Player Matchup

Kukulkan
Kukulkan
DuckVader1234508
Kukulkan
Level 5
God Stats
18W - 17L
1,500 SR
Queue Stats
124W - 130L
1,165 Elo+
Party 2
Cerberus
Cerberus
Guxw
Cerberus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 96L
1,273 Elo+
Party 3
Fenrir
Fenrir
NdThee
Fenrir
Level 25
God Stats
16W - 27L
1,413 SR
Queue Stats
191W - 228L
1,343 Elo+
Party 3
Ao Kuang
Ao Kuang
Picohh
Ao Kuang
Level 26
God Stats
5W - 9L
1,159 SR
Queue Stats
49W - 89L
1,279 Elo+
Party 3
Guan Yu
Guan Yu
Raybany
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 80L
1,165 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,245 Elo+

VS

Team Averages
Level 18
1,530 SR
1,413 Elo+
Sol
Sol
JoanaTrans
Sol
Level 10
God Stats
9W - 9L
1,449 SR
Queue Stats
9W - 12L
1,356 Elo+
Party 1
Izanami
Izanami
Kingsane
Izanami
Level 16
God Stats
6W - 4L
1,673 SR
Queue Stats
20W - 26L
1,356 Elo+
Party 1
Cupid
Cupid
eupujin
Cupid
Level 10
God Stats
9W - 8L
1,526 SR
Queue Stats
22W - 33L
1,356 Elo+
Party 1
Artio
Artio
jonny96
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
meawmeawmfwaker
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
8,893
556
10,436
8,391
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Guxw
Cerberus
13
4 / 2 / 10
8,380
524
9,795
16,636
8,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
NdThee
Fenrir
16
7 / 2 / 5
10,124
633
9,906
11,858
4,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Picohh
Ao Kuang
12
5 / 4 / 4
8,224
514
5,234
11,883
3,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Raybany
Guan Yu
12
7 / 4 / 8
8,474
530
6,540
9,689
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 4 / 2
7,748
484
11,087
8,894
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Kingsane
Izanami
13
5 / 5 / 1
7,954
497
14,147
10,565
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
eupujin
Cupid
11
1 / 7 / 3
7,522
470
4,030
9,793
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
jonny96
Artio
10
1 / 6 / 4
6,170
386
2,010
11,499
3,786
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 7 / 2
7,290
456
5,982
13,964
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
29
Kills
17
18
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
6
6
1.5
W
Cerberus
Guxw
Cerberus
4
2
10
4.5
L
8
4
2
2.25
L
Izanami
Kingsane
Izanami
5
5
1
1.1
W
Fenrir
NdThee
Fenrir
7
2
5
4.75
W
Ao Kuang
Picohh
Ao Kuang
5
4
4
1.75
W
Guan Yu
Raybany
Guan Yu
7
4
8
2.75
L
Cupid
eupujin
Cupid
1
7
3
0.36
L
Artio
jonny96
Artio
1
6
4
0.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
37,256
58,457
Taken
54,715
28,350
Mitigated
17,441
19,116
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,436
2,471
0
0
8,391
2,951
1,547
3,367
5,024
52,368
0
W
Cerberus
Guxw
Cerberus
9,795
318
843
6,145
16,636
8,764
401
2,503
14,133
27,396
0
L
11,087
2,689
0
1,987
8,894
2,108
350
3,530
5,094
28,457
1,142
L
Izanami
Kingsane
Izanami
14,147
8,948
0
1,678
10,565
3,690
2,689
5,789
4,744
0
61,017
W
Fenrir
NdThee
Fenrir
9,906
2,760
282
4,446
11,858
4,305
1,482
2,320
9,538
0
58,640
W
Ao Kuang
Picohh
Ao Kuang
5,234
1,563
434
3,699
11,883
3,275
1,260
2,015
9,868
34,110
0
W
Guan Yu
Raybany
Guan Yu
6,540
1,195
1,506
1,761
9,689
9,055
972
2,501
7,188
0
20,455
L
Cupid
eupujin
Cupid
4,030
2,014
424
563
9,793
2,686
1,006
2,698
6,788
0
25,003
L
Artio
jonny96
Artio
2,010
299
0
801
11,499
3,786
90
8,349
3,004
11,323
0
L
5,982
2,745
0
3,676
13,964
5,171
22
4,535
9,195
0
37,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
36,684
329
Minions Killed
283
0
Camps Cleared
0
1,535,971
Distance Traveled
1,367,481
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,893
556
84
5
0
272,648
2
W
Cerberus
8,380
524
48
3
0
300,525
5
L
Sol
7,748
484
42
3
0
304,157
3
L
Izanami
7,954
497
111
7
0
274,024
3
W
Fenrir
10,124
633
107
7
0
349,236
6
W
Ao Kuang
8,224
514
66
4
0
303,839
0
W
Guan Yu
8,474
530
24
2
0
309,723
2
L
Cupid
7,522
470
49
3
0
235,623
1
L
Artio
6,170
386
12
1
0
262,182
0
L
Kali
7,290
456
69
4
0
291,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role