Player Matchup

Zhong Kui
Zhong Kui
Girty1994
Zhong Kui
Level 29
God Stats
7W - 8L
1,362 SR
Queue Stats
127W - 149L
1,369 Elo+
Solo
Tiamat
Tiamat
Rofl-gamers
Tiamat
Level 26
God Stats
2W - 4L
1,376 SR
Queue Stats
22W - 36L
1,283 Elo+
Party 1
Arachne
Arachne
SHADOW_man318
Arachne
Level 103
God Stats
4W - 1L
1,653 SR
Queue Stats
123W - 158L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
lOpEx_vIp
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,329 Elo+
Solo
Cthulhu
Cthulhu
quixoteswindmill
Cthulhu
Level 12
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 15L
1,250 Elo+
Party 1
Team Averages
Level 39
1,433 SR
1,319 Elo+

VS

Team Averages
Level 19
1,677 SR
1,293 Elo+
Hel
Hel
Argilon314
Hel
Level 29
God Stats
2W - 3L
1,707 SR
Queue Stats
11W - 18L
1,216 Elo+
Solo
Erlang Shen
Erlang Shen
Vato_40
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nox
Nox
chuka4amga
Nox
Level 27
God Stats
3W - 2L
1,800 SR
Queue Stats
13W - 10L
1,330 Elo+
Solo
Thanatos
Thanatos
deanjamesOnline
Thanatos
Level 18
God Stats
3W - 4L
1,878 SR
Queue Stats
33W - 39L
1,304 Elo+
Solo
Hun Batz
Hun Batz
simik807
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Girty1994
Zhong Kui
20
12 / 2 / 5
13,922
580
21,741
14,324
10,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
1 / 1 / 6
12,447
519
8,746
12,839
9,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
20
19 / 5 / 5
14,203
592
15,448
20,707
11,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
lOpEx_vIp
Heimdallr
18
6 / 6 / 6
12,541
523
15,445
17,606
7,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 2 / 8
9,693
404
5,901
12,572
9,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,032
418
8,156
15,410
6,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Vato_40
Erlang Shen
15
2 / 10 / 1
9,425
393
4,415
20,348
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 2 / 4
11,607
484
14,493
13,977
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
3 / 11 / 6
10,415
434
8,875
21,534
10,539
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hun Batz
simik807
Hun Batz
12
0 / 10 / 3
7,742
323
1,252
13,093
3,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
38
Kills
14
16
Deaths
40
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Zhong Kui
Girty1994
Zhong Kui
12
2
5
7.25
W
Tiamat
1
1
6
4
W
Arachne
19
5
5
4.3
L
Erlang Shen
Vato_40
Erlang Shen
2
10
1
0.25
L
6
2
4
4
L
Thanatos
3
11
6
0.55
W
Heimdallr
lOpEx_vIp
Heimdallr
6
6
6
1.5
W
0
2
8
2
L
Hun Batz
simik807
Hun Batz
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,281
Damage
37,191
78,048
Taken
84,362
47,346
Mitigated
44,112
26,940
Healing
20,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,156
803
3,180
5,246
15,410
6,682
326
4,440
10,774
53,732
0
W
Zhong Kui
Girty1994
Zhong Kui
21,741
4,781
0
6,638
14,324
10,366
2,440
2,859
11,465
98,653
0
W
Tiamat
8,746
2,500
0
6,764
12,839
9,227
3,539
2,728
10,111
71,849
0
W
Arachne
15,448
12,430
0
8,120
20,707
11,216
1,175
3,119
17,588
0
77,915
L
Erlang Shen
Vato_40
Erlang Shen
4,415
1,570
0
1,521
20,348
10,033
0
9,491
10,612
0
39,489
L
14,493
2,522
0
602
13,977
12,949
0
6,211
7,740
43,950
0
L
Thanatos
8,875
1,827
0
9,921
21,534
10,539
464
10,399
11,135
0
37,461
W
Heimdallr
lOpEx_vIp
Heimdallr
15,445
8,489
0
5,076
17,606
7,110
6,556
7,085
10,521
0
70,477
W
5,901
1,012
0
342
12,572
9,427
1,029
6,858
5,714
28,091
0
L
Hun Batz
simik807
Hun Batz
1,252
308
0
0
13,093
3,909
278
5,380
7,713
0
13,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
49,221
565
Minions Killed
345
0
Camps Cleared
0
2,138,121
Distance Traveled
2,126,783
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,032
418
107
4
0
355,331
0
W
Zhong Kui
13,922
580
136
6
0
388,827
0
W
Tiamat
12,447
519
146
6
0
397,746
1
W
Arachne
14,203
592
109
5
0
519,876
0
L
Erlang Shen
9,425
393
74
3
0
484,740
1
L
Nox
11,607
484
76
3
0
563,769
3
L
Thanatos
10,415
434
62
3
0
384,128
2
W
Heimdallr
12,541
523
129
5
0
412,423
5
W
Cthulhu
9,693
404
45
2
0
419,249
0
L
Hun Batz
7,742
323
26
1
0
338,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role