Player Matchup

Fafnir
Fafnir
DemonicGandalf
Fafnir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,369 Elo+
Party 2
Tiamat
Tiamat
DemonicTriforce
Tiamat
Level 68
God Stats
3W - 3L
1,596 SR
Queue Stats
38W - 49L
1,379 Elo+
Party 2
Izanami
Izanami
Kokokska_
Izanami
Level 29
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Team Averages
Level 49
1,512 SR
1,481 Elo+

VS

Team Averages
Level 27
1,681 SR
1,757 Elo+
Horus
Horus
Curiatii
Horus
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
312W - 39L
1,716 Elo+
Party 1
Tiamat
Tiamat
HopiLastig
Tiamat
Level 62
God Stats
5W - 0L
1,817 SR
Queue Stats
51W - 5L
2,056 Elo+
Party 1
Nemesis
Nemesis
TTV Erenldot
Nemesis
Level 10
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
10,283
686
4,204
22,570
22,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 8 / 6
10,338
689
10,397
12,461
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kokokska_
Izanami
15
5 / 8 / 4
11,583
772
7,870
17,052
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Curiatii
Horus
15
11 / 4 / 9
12,216
814
13,090
14,528
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
HopiLastig
Tiamat
16
6 / 3 / 14
12,161
811
21,947
14,753
14,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TTV Erenldot
Nemesis
14
7 / 4 / 9
10,944
730
10,603
11,133
6,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
24
24
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
Curiatii
Horus
11
4
9
3.88
L
3
8
7
0.81
L
3
8
6
0.75
W
Tiamat
HopiLastig
Tiamat
6
3
14
4.33
L
Izanami
Kokokska_
Izanami
5
8
4
0.88
W
Nemesis
TTV Erenldot
Nemesis
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
45,640
52,083
Taken
40,414
36,550
Mitigated
37,780
6,807
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Curiatii
Horus
13,090
5,749
597
2,232
14,528
16,746
532
4,247
10,281
0
33,398
L
4,204
1,136
0
1,409
22,570
22,342
0
6,875
15,420
13,464
0
L
10,397
1,788
0
2,228
12,461
7,544
0
7,339
4,977
27,972
0
W
Tiamat
HopiLastig
Tiamat
21,947
2,706
122
7,121
14,753
14,460
280
6,362
8,391
74,980
0
L
Izanami
Kokokska_
Izanami
7,870
4,844
0
3,170
17,052
6,664
0
7,777
9,080
0
52,356
W
Nemesis
TTV Erenldot
Nemesis
10,603
6,429
0
1,639
11,133
6,574
1,592
4,074
7,059
0
41,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
35,321
186
Minions Killed
188
0
Camps Cleared
0
685,438
Distance Traveled
891,406
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,216
814
31
2
0
285,286
0
L
Fafnir
10,283
686
30
2
0
214,388
6
L
Tiamat
10,338
689
60
4
0
236,267
11
W
Tiamat
12,161
811
114
8
0
288,693
5
L
Izanami
11,583
772
96
6
0
234,783
3
W
Nemesis
10,944
730
43
3
0
317,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role