Player Matchup

Cupid
Cupid
CheechCat
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,682 Elo+
Party 2
Ganesha
Ganesha
JenBima
Ganesha
Level 4
God Stats
10W - 4L
1,724 SR
Queue Stats
13W - 9L
1,622 Elo+
Party 2
Chang'e
Chang'e
Kuzenboss
Chang'e
Level 154
God Stats
8W - 6L
1,877 SR
Queue Stats
358W - 232L
1,709 Elo+
Party 2
Mercury
Mercury
TheVoidDarkstar
Mercury
Level 135
God Stats
10W - 3L
1,961 SR
Queue Stats
149W - 95L
1,701 Elo+
Party 2
Bellona
Bellona
bananpoapinne
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,712 SR
1,643 Elo+

VS

Team Averages
Level 115
1,568 SR
1,520 Elo+
Amaterasu
Amaterasu
BeeffyDaffOdil
Amaterasu
Level 158
God Stats
7W - 3L
1,695 SR
Queue Stats
216W - 176L
1,622 Elo+
Party 1
Xbalanque
Xbalanque
Clon 7u7
Xbalanque
Level 49
God Stats
20W - 26L
1,469 SR
Queue Stats
63W - 92L
1,403 Elo+
Solo
Hun Batz
Hun Batz
Watrboi
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 101L
1,576 Elo+
Solo
Ah Puch
Ah Puch
mbafinest
Ah Puch
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 191L
1,423 Elo+
Solo
Ymir
Ymir
sergenchiken
Ymir
Level 123
God Stats
14W - 9L
1,678 SR
Queue Stats
162W - 129L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CheechCat
Cupid
12
1 / 0 / 2
6,674
477
4,419
7,987
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
JenBima
Ganesha
11
0 / 2 / 3
6,816
487
1,768
9,065
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Kuzenboss
Chang'e
14
3 / 1 / 1
8,085
578
5,687
7,778
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 4
8,179
584
5,145
7,531
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
8 / 0 / 1
9,752
697
12,106
12,025
11,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeeffyDaffOdil
Amaterasu
12
0 / 6 / 0
6,614
472
4,051
12,358
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Clon 7u7
Xbalanque
11
0 / 3 / 2
6,070
434
6,124
7,355
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Watrboi
Hun Batz
13
2 / 3 / 0
7,348
525
4,901
10,410
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
mbafinest
Ah Puch
12
0 / 4 / 3
7,122
509
5,567
8,807
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
7,244
517
3,331
6,674
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
4
4
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BeeffyDaffOdil
Amaterasu
0
6
0
0
W
Cupid
CheechCat
Cupid
1
0
2
2
L
Xbalanque
Clon 7u7
Xbalanque
0
3
2
0.33
W
Ganesha
JenBima
Ganesha
0
2
3
0.75
W
Chang'e
Kuzenboss
Chang'e
3
1
1
3.5
W
4
1
4
6
L
Hun Batz
Watrboi
Hun Batz
2
3
0
0.67
W
Bellona
8
0
1
8.5
L
Ah Puch
mbafinest
Ah Puch
0
4
3
0.38
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
23,974
44,386
Taken
45,604
23,771
Mitigated
21,553
22,946
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BeeffyDaffOdil
Amaterasu
4,051
1,937
0
3,525
12,358
7,979
408
0
12,358
0
38,174
W
Cupid
CheechCat
Cupid
4,419
2,051
1,766
5,935
7,987
2,275
0
1,881
6,106
0
36,570
L
Xbalanque
Clon 7u7
Xbalanque
6,124
2,719
196
2,677
7,355
2,356
873
727
6,628
0
34,979
W
Ganesha
JenBima
Ganesha
1,768
134
0
1,560
9,065
4,968
0
2,804
6,261
19,725
0
W
Chang'e
Kuzenboss
Chang'e
5,687
584
603
4,157
7,778
2,700
0
2,382
5,396
54,105
0
W
5,145
1,883
0
140
7,531
2,602
0
1,510
6,021
0
45,653
L
Hun Batz
Watrboi
Hun Batz
4,901
790
0
3,528
10,410
3,802
0
2,624
7,630
0
47,175
W
Bellona
12,106
7,018
0
8,785
12,025
11,226
160
321
11,704
0
59,775
L
Ah Puch
mbafinest
Ah Puch
5,567
121
0
3,348
8,807
2,961
0
2,895
5,768
49,151
0
L
3,331
348
0
1,917
6,674
4,455
0
909
5,765
32,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
34,398
452
Minions Killed
393
0
Camps Cleared
0
1,400,001
Distance Traveled
1,286,812
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,614
472
84
6
0
251,783
3
W
Cupid
6,674
477
106
8
0
242,576
1
L
Xbalanque
6,070
434
67
5
0
237,634
2
W
Ganesha
6,816
487
5
0
0
250,840
0
W
Chang'e
8,085
578
131
9
0
277,579
1
W
Mercury
8,179
584
84
6
0
351,877
5
L
Hun Batz
7,348
525
97
7
0
272,676
2
W
Bellona
9,752
697
126
9
0
277,129
0
L
Ah Puch
7,122
509
93
7
0
259,071
4
L
Ymir
7,244
517
52
4
0
265,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role