Player Matchup

Nemesis
Nemesis
ELSSSID
Nemesis
Level 28
God Stats
4W - 0L
1,765 SR
Queue Stats
40W - 27L
1,687 Elo+
Solo
Heimdallr
Heimdallr
Sacksau
Heimdallr
Level 27
God Stats
3W - 5L
1,490 SR
Queue Stats
66W - 56L
1,577 Elo+
Party 2
Thanatos
Thanatos
WurstiHolger
Thanatos
Level 13
God Stats
3W - 1L
1,595 SR
Queue Stats
20W - 16L
1,597 Elo+
Solo
Athena
Athena
Zhorgol
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
dolanpino
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,558 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,584 Elo+

VS

Team Averages
Level 56
1,507 SR
1,627 Elo+
Ra
Ra
Demichron
Ra
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
34W - 24L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
PLATIN2
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Pandanemiya
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 71L
1,710 Elo+
Solo
Amaterasu
Amaterasu
Walle555556
Amaterasu
Level 83
God Stats
3W - 4L
1,564 SR
Queue Stats
260W - 247L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
Zeroo015
The Morrigan
Level 8
God Stats
0W - 1L
1,246 SR
Queue Stats
9W - 16L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELSSSID
Nemesis
17
3 / 1 / 10
10,419
548
5,100
11,306
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Sacksau
Heimdallr
16
12 / 7 / 8
11,262
593
15,933
16,680
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
WurstiHolger
Thanatos
17
3 / 4 / 3
10,814
569
12,440
16,826
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Zhorgol
Athena
16
6 / 2 / 17
10,871
572
10,113
15,068
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
8 / 1 / 4
12,380
652
13,025
9,511
4,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
8,055
424
4,887
8,689
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PLATIN2
Danzaburou
15
4 / 9 / 3
9,371
493
12,336
16,658
4,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 3
10,013
527
8,074
16,479
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Walle555556
Amaterasu
16
4 / 4 / 1
10,066
530
13,912
22,286
12,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Zeroo015
The Morrigan
13
0 / 5 / 2
7,819
412
601
9,146
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
32
Kills
15
15
Deaths
32
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Nemesis
ELSSSID
Nemesis
3
1
10
8
L
Danzaburou
PLATIN2
Danzaburou
4
9
3
0.61
L
7
5
3
1.7
W
Heimdallr
Sacksau
Heimdallr
12
7
8
2.29
L
Amaterasu
Walle555556
Amaterasu
4
4
1
1.13
W
Thanatos
WurstiHolger
Thanatos
3
4
3
1.13
L
The Morrigan
Zeroo015
The Morrigan
0
5
2
0.2
W
Athena
Zhorgol
Athena
6
2
17
7.25
W
Zeus
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,611
Damage
39,810
69,391
Taken
73,258
34,732
Mitigated
29,117
29,943
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,887
1,181
103
814
8,689
1,901
0
2,722
5,967
31,224
0
W
Nemesis
ELSSSID
Nemesis
5,100
2,063
0
379
11,306
4,350
283
380
10,926
0
82,089
L
Danzaburou
PLATIN2
Danzaburou
12,336
7,373
0
5,100
16,658
4,847
249
5,381
11,274
0
57,714
L
8,074
2,841
99
5,580
16,479
5,089
0
6,750
9,729
0
54,826
W
Heimdallr
Sacksau
Heimdallr
15,933
7,669
0
5,411
16,680
7,624
1,590
2,205
14,205
0
64,273
L
Amaterasu
Walle555556
Amaterasu
13,912
6,524
0
10,352
22,286
12,592
66
4,363
17,923
0
60,356
W
Thanatos
WurstiHolger
Thanatos
12,440
4,231
0
12,136
16,826
9,555
689
0
16,826
0
70,651
L
The Morrigan
Zeroo015
The Morrigan
601
377
0
617
9,146
4,688
0
3,830
5,224
36,387
0
W
Athena
Zhorgol
Athena
10,113
3,536
0
7,799
15,068
8,497
542
2,275
12,599
33,910
0
W
Zeus
13,025
2,551
0
4,218
9,511
4,706
0
164
9,347
105,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,746
Gold Earned
45,324
572
Minions Killed
440
0
Camps Cleared
0
1,897,017
Distance Traveled
1,821,274
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,055
424
69
4
0
342,193
0
W
Nemesis
10,419
548
131
7
0
424,309
6
L
Danzaburou
9,371
493
94
5
0
384,206
4
L
Loki
10,013
527
94
5
0
402,440
7
W
Heimdallr
11,262
593
92
5
0
349,531
3
L
Amaterasu
10,066
530
112
6
0
409,773
2
W
Thanatos
10,814
569
120
6
0
347,837
6
L
The Morrigan
7,819
412
71
4
0
282,662
0
W
Athena
10,871
572
55
3
0
420,307
5
W
Zeus
12,380
652
174
9
0
355,033
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role