Player Matchup

Fenrir
Fenrir
Arathelas
Fenrir
Level 85
God Stats
1W - 2L
1,313 SR
Queue Stats
50W - 46L
1,468 Elo+
Party 1
Apollo
Apollo
HerTanjiro
Apollo
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 4L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
HisKanao
Nu Wa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,555 Elo+
Party 1
Ymir
Ymir
Revenant09
Ymir
Level 27
God Stats
2W - 0L
1,747 SR
Queue Stats
17W - 13L
1,392 Elo+
Solo
Khepri
Khepri
wulfthing
Khepri
Level 28
God Stats
3W - 3L
1,275 SR
Queue Stats
107W - 96L
1,533 Elo+
Solo
Team Averages
Level 30
1,511 SR
1,501 Elo+

VS

Team Averages
Level 18
1,590 SR
1,450 Elo+
Khepri
Khepri
ErebusMist
Khepri
Level 12
God Stats
2W - 4L
1,536 SR
Queue Stats
54W - 56L
1,338 Elo+
Party 2
Set
Set
Fallen Urban
Set
Level 16
God Stats
11W - 9L
1,495 SR
Queue Stats
124W - 135L
1,340 Elo+
Party 2
Neith
Neith
NebulousGull960
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dalamon05
Tsukuyomi
Level 28
God Stats
5W - 3L
1,721 SR
Queue Stats
140W - 124L
1,524 Elo+
Solo
Chang'e
Chang'e
n8rt0t
Chang'e
Level 29
God Stats
8W - 6L
1,698 SR
Queue Stats
77W - 75L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arathelas
Fenrir
18
9 / 3 / 5
12,524
596
8,509
15,348
7,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
HerTanjiro
Apollo
20
24 / 0 / 7
14,187
676
43,156
15,007
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
HisKanao
Nu Wa
15
4 / 4 / 12
11,049
526
9,863
9,536
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 10
10,419
496
5,016
14,955
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
wulfthing
Khepri
16
4 / 1 / 26
12,824
611
7,769
16,362
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ErebusMist
Khepri
12
1 / 10 / 2
8,919
425
3,068
24,276
22,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 4
10,069
479
7,431
16,012
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 11 / 1
7,571
361
5,277
13,856
4,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
dalamon05
Tsukuyomi
14
2 / 6 / 5
9,148
436
11,306
14,841
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
n8rt0t
Chang'e
15
3 / 8 / 6
9,448
450
9,769
23,578
9,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
41
Kills
12
12
Deaths
41
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arathelas
Fenrir
9
3
5
3.83
L
Khepri
ErebusMist
Khepri
1
10
2
0.2
L
5
6
4
1.17
W
Apollo
HerTanjiro
Apollo
24
0
7
27.5
W
Nu Wa
HisKanao
Nu Wa
4
4
12
2.5
L
1
11
1
0.14
W
0
4
10
1.25
L
Tsukuyomi
dalamon05
Tsukuyomi
2
6
5
0.75
L
Chang'e
n8rt0t
Chang'e
3
8
6
0.75
W
Khepri
wulfthing
Khepri
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,313
Damage
36,851
71,208
Taken
92,563
47,277
Mitigated
49,478
29,203
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arathelas
Fenrir
8,509
1,961
0
6,740
15,348
7,047
875
3,276
12,072
0
85,044
L
Khepri
ErebusMist
Khepri
3,068
456
0
825
24,276
22,195
0
3,966
20,184
18,651
0
L
7,431
3,652
0
3,853
16,012
7,425
0
3,231
12,727
0
61,918
W
Apollo
HerTanjiro
Apollo
43,156
28,545
0
12,345
15,007
7,265
4,791
3,605
11,257
0
144,133
W
Nu Wa
HisKanao
Nu Wa
9,863
2,459
0
1,106
9,536
3,430
1,979
3,689
5,847
39,778
0
L
5,277
2,933
0
1,142
13,856
4,607
0
2,946
10,856
0
37,192
W
5,016
258
0
2,578
14,955
9,652
1,369
2,663
12,292
35,690
1,407
L
Tsukuyomi
dalamon05
Tsukuyomi
11,306
2,793
0
2,091
14,841
6,119
0
4,438
10,278
0
51,720
L
Chang'e
n8rt0t
Chang'e
9,769
431
2,075
5,851
23,578
9,132
222
7,271
15,895
52,676
0
W
Khepri
wulfthing
Khepri
7,769
680
0
6,434
16,362
19,883
1,000
4,203
12,159
36,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,003
Gold Earned
45,155
436
Minions Killed
369
0
Camps Cleared
0
1,855,714
Distance Traveled
1,750,693
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,524
596
112
5
0
433,820
6
L
Khepri
8,919
425
16
1
0
265,081
0
L
Set
10,069
479
117
6
0
423,236
0
W
Apollo
14,187
676
158
8
0
383,280
1
W
Nu Wa
11,049
526
66
3
0
312,993
0
L
Neith
7,571
361
58
3
0
343,524
0
W
Ymir
10,419
496
75
4
0
346,206
0
L
Tsukuyomi
9,148
436
85
4
0
352,199
1
L
Chang'e
9,448
450
93
4
0
366,653
1
W
Khepri
12,824
611
25
1
0
379,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role