Player Matchup

Xing Tian
Xing Tian
Flink 3757
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ImALewiis
Awilix
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,669 Elo+
Party 1
Eset
Eset
Melonland
Eset
Level 25
God Stats
12W - 4L
1,601 SR
Queue Stats
80W - 69L
1,450 Elo+
Solo
Chaac
Chaac
RedWeeb247
Chaac
Level 18
God Stats
6W - 1L
1,766 SR
Queue Stats
85W - 101L
1,359 Elo+
Solo
Rama
Rama
Sisimomo
Rama
Level 27
God Stats
12W - 12L
1,269 SR
Queue Stats
30W - 19L
1,350 Elo+
Solo
Team Averages
Level 32
1,527 SR
1,466 Elo+

VS

Team Averages
Level 11
1,428 SR
1,276 Elo+
Yemoja
Yemoja
ChiliBean86
Yemoja
Level 5
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 5L
995 Elo+
Solo
Thor
Thor
Heloixx
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,273 Elo+
Solo
Sol
Sol
pabloozess04
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,303 Elo+
Party 2
Heimdallr
Heimdallr
polze
Heimdallr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 28L
1,500 Elo+
Solo
Arachne
Arachne
saabjaime22
Arachne
Level 27
God Stats
1W - 3L
1,321 SR
Queue Stats
30W - 41L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flink 3757
Xing Tian
10
1 / 1 / 5
5,625
469
2,963
6,720
2,720
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
ImALewiis
Awilix
11
4 / 2 / 3
6,762
564
3,596
6,042
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
6 / 2 / 2
7,614
635
9,168
6,485
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
2 / 1 / 1
6,470
539
5,955
5,642
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
4 / 2 / 1
6,452
538
4,454
6,910
2,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 3
5,080
423
1,149
7,234
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Heloixx
Thor
9
3 / 3 / 1
5,924
494
3,320
8,490
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 1
5,044
420
1,270
7,592
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
polze
Heimdallr
11
5 / 3 / 1
6,699
558
8,710
11,030
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
saabjaime22
Arachne
6
0 / 2 / 3
4,788
399
1,911
4,976
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
8
8
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
3
0.5
W
Xing Tian
Flink 3757
Xing Tian
1
1
5
3.5
L
Thor
Heloixx
Thor
3
3
1
1.17
W
Awilix
ImALewiis
Awilix
4
2
3
2.75
W
Eset
6
2
2
3.5
W
Chaac
2
1
1
2.5
W
Rama
4
2
1
2.25
L
0
6
1
0.08
L
Heimdallr
polze
Heimdallr
5
3
1
1.83
L
Arachne
saabjaime22
Arachne
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
16,360
31,799
Taken
39,322
13,172
Mitigated
14,783
10,661
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,149
542
186
386
7,234
4,228
0
589
6,645
19,539
0
W
Xing Tian
Flink 3757
Xing Tian
2,963
106
0
1,414
6,720
2,720
243
415
6,305
15,704
0
L
Thor
Heloixx
Thor
3,320
782
0
610
8,490
2,461
369
1,340
6,878
0
18,955
W
Awilix
ImALewiis
Awilix
3,596
1,163
0
1,662
6,042
1,660
1,060
121
5,921
0
30,184
W
Eset
9,168
429
0
2,044
6,485
2,259
1,430
1,270
5,215
38,324
0
W
Chaac
5,955
687
0
2,803
5,642
4,294
78
56
5,586
0
28,577
W
Rama
4,454
3,983
0
2,738
6,910
2,239
1,651
557
6,353
0
29,580
L
1,270
58
0
570
7,592
2,427
75
5,201
1,905
19,739
819
L
Heimdallr
polze
Heimdallr
8,710
5,112
0
4,291
11,030
4,034
73
2,975
7,992
0
33,810
L
Arachne
saabjaime22
Arachne
1,911
1,137
0
1,282
4,976
1,633
113
1,454
3,371
0
11,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
27,535
283
Minions Killed
181
0
Camps Cleared
0
1,202,162
Distance Traveled
915,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,080
423
33
3
0
165,492
0
W
Xing Tian
5,625
469
15
1
0
252,231
0
L
Thor
5,924
494
35
3
0
225,684
0
W
Awilix
6,762
564
58
5
0
261,780
1
W
Eset
7,614
635
78
7
0
213,823
0
W
Chaac
6,470
539
63
5
0
228,610
0
W
Rama
6,452
538
69
6
0
245,718
0
L
Sol
5,044
420
41
3
0
201,192
0
L
Heimdallr
6,699
558
48
4
0
180,264
0
L
Arachne
4,788
399
24
2
0
143,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role