Player Matchup

Cthulhu
Cthulhu
Cheddar4321
Cthulhu
Level 17
God Stats
3W - 5L
1,462 SR
Queue Stats
22W - 30L
1,339 Elo+
Party 1
Loki
Loki
Inferion6677
Loki
Level 29
God Stats
58W - 61L
1,563 SR
Queue Stats
521W - 554L
1,470 Elo+
Party 1
Achilles
Achilles
MonKeeeeee
Achilles
Level 29
God Stats
9W - 9L
1,353 SR
Queue Stats
81W - 96L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Nebula43
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,446 Elo+
Party 1
Scylla
Scylla
Rattlesnake2090
Scylla
Level 29
God Stats
8W - 10L
1,854 SR
Queue Stats
59W - 78L
1,482 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,427 Elo+

VS

Team Averages
Level 22
1,508 SR
1,480 Elo+
Izanami
Izanami
Ashleighcst7282
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Hel
Hel
Rogue Hades5758
Hel
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 65L
1,391 Elo+
Solo
Vamana
Vamana
hottness42069
Vamana
Level 26
God Stats
26W - 6L
1,851 SR
Queue Stats
35W - 23L
1,657 Elo+
Solo
Thanatos
Thanatos
irisaile
Thanatos
Level 24
God Stats
7W - 9L
1,160 SR
Queue Stats
77W - 87L
1,369 Elo+
Solo
Neith
Neith
xHOLLYWOODx01
Neith
Level 29
God Stats
75W - 70L
1,530 SR
Queue Stats
740W - 778L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheddar4321
Cthulhu
11
0 / 3 / 1
7,047
415
6,588
8,906
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 3
7,756
456
7,340
10,984
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MonKeeeeee
Achilles
13
3 / 5 / 0
7,675
451
11,661
15,088
13,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Nebula43
Danzaburou
11
1 / 3 / 2
7,512
442
6,813
11,434
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 0
9,292
547
3,993
9,122
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,559
562
8,674
9,325
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 2
7,438
438
1,777
6,057
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 0
10,309
606
14,004
18,714
18,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
irisaile
Thanatos
13
1 / 5 / 2
7,845
461
3,798
13,799
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 1 / 1
8,611
507
10,020
10,976
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
17
17
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Cthulhu
Cheddar4321
Cthulhu
0
3
1
0.17
L
1
2
3
1.25
L
Achilles
MonKeeeeee
Achilles
3
5
0
0.6
L
Danzaburou
Nebula43
Danzaburou
1
3
2
0.67
L
4
4
0
1
W
0
0
2
1
W
7
2
0
3.5
W
Thanatos
irisaile
Thanatos
1
5
2
0.4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,395
Damage
38,273
55,534
Taken
58,871
27,802
Mitigated
33,844
16,761
Healing
24,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,674
4,150
267
2,543
9,325
3,745
2,012
1,783
7,327
0
58,033
L
Cthulhu
Cheddar4321
Cthulhu
6,588
273
59
708
8,906
4,532
0
877
8,029
31,926
0
L
7,340
1,864
0
4,139
10,984
3,692
0
101
10,883
0
47,971
L
Achilles
MonKeeeeee
Achilles
11,661
4,686
0
5,127
15,088
13,870
0
0
15,088
0
44,636
L
Danzaburou
Nebula43
Danzaburou
6,813
2,409
0
4,278
11,434
3,539
0
799
10,635
0
37,488
L
3,993
46
0
2,450
9,122
2,169
117
0
9,122
47,337
0
W
1,777
613
2,233
2,721
6,057
3,607
123
2,542
3,515
14,469
0
W
14,004
5,955
0
8,255
18,714
18,470
583
373
17,716
0
78,543
W
Thanatos
irisaile
Thanatos
3,798
630
0
6,777
13,799
4,627
322
1,527
12,214
0
48,066
W
10,020
3,882
0
1,744
10,976
3,395
895
4,122
6,818
0
59,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
43,762
396
Minions Killed
492
0
Camps Cleared
0
1,496,206
Distance Traveled
1,441,930
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,559
562
121
7
0
271,968
1
L
Cthulhu
7,047
415
56
3
0
298,818
2
L
Loki
7,756
456
83
5
0
354,155
1
L
Achilles
7,675
451
78
5
0
298,183
1
L
Danzaburou
7,512
442
71
4
0
264,457
3
L
Scylla
9,292
547
108
6
0
280,593
4
W
Hel
7,438
438
22
1
0
288,475
0
W
Vamana
10,309
606
156
9
0
304,118
5
W
Thanatos
7,845
461
74
4
0
300,289
0
W
Neith
8,611
507
119
7
0
277,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role