
46
Kills
31
31
Deaths
46
102
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
11
18
1.36
L
Yemoja
2
3
20
4
W
Yemoja
Endakith
Yemoja
2
6
29
2.75
L
1
16
12
0.44
W
4
5
26
3.4
W
Thor
SotovN
Thor
8
10
20
1.8
L
Anubis
Tiptiris
Anubis
2
13
17
0.81
W
Rama
Ze1ik74
Rama
10
7
14
2.43
W
Chernobog
lask0vyy
Chernobog
22
3
13
9.5
L
Achilles
veljko203
Achilles
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,260
Damage
84,769
93,487
Taken
126,047
62,665
Mitigated
106,915
14,027
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,913
4,233
0
0
26,680
12,713
0
9,389
17,291
0
37,872
L
Yemoja
6,782
1,945
6,798
3,902
23,173
30,578
0
6,552
16,621
21,936
0
W
Yemoja
Endakith
Yemoja
17,937
2,989
1,730
192
21,332
24,687
0
5,178
16,154
44,500
0
L
12,461
7,574
0
2,096
23,960
11,749
0
5,904
18,056
0
34,976
W
19,742
1,155
0
0
12,185
12,259
0
2,263
9,922
46,353
0
W
Thor
SotovN
Thor
17,125
4,841
1,092
894
19,862
8,858
0
4,468
15,394
0
31,125
L
Anubis
Tiptiris
Anubis
15,246
1,402
0
5,210
25,923
14,792
0
8,091
17,832
44,514
0
W
Rama
Ze1ik74
Rama
20,496
14,587
0
2,136
17,537
7,609
0
2,267
15,270
0
37,404
W
Chernobog
lask0vyy
Chernobog
41,960
32,071
0
7,983
22,571
9,252
0
7,852
14,719
0
61,787
L
Achilles
veljko203
Achilles
32,367
11,215
0
1,011
26,311
37,083
0
7,743
18,568
0
51,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,469
Gold Earned
70,316
219
Minions Killed
221
5
Camps Cleared
5
1,093,538
Distance Traveled
1,112,889
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,002
1,077
46
4
1
241,608
1
L
Yemoja
14,055
1,081
26
2
0
206,058
1
W
Yemoja
13,653
1,050
55
4
1
220,438
0
L
Neith
12,062
928
36
3
0
198,396
1
W
Merlin
13,861
1,066
50
4
1
229,254
0
W
Thor
13,473
1,036
31
2
2
214,723
2
L
Anubis
12,644
973
85
7
2
215,201
0
W
Rama
13,574
1,044
34
3
0
200,527
2
W
Chernobog
16,908
1,301
49
4
1
228,596
2
L
Achilles
17,553
1,350
28
2
2
251,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role