Player Matchup

Cerberus
Cerberus
BaaByBel59
Cerberus
Level 17
God Stats
4W - 4L
1,488 SR
Queue Stats
18W - 35L
1,176 Elo+
Party 1
Anubis
Anubis
Boldakk
Anubis
Level 20
God Stats
3W - 7L
1,404 SR
Queue Stats
29W - 51L
1,176 Elo+
Party 1
Guan Yu
Guan Yu
Prophet111
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
crutonlicker586
Fenrir
Level 27
God Stats
27W - 47L
1,328 SR
Queue Stats
156W - 185L
1,391 Elo+
Solo
Neith
Neith
soydeoro04
Neith
Level 20
God Stats
12W - 21L
1,671 SR
Queue Stats
402W - 444L
1,352 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,319 Elo+

VS

Team Averages
Level 13
1,500 SR
1,319 Elo+
Erlang Shen
Erlang Shen
DSYI9
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
El_AlmightyPR_
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Raphael-Crz
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 88L
1,196 Elo+
Party 2
Cabrakan
Cabrakan
Royal Julz
Cabrakan
Level 29
God Stats
4W - 3L
1,499 SR
Queue Stats
50W - 54L
1,359 Elo+
Solo
Hun Batz
Hun Batz
bigorrilho-Itz
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 102L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaaByBel59
Cerberus
7
5 / 1 / 6
5,252
657
3,825
4,993
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Boldakk
Anubis
8
4 / 0 / 7
5,278
660
3,155
2,387
1,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Prophet111
Guan Yu
6
3 / 2 / 3
4,696
587
1,525
3,905
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 3
4,880
610
1,329
4,522
1,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
6 / 2 / 1
5,418
677
2,773
3,692
1,135
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DSYI9
Erlang Shen
4
0 / 6 / 1
3,638
455
746
4,530
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
3 / 6 / 0
4,291
536
2,165
3,744
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 1
3,805
476
1,190
3,590
843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
Royal Julz
Cabrakan
5
1 / 4 / 0
4,173
522
930
5,166
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
3
0 / 2 / 0
3,468
434
1,086
3,961
682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
4
5
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaaByBel59
Cerberus
5
1
6
8
W
Anubis
Boldakk
Anubis
4
0
7
7.5
L
Erlang Shen
DSYI9
Erlang Shen
0
6
1
0.08
L
3
6
0
0.5
W
Guan Yu
Prophet111
Guan Yu
3
2
3
2.25
L
0
4
1
0.13
L
Cabrakan
Royal Julz
Cabrakan
1
4
0
0.25
L
Hun Batz
0
2
0
0
W
2
0
3
3.5
W
Neith
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,607
Damage
6,117
19,499
Taken
20,991
7,848
Mitigated
5,620
3,936
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaaByBel59
Cerberus
3,825
559
0
984
4,993
2,021
32
655
4,314
11,275
0
W
Anubis
Boldakk
Anubis
3,155
265
0
1,046
2,387
1,009
252
687
1,612
21,710
0
L
Erlang Shen
DSYI9
Erlang Shen
746
597
0
75
4,530
1,550
0
0
4,455
0
9,105
L
2,165
1,083
0
116
3,744
591
0
1,153
2,566
7,186
0
W
Guan Yu
Prophet111
Guan Yu
1,525
306
38
450
3,905
2,469
0
160
3,745
0
8,359
L
1,190
879
0
69
3,590
843
96
2,300
1,265
0
10,381
L
Cabrakan
Royal Julz
Cabrakan
930
300
0
857
5,166
1,954
24
3,246
1,872
7,573
0
L
Hun Batz
1,086
680
0
557
3,961
682
0
281
3,655
0
8,919
W
1,329
413
0
702
4,522
1,214
0
0
4,522
0
18,454
W
Neith
2,773
1,257
0
716
3,692
1,135
960
1,371
2,211
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
19,375
151
Minions Killed
82
0
Camps Cleared
0
805,636
Distance Traveled
677,129
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,252
657
31
4
0
178,991
1
W
Anubis
5,278
660
45
6
0
157,402
1
L
Erlang Shen
3,638
455
20
3
0
110,603
0
L
Zeus
4,291
536
18
2
0
106,785
2
W
Guan Yu
4,696
587
9
1
0
202,314
0
L
Neith
3,805
476
16
2
0
126,475
1
L
Cabrakan
4,173
522
13
2
0
157,875
2
L
Hun Batz
3,468
434
15
2
0
175,391
0
W
Fenrir
4,880
610
44
6
0
163,544
1
W
Neith
5,418
677
22
3
0
103,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role