Player Matchup

Fafnir
Fafnir
DaJiOrTroll
Fafnir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 26L
2,012 Elo+
Party 2
Tyr
Tyr
SmashThatF6
Tyr
Level 29
God Stats
9W - 9L
1,482 SR
Queue Stats
66W - 57L
1,535 Elo+
Party 1
Janus
Janus
SoloÖrFeed
Janus
Level 25
God Stats
6W - 3L
1,705 SR
Queue Stats
90W - 64L
1,636 Elo+
Party 2
Chronos
Chronos
ThøthTheBest
Chronos
Level 21
God Stats
41W - 29L
1,429 SR
Queue Stats
225W - 200L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
sweepe
Heimdallr
Level 27
God Stats
2W - 2L
1,400 SR
Queue Stats
45W - 26L
1,636 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,648 Elo+

VS

Team Averages
Level 20
1,602 SR
1,577 Elo+
Ymir
Ymir
Ailfiss
Ymir
Level 24
God Stats
17W - 21L
1,702 SR
Queue Stats
85W - 97L
1,628 Elo+
Solo
Zeus
Zeus
BaliwAko
Zeus
Level 13
God Stats
1W - 1L
1,760 SR
Queue Stats
32W - 18L
1,727 Elo+
Solo
Chernobog
Chernobog
Merozeb
Chernobog
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 34L
1,558 Elo+
Solo
Janus
Janus
Xemnasus
Janus
Level 24
God Stats
0W - 1L
1,547 SR
Queue Stats
13W - 11L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
pwincessMiwi
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 3 / 9
6,158
513
4,312
9,279
6,625
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 2
7,395
616
6,985
10,997
6,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 8
7,114
593
4,824
3,919
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
12
6 / 2 / 7
7,056
588
8,390
7,555
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
sweepe
Heimdallr
12
4 / 0 / 3
7,543
629
4,839
5,851
1,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ailfiss
Ymir
7
0 / 5 / 2
5,091
424
2,473
9,772
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
12
3 / 4 / 2
7,148
596
5,137
8,510
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Merozeb
Chernobog
11
0 / 2 / 4
6,307
526
4,034
6,178
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Xemnasus
Janus
10
2 / 6 / 1
6,122
510
3,568
7,715
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
pwincessMiwi
Sun Wukong
13
2 / 0 / 2
7,451
621
8,964
9,656
6,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ailfiss
Ymir
0
5
2
0.2
L
Zeus
3
4
2
1
W
Fafnir
2
3
9
2.17
L
Chernobog
Merozeb
Chernobog
0
2
4
1
W
2
2
2
1.5
W
3
0
8
7
W
Chronos
6
2
7
4.75
L
Janus
Xemnasus
Janus
2
6
1
0.42
L
Sun Wukong
pwincessMiwi
Sun Wukong
2
0
2
3
W
Heimdallr
sweepe
Heimdallr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
24,176
37,601
Taken
41,831
18,913
Mitigated
17,420
14,917
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ailfiss
Ymir
2,473
99
0
2,510
9,772
4,593
0
5,066
4,706
8,099
0
L
Zeus
5,137
1,166
0
928
8,510
2,628
291
4,092
4,418
46,126
0
W
Fafnir
4,312
900
335
3,150
9,279
6,625
0
3,544
5,691
17,829
0
L
Chernobog
Merozeb
Chernobog
4,034
2,164
0
2,283
6,178
1,634
308
2,217
3,961
0
39,988
W
6,985
1,046
0
4,130
10,997
6,518
0
1,280
9,713
0
47,046
W
4,824
431
0
1,083
3,919
1,281
216
2,711
1,076
34,023
0
W
Chronos
8,390
3,620
0
2,198
7,555
2,530
1,348
2,079
5,388
40,427
0
L
Janus
Xemnasus
Janus
3,568
137
0
858
7,715
2,425
413
5,356
2,359
21,394
0
L
Sun Wukong
pwincessMiwi
Sun Wukong
8,964
2,643
0
3,498
9,656
6,140
190
795
8,861
0
52,177
W
Heimdallr
sweepe
Heimdallr
4,839
2,207
0
4,021
5,851
1,959
740
1,256
4,555
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
32,119
362
Minions Killed
357
0
Camps Cleared
0
1,180,642
Distance Traveled
1,197,986
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,091
424
6
1
0
248,270
5
L
Zeus
7,148
596
90
8
0
211,521
3
W
Fafnir
6,158
513
16
1
0
220,778
2
L
Chernobog
6,307
526
92
8
0
247,004
0
W
Tyr
7,395
616
113
9
0
247,901
4
W
Janus
7,114
593
64
5
0
268,418
6
W
Chronos
7,056
588
69
6
0
232,361
1
L
Janus
6,122
510
60
5
0
231,424
3
L
Sun Wukong
7,451
621
109
9
0
259,767
1
W
Heimdallr
7,543
629
100
8
0
211,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role