Player Matchup

Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DeltaWhisky54
Poseidon
Level 62
God Stats
14W - 18L
1,508 SR
Queue Stats
137W - 157L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
santhony280
Cthulhu
Level 98
God Stats
18W - 11L
1,599 SR
Queue Stats
241W - 239L
1,495 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,503 Elo+

VS

Team Averages
Level 71
1,420 SR
1,495 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Koskettelija1
Discordia
Level 99
God Stats
4W - 12L
1,114 SR
Queue Stats
11W - 28L
1,310 Elo+
Solo
Cerberus
Cerberus
crazychillboy
Cerberus
Level 29
God Stats
0W - 1L
1,645 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
7,911
659
5,426
4,575
1,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
DeltaWhisky54
Poseidon
11
1 / 2 / 3
7,878
657
4,518
3,400
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
santhony280
Cthulhu
12
3 / 1 / 2
8,945
745
7,677
7,871
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 1
7,785
649
4,475
8,869
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Koskettelija1
Discordia
10
0 / 2 / 3
7,273
606
4,198
5,404
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
crazychillboy
Cerberus
11
2 / 2 / 2
7,661
638
3,790
8,809
4,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
L
Heimdallr
 
Heimdallr
2
2
1
1.25
W
Poseidon
DeltaWhisky54
Poseidon
1
2
3
1.25
L
Discordia
Koskettelija1
Discordia
0
2
3
0.75
L
Cerberus
crazychillboy
Cerberus
2
2
2
1.5
W
Cthulhu
santhony280
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
12,463
15,846
Taken
23,082
8,537
Mitigated
9,456
4,541
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,426
1,019
344
1,248
4,575
1,503
612
2,500
2,075
0
22,721
L
Heimdallr
 
Heimdallr
4,475
786
589
2,381
8,869
2,804
0
3,828
4,807
0
33,780
W
Poseidon
DeltaWhisky54
Poseidon
4,518
0
0
58
3,400
1,066
259
2,136
1,262
29,425
0
L
Discordia
Koskettelija1
Discordia
4,198
149
0
750
5,404
1,679
0
3,859
1,387
24,962
0
L
Cerberus
crazychillboy
Cerberus
3,790
290
708
2,660
8,809
4,973
0
3,929
4,648
20,548
0
W
Cthulhu
santhony280
Cthulhu
7,677
134
207
2,684
7,871
5,968
0
3,376
4,495
23,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
22,719
140
Minions Killed
162
0
Camps Cleared
0
781,308
Distance Traveled
675,065
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,911
659
35
3
0
213,716
3
L
Heimdallr
7,785
649
61
5
0
223,320
2
W
Poseidon
7,878
657
58
5
0
291,723
2
L
Discordia
7,273
606
49
4
0
211,813
4
L
Cerberus
7,661
638
52
4
0
239,932
3
W
Cthulhu
8,945
745
47
4
0
275,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role